Author Topic: Alternate original seven faction mod  (Read 158648 times)

0 Members and 1 Guest are viewing this topic.

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #630 on: October 02, 2013, 05:27:48 AM »
Mind putting the other picture of the former base version alongside it so we can compare?


"The chains of slavery are not eternal."

Offline Dio

Re: Alternate original seven faction mod
« Reply #631 on: October 02, 2013, 02:22:54 PM »
Mind putting the other picture of the former base version alongside it so we can compare?

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49270
  • €438
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #632 on: October 02, 2013, 02:31:27 PM »


I think I like this one better.

Offline ariete

Re: Alternate original seven faction mod
« Reply #633 on: October 02, 2013, 08:12:33 PM »
first is more elaborated, let's see in the game how look ... maybe roof will appairs too light

as perimeter, maybe you can paint just a simple low line around the base profile, you can do-intend as a sort of sistem of bunkers - trencees
and tachiony change the colour of that line from black of simple perimetre to red colour

Offline Dio

Re: Alternate original seven faction mod
« Reply #634 on: October 05, 2013, 01:20:54 AM »
 :tada: My (hopefully) final uncolored version of the labyrinth bases plus a perimeter defense!

Offline Dio

Re: Alternate original seven faction mod
« Reply #635 on: October 05, 2013, 01:29:43 AM »
At the time of this post, everybody else has vanished with nary a trace....

Offline Dio

Re: Alternate original seven faction mod
« Reply #636 on: October 05, 2013, 01:33:38 AM »
What do you people think of the perimeter defense?

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49270
  • €438
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #637 on: October 05, 2013, 01:44:08 AM »
I think the angle is a bit too steep to look like it's laying flat on the map, and it'd be tough to fit around some bases.  Here, it looks okay.  Good, actually.

Offline Dio

Re: Alternate original seven faction mod
« Reply #638 on: October 05, 2013, 01:52:14 AM »
I think the angle is a bit too steep to look like it's laying flat on the map, and it'd be tough to fit around some bases.  Here, it looks okay.  Good, actually.
Okay, I will see what I can do about that angle. On another note, I did a slight redesign on those "Holes" which now actually look like they have a siding around them. What do you think of it?
« Last Edit: October 05, 2013, 02:08:06 AM by Dio »

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49270
  • €438
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #639 on: October 05, 2013, 01:59:54 AM »
Not sure I understand.

Offline Dio

Re: Alternate original seven faction mod
« Reply #640 on: October 05, 2013, 02:11:01 AM »
Here are some examples that are not covered by a wall.

Offline Dio

Re: Alternate original seven faction mod
« Reply #641 on: October 05, 2013, 02:12:56 AM »
Also, if you are interested, here some ideas I came up for perimeter defenses. My favorite has to be the wall in the lower right corner. I call it the wall with razor wire and might put it around the spartan bases.

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #642 on: October 05, 2013, 02:18:20 AM »
Hrm. My advice for that is make sure the barb wire has variations of grey to make it all spiky like, and maybe make the wall itself steep: taller.

Edit: and maybe more sloped, like a redoubt or the castles at Krak de Chevalier.



"The chains of slavery are not eternal."

Offline Dio

Re: Alternate original seven faction mod
« Reply #643 on: October 05, 2013, 04:35:15 PM »
What do you think of this rough outline for the University bases. Each dome corresponds to a base size between 1-4. In specific, do you think the perspective on them is good?

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49270
  • €438
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #644 on: October 05, 2013, 04:36:40 PM »
It might be a bit flat, but it's hard to tell without more detail.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

And the Lord God said, 'Behold, the people is one, and they have all one language, and this they begin to do: and now nothing will be restrained from them, which they have imagined to do. Go to, let us go down, and there confound their language, that they may not understand one another's speech'.
~The Conclave Bible

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 41.

[Show Queries]