Author Topic: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)  (Read 9695 times)

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Offline Yitzi

Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #45 on: August 26, 2013, 01:09:12 AM »
Sigma: The Procyon datalinks claims impunity to Democratic, but the text file does not have it. You're at the 8 bonus limit, which one should be dropped?

http://alphacentauri2.info/wiki/Procyon_Consortium added it
There's an eight bonus limit? Does that mean SMAX will only recognize 8 bonuses, or the wiki will only show 8?


SMAX will only recognize 8.

Offline Sigma

Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #46 on: August 26, 2013, 01:13:59 AM »
I didn't know that! I'll review my options.

Offline Kilkakon

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Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #47 on: August 26, 2013, 01:26:48 AM »
That's not the whole story, but about half of the bonuses will count towards that limit of 8. :)

Offline Buster's Uncle

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Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #48 on: August 26, 2013, 01:36:26 AM »
I hear there's a way to squeeze in nine, but I never understood it...

Offline ete

Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #49 on: August 26, 2013, 01:38:45 AM »
Some bonuses are not included in the limit, but, yes there is an eight bonus limit. A faction with more than eight of the limited bonuses listed here: http://alphacentauri2.info/wiki/Faction.txt_editing_guide will have the ninth, tenth, etc limited bonuses ignored by SMAX/SMAC.

Offline Buster's Uncle

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Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #50 on: August 26, 2013, 02:38:21 AM »
Geo?  I bet you remember enough to at least confirm that guys like Darsnan say there's a way - and know how yourself.

Offline ete

Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #51 on: August 26, 2013, 04:00:33 AM »
You can move the techs to a different kind of bonus (free tech choices at the start rather than specific techs), which saves space, but the AI does not get them and you can't direct which techs they get. Maybe that's what you were remembering?

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Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #52 on: August 26, 2013, 04:02:27 AM »
Nope some of the big dawgs of old know how to stuff in nine.  Ask Darsnan, if Geo doesn't remember how.

Offline Yitzi

Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #53 on: August 26, 2013, 05:56:17 AM »
Nope some of the big dawgs of old know how to stuff in nine.  Ask Darsnan, if Geo doesn't remember how.

I'd love to see how that works, as from what I remember of the relevant part of the program it should be impossible...

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Re: AAR5 -(Morgan) Aliens Aren't Good for Profit (late August/September)
« Reply #54 on: August 26, 2013, 05:57:56 AM »
It's what I was told...

 

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