Author Topic: Alternate original seven faction mod  (Read 159277 times)

0 Members and 5 Guests are viewing this topic.

Offline Dio

Re: Alternate original seven faction mod
« Reply #510 on: September 20, 2013, 12:35:59 AM »
Hive base size 4!!!!  :danc:  ;excite; :danc:

Offline Dio

Re: Alternate original seven faction mod
« Reply #511 on: September 20, 2013, 12:58:57 AM »
Screenshot!  :1st:

Offline Dio

Re: Alternate original seven faction mod
« Reply #512 on: September 20, 2013, 12:59:35 AM »
What do you people think?

Offline Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49271
  • €440
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #513 on: September 20, 2013, 01:18:15 AM »
;b;

Offline Dio

Re: Alternate original seven faction mod
« Reply #514 on: September 20, 2013, 01:29:11 AM »
Another screenshot.

Offline Sigma

Re: Alternate original seven faction mod
« Reply #515 on: September 20, 2013, 02:30:35 AM »
A little late to the party on these; those are real impressive for your first try! Did you draw them yourselves?

My only comment is that they don't really speak to me as the property of a nihilistic despot. The Hive was perfect for that-- their bases were hunched and austere and felt oppressive to look at. These ones are lacking that characterization.

Offline Dio

Re: Alternate original seven faction mod
« Reply #516 on: September 20, 2013, 02:38:04 AM »
A little late to the party on these; those are real impressive for your first try! Did you draw them yourselves?

My only comment is that they don't really speak to me as the property of a nihilistic despot. The Hive was perfect for that-- their bases were hunched and austere and felt oppressive to look at. These ones are lacking that characterization.

Yes I did draw them from start to finish. I drew from a combination of the pre-release screen shots for SMAC or from the faction's diplomacy landscape. However, the hive and the peacekeepers are the two factions that do not have non-generic (read gaian) bases in the pre-release screenshots.

In addition, you are not too late for this party. I still have another 5 sets of bases that I need to make or are going to finish creating/improve in quality.
« Last Edit: September 20, 2013, 05:57:21 PM by Dio »

Offline Dio

Re: Alternate original seven faction mod
« Reply #517 on: September 20, 2013, 08:05:36 PM »
What do you think is the white structure in the background towards the bottom left of the believer's diplomacy landscape?

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #518 on: September 20, 2013, 09:16:06 PM »
I'd have to see the diplomacy landscape again, all I remember is a big churchlike structure.

Post the picture and perhaps we'll be able to tell.


"The chains of slavery are not eternal."

Offline Dio

Re: Alternate original seven faction mod
« Reply #519 on: September 20, 2013, 09:21:14 PM »
Here is a png of it. In addition to the white structure, do you think the structures other than the main church are seperate from one another?

Offline Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49271
  • €440
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #520 on: September 20, 2013, 09:23:17 PM »
The white structure is a roof catching the sunlight.

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #521 on: September 20, 2013, 09:31:53 PM »
The structures to the left are connected. I'd even daresay all the structures in the picture look like a giant, connected gothic church.



"The chains of slavery are not eternal."

Offline Dio

Re: Alternate original seven faction mod
« Reply #522 on: September 20, 2013, 09:35:57 PM »
The white structure is a roof catching the sunlight.
The structures to the left are connected. I'd even daresay all the structures in the picture look like a giant, connected gothic church.




Thank you BUncle and Jarlwolf, I have found your comments to be very helpful towards my planning out their base.

Offline Geo

Re: Alternate original seven faction mod
« Reply #523 on: September 21, 2013, 09:03:53 PM »
The structures to the left are connected. I'd even daresay all the structures in the picture look like a giant, connected gothic church.

Logic dictates there's a mirror structure to the other side of the central 'ship' then.
At least, in old Europe almost all gothic cathedrals have such a 'balanced' layout.

Offline Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49271
  • €440
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Alternate original seven faction mod
« Reply #524 on: September 21, 2013, 09:06:22 PM »
Good point.

Yeah, way too much classical Greek influence on medieval architecture to go asymmetrical on God's house.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

I sit in my cubicle, here on the motherworld. When I die, they will put me in a box and dispose of it in the cold ground. And in all the million ages to come, I will never breathe, or laugh, or twitch again. So won't you run and play with me here among the teeming mass of humanity? The universe has spared us this moment.
~Anonymous, Datalinks

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 39.

[Show Queries]