Ecology (Revised)

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The Revised Eco-Formula:

Each time you 'build' (not acquire) a Tree Farm, a Hybrid Forest, a Centauri Preserve or a Temple of Planet, the number of minerals you can produce before eco-damage begins at all increases by one. The effect is not limited to the base in which you build the facility. It applies for every base in your faction!

The effect is permanent. You can sell these facilities, have them captured, destroyed etc., but the number of 'clean minerals' each of your bases can produce never goes down. You can even rebuild the facilities you just sold and the number of 'clean minerals' still increases.

The effect only begins after your faction (not others) experiences its first fungal bloom. Neither the number of techs, the PLANET rating nor the construction of Nanoreplicators, the Pholus Mutagen or the Singularity Inductor have any effect on the number of 'clean minerals'. Instead, these affect the degree of eco-damage when present. However, eco-damage is not present at all until the combination of terraforming damage and mineral production in a base exceeds the 'clean mineral' limit of a faction. Eco-damage increases from this point for each mineral produced over the limit.

Atrocities usually reduce the 'clean mineral' limit.

Formula

  • Eco-Damage = (DamageFactor * Perihelion * TechsDiscovered * Life * Difficulty * (3 - PLANET)) / 300
    • Perihelion: 2 when active, 1 otherwise
    • Life: 1/2/3 for Rare/Normal/Abundant
    • Difficulty: 3 on Librarian and lower, 5 on Thinker and Transcend
    • (3 - PLANET) value is always treated as 1 or more
  • CleanCap = 16 + FungalBlooms + FactionCapIncrease
    • FactionCapIncrease = ALL TreeFarms + HybridForests + CentauriPreserves + TemplesOfPlanet, since first fungal bloom
  • DamageFactor = Round(Improvements + Minerals + 5*MajorAtrocities - CleanCap) / (1 + DamageReductionInBase); cannot be negative
    • Improvements = (2*WorkedImprovements + 1*UnworkedImprovement + 8*Boreholes + 6*EchelonMirrros + 4*Condensors + Seabase - Forests) / (8 * (1 + TreeFarm)) * (1 - HybridForest)
      • WorkedImprovements, excluding crawlers: Roads + MagTubes + Farms + Mines + Solar Collectors + SoilEnrichers + Boreholes + EchelonMirrors + Kelp Farms + TidalHarnesses + OffshorePlatforms + Condensers
      • Seabase: 1 if colony is seabase, else 0
    • MajorAtrocities:, while U.N. Charter effective: PlanetBustersUsed + (TectonicPayloadsUsed[confirm])
    • DamageReductionInBase = CentauriPreserve + TempleOfPlanet + NanoReplicator + (PholusMutagen + SingularityInductor)
      • Singularity Inductor in above list acts like granting NanoReplicator. I.e. if both are present only 1 is added to the count. This is a game bug as the Singularity Inductor grants Quantum Converter, not Nanoreplicator.