User:Guvner/Datalinks

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Revision as of 15:15, 28 March 2013 by Guvner (Talk | contribs)

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Contents

Datalinks refresh

Advanced concepts

  1. Commerce (Advanced)
  2. Drones (Advanced)
  3. Ecology (Advanced)
  4. Ecology (Revised)
  5. Hurry
  6. Might Formula
  7. Morale (Advanced)
  8. Random Events (Advanced)
  9. Repair (Advanced)
  10. Self Destruction
  11. Unit Cost (Advanced)
  12. Victory (Economic)
  13. Wild Natives and Fungus

Concepts

  1. Atrocities
  2. Base Conquest
  3. Blood Truce
  4. Bombardment
  5. Build (Governor)
  6. Commerce (Basic)
  7. Conquer (Governor)
  8. Council Proposals
  9. Damage and Repair
  10. Diplomatic Relations
  11. Discover (Governor)
  12. Disengage
  13. Drone Riots
  14. Drones
  15. Ecology (Basic)
  16. Economy (Basic)
  17. Energy Grid
  18. Energy Reserves
  19. Explore (Governor)
  20. Fungus/Xenofungus
  21. Golden Age
  22. Inefficiency (Basic)
  23. Labs
  24. Landmarks
  25. Manifolds
  26. Might
  27. Minerals
  28. Monoliths
  29. Morale (Basic)
  30. Nutrients
  31. Pact of Brotherhood
  32. Patrol
  33. Planetary Council
  34. Planetary Governor
  35. Progenitors
  36. Prototypes
  37. Psi Combat
  38. Psych
  39. Rainfall
  40. Random Events
  41. Resonance
  42. Rockiness
  43. Specialists
  44. Territory/Borders
  45. Treaty of Friendship
  46. Unit Cost (Basic)
  47. Unity Pods
  48. Vendetta
  49. Victory and Defeat
  50. Waypoints
  51. Zone of Control

Facilities

  1. Facility
  2. Aerospace Complex
  3. Aquafarm
  4. Biology Lab
  5. Brood Pit
  6. Centauri Preserve
  7. Children’s Creche
  8. Energy Bank
  9. Flechette Defense System
  10. Fusion Lab
  11. Genejack Factory
  12. Hologram Theatre
  13. Hybrid Forest
  14. Nanohospital
  15. Nanoreplicator
  16. Orbital Defense Pod
  17. Punishment Sphere
  18. Quantum Converter
  19. Quantum Lab
  20. Research Hospital
  21. Robotic Assembly Plant
  22. Stockpile Energy
  23. Temple of Planet
  24. Tree Farm

Secret Projects

  1. The Pholus Mutagen
  2. The Space Elevator
  3. The Xenoempathy Dome

Terraforming

  1. Airbase
  2. Aquifer
  3. Bunker
  4. Condenser
  5. Echelon Mirror
  6. Forest
  7. Kelp Farm
  8. Level Terrain
  9. Lower Land
  10. Lower Sea Floor
  11. Mag Tube
  12. Mine
  13. Mining Platform
  14. Plant Fungus
  15. Plant Sea Fungus
  16. Raise Land
  17. Raise Sea Floor
  18. Remove Fungus
  19. Remove Sea Fungus
  20. Road
  21. Sensor Array
  22. Soil Enricher
  23. Thermal Borehole
  24. Tidal Harness

Units

  1. Formers
  2. Fungal Tower
  3. Isle of the Deep
  4. Locusts of Chiron
  5. Mind Worms
  6. Scout Patrol
  7. Sea Formers
  8. Sealurk
  9. Spore Launcher
  10. Supply Crawler

Abilities

  1. High Morale
  2. Hypnotic Trance
  3. Nerve Gas Pods
  4. Non-Lethal Methods
  5. Repair Bay

Weapons

  1. Fungal Payload
  2. Hand Weapons
  3. Planet Buster
  4. Probe Module
  5. Psi Attack
  6. Supply Transport
  7. Tectonic Payload
  8. Terraforming Unit
  9. Troop Transport