Author Topic: Alternate original seven faction mod  (Read 158758 times)

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Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #615 on: September 28, 2013, 05:35:39 PM »
New and semi-improved version. What do you think?


That works.

Offline Dio

Re: Alternate original seven faction mod
« Reply #616 on: September 29, 2013, 12:39:53 AM »
Here is the final version I think of the conclave base. All detail work except shading and coloring has been done.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #617 on: September 29, 2013, 12:48:32 AM »
I think you've got something.  I like the grove cross design you worked into the roof.

Offline Dio

Re: Alternate original seven faction mod
« Reply #618 on: September 29, 2013, 03:59:33 AM »
Do you think I should make the base not as tall? Say reduce the final height from 30 to 24 pixels?

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #619 on: September 29, 2013, 04:02:45 AM »
Naw - the height is good.

Offline Dio

Re: Alternate original seven faction mod
« Reply #620 on: September 29, 2013, 04:23:43 AM »
Size 1 without details.

Offline Dio

Re: Alternate original seven faction mod
« Reply #621 on: September 29, 2013, 05:15:35 AM »
Size 2 without details.

Offline ariete

Re: Alternate original seven faction mod
« Reply #622 on: September 29, 2013, 12:19:03 PM »
Here is the final version I think of the conclave base. All detail work except shading and coloring has been done.

i'd say that is a great result. i'm curious to see it colored.


for lower base size (1-2 stages) i'd reduce the heights of the walls of the defence perimeters.

Offline Dio

Re: Alternate original seven faction mod
« Reply #623 on: September 30, 2013, 01:04:58 AM »
Here is the size four colored and shaded  :D.

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #624 on: September 30, 2013, 01:08:20 AM »
 ;rockon


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Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #625 on: September 30, 2013, 01:34:16 AM »
Not bad at all.

Offline Dio

Re: Alternate original seven faction mod
« Reply #626 on: September 30, 2013, 03:42:44 PM »
Base preview!? So what do you think? I might do a few tweaks but if most people like them then I will do the perimeter defenses, tachyon fields and aquatic versions of the bases.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #627 on: September 30, 2013, 04:08:21 PM »
I'd say that's ready to go.

Offline ariete

Re: Alternate original seven faction mod
« Reply #628 on: September 30, 2013, 08:20:32 PM »
Here is the size four colored and shaded  :D.

really cool but in game appears a bit light. maybe palette convert the vibrant colors that we see out of the game in lighter shades. you should play a bit with the contrast to see them in the game more darkened, more strong colour.

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Offline Dio

Re: Alternate original seven faction mod
« Reply #629 on: October 02, 2013, 04:58:02 AM »
How about this color? I have been busy with other work that needed to get done, so progress has been slow.

 

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