Author Topic: Fake Forum Economy  (Read 54899 times)

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Offline Unorthodox

Re: Fake Forum Economy
« Reply #285 on: August 25, 2015, 09:42:05 PM »
...Then it would be free money...

I suppose I could knock 75 off the losing limit and make odds even.  I'll do that, in fact.

It still wouldn't be even.  You need to roll a +75 to break even. 

You start out at -75 for buying it.  Adjusting for that, the old odds were +115 to -265.  (+190 to -190) - 75 purchase. 

Knocking the 75 off the bottom end makes the odds  +115 to -190.  Still not good. 

Shifting the odds to +265 to - 115 would give you the +190 to -190 net odds after purchase.  Or you could lower the price of it to make the adjustment as well. 

Offline Unorthodox

Re: Fake Forum Economy
« Reply #286 on: August 25, 2015, 09:47:10 PM »
I don't get where a partner comes into it,

I gift Mart all my money. 

Mart gifts me a random money.  (or if it's not giftable, I keep 75 to buy one, or I buy umpteen thousand of them beforehand.)

I play, gift him the winnings.  Assuming the economy cannot handle negative moneys, so I can't "go in the hole" thus increasing the odds to significantly better than even.  +190 to 0 at present odds.  Still have to roll a 75 to "win", but it's about a 65% payback then.  Again, assuming no negatives allowed. 

Edit: did the maths, it's a 61% odds of return. 

If the odds are adjusted to true 50% odds above, the odds of this partner system paying would balloon to 72%. 

Offline Unorthodox

Re: Fake Forum Economy
« Reply #287 on: August 25, 2015, 09:59:28 PM »
Small note on the "most money in pocket/bank" notes in the economy screen.


Those aren't CURRENT amounts.  Don't know how often it updates precisely.   

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Re: Fake Forum Economy
« Reply #288 on: August 25, 2015, 10:15:44 PM »
Maybe when the interest is calculated in about two hours.

I put the parameters to -115 to +190.  I believe the odds math works.  You'll find that you CAN go into negative € - that's one of the things that was broken about the Games Room; the (lame - it's just a picture of dice and a button) dice games are definitely in the player's favor, but when I was testing, I went over €2,000 in the hole before I saw a profit.  So no use having a partner.

Offline Mart

Re: Fake Forum Economy
« Reply #289 on: August 26, 2015, 11:00:19 PM »
Yes, I was thinking of passing EC from the bank to another person for the time of using "random money"
But if bank can keep negative balances, then it will not work.
Having on average zero winnings would be worth the try, but that would be more like:

We pay 75 EC first, this is our "zero"
we win 75, we are at zero.
We win 190, we are + 115.
So in order to be - 115, that makes lower limit -40.

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Re: Fake Forum Economy
« Reply #290 on: August 26, 2015, 11:27:32 PM »
Are you sure you guys aren't just trying to hoodoo me into upping the potential win?  The math seems simple to me, and I already did it.

Offline Unorthodox

Re: Fake Forum Economy
« Reply #291 on: August 27, 2015, 04:56:57 AM »
Do you want my gambling credentials?

There's an official file, lets leave it at that for now. 

The Math SHOULD be (odds) - cost = winnings. 

So, if you WANT the potential winnings to be +190 to -190, you have to adjust BOTH the up and down by the 75 cost, thus sliding THE ENTIRE RANGE +75 to cover the cost. 

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Re: Fake Forum Economy
« Reply #292 on: August 27, 2015, 05:15:55 AM »
Okay; I'll go adjust that now.




Done.

Offline Mart

Re: Fake Forum Economy
« Reply #293 on: September 05, 2015, 01:52:39 PM »
Ok, so this is straightforward:
Do we have any chance on having "loosing slot machines?" The way, I have read, they do in casinos in Nevada?
I guess, you may have heard about it?

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Re: Fake Forum Economy
« Reply #294 on: September 05, 2015, 01:57:08 PM »
I don't understand.  Are you asking for a slots game?

Offline Mart

Re: Fake Forum Economy
« Reply #295 on: September 05, 2015, 02:08:06 PM »
No, I mean for the random money item in the store.
Presently, -115 to +265 with cost 75 it gives on average 0.
Loosing slot machine, or similar gambling machine, may have tweaked chances. Usually they are set to give some percentage back to the player and it is less than 100%, so that casino may earn from it. Occasionally though, they may set it to more than 100% in order to promote gambling. This promotion is actually more of playing with people's psychic. Not a very noble thing to do. But anyway, this is gambling.

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Re: Fake Forum Economy
« Reply #296 on: September 05, 2015, 02:18:45 PM »
Sure it is - but it's fake forum money, and just as well make it not a total bad-odds buy, so it should be even now.  It's good to have something to spend fake € on -thus all the new Shop Items- but bad to make the odds too good - Gamera was using it to cheat himself fake money.

EARN your fake money.  POST.   It's the whole point of the thing. ;)

Offline Mart

Re: Fake Forum Economy
« Reply #297 on: September 05, 2015, 02:24:51 PM »
:)

Offline Mart

Re: Fake Forum Economy
« Reply #298 on: September 13, 2015, 04:05:25 PM »
Gambled -106 yesterday...
...wish we had Blackjack :)

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Re: Fake Forum Economy
« Reply #299 on: September 13, 2015, 04:37:19 PM »
Shall I discuss reinstating the Games Room with the odds jiggered to be even with Draz?  He actually made the decision to drop it, but with my strong consent, because it's lame beyond words.  I had no idea how sad until I saw it - boring, boring, boring.  Pictures of dice faces and button-pumping in the dice games, and absolutely nothing else - they're all similar that way.  No animation, no interesting art, nothing but pumping a button.

The negative money thing would have to be fixed first, and with even odds there is zero point to the thing, no entertainment value being involved.  Do we want to even waste the effort of asking Draz to fix and reinstate?

I will if you want. 

(-Probably better to find some other SMF-compatible gambling games with a little pizazz, if there are any -but nothing too elaborate weighing down the server performance- and if you want to google for some, I guess we can consider them...)

 

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