6 new categories and 72 new items added to the shop!Fake forum EC for posting doubled everywhere to help pay for them!
0 Members and 3 Guests are viewing this topic.
Alrighty, I decided to get back with this development. There's a couple of things that could be added in or fixed from the previous release.> I think there is a bug with free formers. Progenitors and Planet Cult don't get them.This is probably caused by the fact they spawn a couple of turns late. Free units only get assigned on turn 1 in this implementation.
> Got a feature request idea while poking around the morale function: Any chance you can expose these turn thresholds for native lifecycle increases in thinker.ini?> my group noticed that transports and isles of the deep have a very high chance of fishing alien artifacts out of sea pods. Irritating little bug.Do you know if anything has been implemented about these on WTP?
> I am using the thinker mod v2.0 with PRACX v1.11 and can't automate the base governors.Don't remember any bug reports about these. Are there any differences to the vanilla binary here?
It could be possible it's related to some fix in Scient's patch. Generally Thinker should just skip player-owned bases and not affect their behaviour. You could just try using build queues as a workaround in the meantime.
Hell yeah, going to have to play again.