Author Topic: Fake Forum Economy  (Read 54851 times)

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Offline Mart

Re: Fake Forum Economy
« Reply #315 on: September 20, 2015, 01:50:01 AM »
Thank you! :)
So you mean, that it would be easy to do such adjustments? Not much work?
The game would be trading, but with time (versions) it could be upgraded with features. Trading alone is getting boring quickly. The best is to add some adventure element to it.

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Re: Fake Forum Economy
« Reply #316 on: September 20, 2015, 01:57:15 AM »
I love it.

Yes; easy, not much time/work -under a minute- and eager support from me, who spends 16 hours a day on the boards, and loves the idea of any SMACX-adjacent entertainment we can generate for the membership.  Having a good time is our business at AC2.

Throwing in some imaginary forum money by changing a number?  I have time, might give me something else to do worth doing, and it adds to our fake forum economy.  Pure win-win.

We can always do something with useless Shop items just for the game.  There's room for another category, and I'll tell you what I can and can't do with them as you come up with ideas.  That could even be the form the by-in takes..

Offline Mart

Re: Fake Forum Economy
« Reply #317 on: September 24, 2015, 11:37:11 AM »
So originally I thought about writing the trading game in Java. Plain "old" Java, but just happens I am on JavaScript course. I guess, it would be easier to integrate the game to the forum webpage, and players could use their accounts to participate when the code is JavaScript.

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Re: Fake Forum Economy
« Reply #318 on: September 24, 2015, 03:13:13 PM »
Draz said something recently about most every browser having Java blocked or something these days.  Wouldn't that be a problem?

I'll see to it he sees this...

Offline Dio

Re: Fake Forum Economy
« Reply #319 on: September 24, 2015, 03:54:33 PM »
Draz said something recently about most every browser having Java blocked or something these days.  Wouldn't that be a problem?

I'll see to it he sees this...
I imagine it might have something to do with the proliferation of malware.

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Re: Fake Forum Economy
« Reply #320 on: September 24, 2015, 04:01:36 PM »
I think so.

Offline Mart

Re: Fake Forum Economy
« Reply #321 on: September 24, 2015, 08:56:29 PM »
That may be an issue, as far as I know, JavaScript is not "data safety example". I am not sure, if it would be possible to restrict some data from a player who knows javascript to access data he/she is not suppose to see.
After all, Java may be a better choice.

Offline DrazharLn

Re: Fake Forum Economy
« Reply #322 on: September 25, 2015, 12:04:01 AM »
I don't think we should be too concerned about hacking.

To guard against it, the relevant parts of the game code could be run on the server or the javascript could be obfuscated.

If a game is made and people want it installed I can see about integrating it with the existing forum money system - shouldn't be too hard.

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Re: Fake Forum Economy
« Reply #323 on: September 25, 2015, 12:08:12 AM »
That would be awesome, I think.

Offline Valka

Re: Fake Forum Economy
« Reply #324 on: September 25, 2015, 04:12:21 PM »
It's too bad we couldn't do something like a PBP game of Civilization (the original board game before the computer version came along). I was part of a Yahoo! group that did that, and it was a blast. I was Crete and spent most of the game trying to take over Illyria while maintaining my secret alliance with Asia and trying to fend off the occasional attack from Iberia and Africa.

The guy hosting it went MIA two turns before we would have finished the game, so I have no idea how it would have turned out (well, I'd have likely come in dead last, since Crete is not a good Civilization for either a novice or a player as rusty as I was to take on), but I'd have liked to finally at least get Illyria off my islands and see who would have won.

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Re: Fake Forum Economy
« Reply #325 on: September 26, 2015, 05:44:48 AM »
Speaking of no religion and item shop, BU... and not meaning to derail.

Your no religion icon is wrong. The in chic deal for forums a few years ago was the scarlet A. It was started by Richard Dawkins and crew.


Comments, peanut gallery?

(I think Dawkins is a jerk, but that's irrelevant to my thinking that no icon is more appropriate to a belief that there's nothing.  Doesn't that make sense?)

Offline Green1

Re: Fake Forum Economy
« Reply #326 on: September 26, 2015, 05:56:01 AM »
Dawkins IS kind of pompous at times. But the idea that spread around forum boards was effective.

It comes from The Scarlet Letter where a lady was ostracized for adultery and forced to wear a letter, even though she was a good person. Dawkins and crew encouraged all folks to put a Scarlet A on their forums in honor of atheists and agnostics who were also good people but ostracized. In many cases losing jobs or families. (of course, implied with a link to his web site. But oh well.) It caught on and was a fad.

Offline Green1

Re: Fake Forum Economy
« Reply #327 on: September 26, 2015, 06:00:42 AM »
Of course, for non Dawkinites (is that a word even?), most atheist groups used this:


Offline Green1

Re: Fake Forum Economy
« Reply #328 on: September 26, 2015, 06:03:50 AM »
So.. just like any religion, you have factions.

Are you a militant Atheist that wants all religious people locked in a psych ward for delusions?
Are you a science geek atheist?
Are you a Unitarian Universalist? (You know the joke... an Atheist with children?)
or do you not care and need no symbol?

Offline Valka

Re: Fake Forum Economy
« Reply #329 on: September 26, 2015, 08:17:39 AM »
Usually when I wear an atheist hat and want to have a visual reminder, I upload a Carl Sagan avatar. So I guess I fall into the 'science geek' category.

 

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