Author Topic: Version 2.2 of my patch is ready  (Read 7151 times)

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Offline Yitzi

Version 2.2 of my patch is ready
« on: July 23, 2013, 10:53:11 PM »
In addition to the various options added, this one fixes the drone revolt code so that the Free Drones' bonus works properly.


The current patch is 2.2e http://alphacentauri2.info/index.php?action=downloads;sa=view;down=142

Feedback and crash reports are a big help.  Thanks.
« Last Edit: August 08, 2013, 11:53:01 PM by BUncle »

Offline ete

Re: Version 2.2 of my patch is ready
« Reply #1 on: July 23, 2013, 11:15:26 PM »
Good to see you're still around fixing things, I think I'll switch over now that saves are compatible.

Offline JarlWolf

Re: Version 2.2 of my patch is ready
« Reply #2 on: July 24, 2013, 06:49:57 AM »
Is there instructions on where to install your patch? It is looking promising.


"The chains of slavery are not eternal."

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Offline Yitzi

Re: Version 2.2 of my patch is ready
« Reply #4 on: July 24, 2013, 03:50:09 PM »
Is there instructions on where to install your patch? It is looking promising.

Once you download it, the patch readme says how to "install" it.  Pretty much, just copy over all the files.

Offline Green1

Re: Version 2.2 of my patch is ready
« Reply #5 on: July 25, 2013, 05:29:59 AM »
Unlike some of the other exe modders, you have been chugging away from some time. You are active in the community and do not disappear for strange reasons (though the conspiracy theorist in me has ideas about what happens to folks like Kyrub/Scient - I think it is the communities on some of these other boards). I really want to switch to someone's patch who is like that.

Your first efforts crashed on me. I probably should have spoken up now that I think about it.

After this AAR, I will try yours again.



[Note from the management: I don't want to bump this and draw more attention to 'conspiracy' speculation, so I'm replying with an edit. 

scient was waiting on some datalinks stuff he wanted to include in the patch from someone; he told me he was days from releasing v.2 back in late May.  If I know scient, and I do, he got caught up in RL stuff while he was waiting.  Kyrub was never deeply involved in the AC community, and our only sin towards him was not giving him much discussion/feedback.

I expect in both cases, that a resumption of bug/crash report activity and discussion/feedback/questions regarding their patches would eventually get their attention and resumed presence.]
« Last Edit: August 08, 2013, 03:56:20 PM by BUncle »

Offline JarlWolf

Re: Version 2.2 of my patch is ready
« Reply #6 on: July 25, 2013, 05:49:11 AM »
Likewise, I am going to try your patch after my AAR. I can recover easily if my AAR is said and done.


"The chains of slavery are not eternal."

Offline Yitzi

Re: Version 2.2 of my patch is ready
« Reply #7 on: July 25, 2013, 06:43:05 AM »
Unlike some of the other exe modders, you have been chugging away from some time. You are active in the community and do not disappear for strange reasons (though the conspiracy theorist in me has ideas about what happens to folks like Kyrub/Scient - I think it is the communities on some of these other boards). I really want to switch to someone's patch who is like that.

Your first efforts crashed on me. I probably should have spoken up now that I think about it.

Fortunately, someone else did, and I found the problem and fixed it.

Re: Version 2.2 of my patch is ready
« Reply #8 on: July 25, 2013, 11:20:02 PM »
I have the GoG version of SMAC/SMAX. Since your patch has come out, I have wiped everything, and reinstalled SMAC/SMAX from scratch. I started a new game. The game year starts at 2100.
After applying your patch and starting a new game, for some reason the year starts at year 537600. Do you know why this is? Am I doing something wrong?

Offline Green1

Re: Version 2.2 of my patch is ready
« Reply #9 on: July 26, 2013, 01:45:44 AM »
Confirming this.

Also, I took out a fungal tower and got over 20k energy!

Release is GOG version.

Offline Yitzi

Re: Version 2.2 of my patch is ready
« Reply #10 on: July 26, 2013, 03:54:39 AM »
I have the GoG version of SMAC/SMAX. Since your patch has come out, I have wiped everything, and reinstalled SMAC/SMAX from scratch. I started a new game. The game year starts at 2100.
After applying your patch and starting a new game, for some reason the year starts at year 537600. Do you know why this is? Am I doing something wrong?

Thank you for catching that.  Normally I check to make sure I didn't accidentally introduce that bug (of which the starting year is the most obvious effect, but far from the most important), but I must have forgotten this time.  Give me a moment and I'll fix it and post a fixed version 2.2.

Offline Yitzi

Re: Version 2.2 of my patch is ready
« Reply #11 on: July 26, 2013, 04:04:06 AM »
Ok, the fixed download has been submitted; as soon as it's approved you can replace it.  (Only the executable file needs to be replaced.)  I asked Sisko to remove the old one, so you can tell when it's been changed by the upload date (the one uploaded July 24 is bugged, the one uploaded July 25 is good.)

If you fix it, you can continue playing your previous game, but it won't fix the date.  It will, however, fix all the other bugs associated with it.

Re: Version 2.2 of my patch is ready
« Reply #12 on: July 26, 2013, 04:06:45 AM »
-deleted-

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Re: Version 2.2 of my patch is ready
« Reply #13 on: July 26, 2013, 04:11:15 AM »
Okay, it's up and the old one is gone.

Offline Yitzi

Re: Version 2.2 of my patch is ready
« Reply #14 on: July 26, 2013, 04:14:34 AM »
And just as well, as I can't email it.  (Neither gmail nor hotmail lets you email executables, which is what CoreyVidal's now-deleted post had asked for.)

 

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