Civ VI, BE & Other News

projectProject Tablet Centauri
Posted by: Maximus Thalos, June 01, 2019, 09:12:41 PM
Replies: 3

Board: Modding
Views: 505



I would like to introduce Tablet Centauri.
A stock-a-like additional interface for mobility and ease of access.



   This 'mod' started out as a means to make AC portable and easy to use on tablet devices that have touchscreen functionality. I have quickly realized the potential of an onscreen button HUD that makes quick and convenient actions. This is an incredible benefit to anyone who may not be able to use a keyboard in a efficient manner, or at all.

Mission Statement:      
-Create virtual keyboards for ease of use on Windows based devices and desktops.
-Use in game resources to create a stock-a-like look for virtual keyboards.
-Utilize any blank black bar space in AC with higher resolutions.

Requirements:
-Windows 10 or Windows based devices
-Hot Virtual Keyboard third party software
https://hot-virtual-keyboard.com/

Disclaimers:
   These keyboards and point releases are as is. I'm doing the best I can with what I have. I'm not here to make custom keyboards for everyone. 2 jobs and 3 days a week maybe of free time combined with the attention span of a squirrel; efficiency does not make.
I will help you learn the software and try to help you create the keyboard you want. I will answer as many questions as I can but the point releases are as functional as I can get them at the moment. Everything Is new to me as well and this endeavor was started a mere few weeks ago.
   As far as the graphics go I will lend a hand in that. It was a pain getting Photoshop, Windows, and HVK to cooperate with each other. Eventually I will release some graphic sets to aid in making your own backgrounds, as they were the longest and most troubling part of this project.

Software Notice:
   Hot Virtual Keyboard is not free. It is a free trial (Shareware) that eventually expires. However, after it expires you will loose 0 functionality and only be subjected to automatic close after a eventual degrading time limit. After the software expired it stated I had 230 minutes till close. After a few days it shrank to 220,210,200 and so on. Unknown what happens when you reach the end. Retail was $30? but I believe the constant sale that is going on it will continue. Should be able to pick it up for $19.47. Wouldn't pay more that this. Of course cheaper is nice but I'm invested in this project and bought at least one copy for my tablet.

Alpha Centauri Installation:
   I have GOG's version and not that much modification beyond that besides a custom faction. If somehow this Key Mod gives you trouble in that regard, I'm sorry. Alpha Centauri looks decent in very few resolutions on a tablet. After testing all the resolutions I can cycle through, I've found 1440x900 and 1280x768 have the best 'fit' for the lower interface. Higher resolutions make it impossible to read in-game text. Lower resolutions significantly decrease the available 'dead-zone' space available for keys without overlapping any element of the game.

Tablet:
   I have a Nuvision Tm800w610L 8in tablet. Small, under-powered, crappy, cheap little Chinese mass-produced touchscreen. Its what I got and for AC, its all I need. Most windows based tablets are capable of the same resolutions regardless of make and model.

A few things to do before installation of the mod or starting AC.

Resolution:
   Tablet should be set to whatever the set requires first thing.
   CUSTOM SCALING DOES EFFECT AC AND HVK SIZING
   For the sake of development I have to turn off my scaling from 125 to 100 while testing.


The Taskbar:
   Alas, the position of the taskbar at the bottom of windows gave my endless trouble. HVK doesn't like positioning itself over the taskbar. Even running a full-screen application it will slide itself just above where the taskbar should be. Fixed this by moving the taskbar to the top of the screen. So far I haven't found a workaround for this.

Adjusting specific settings:
   After installing HVK, a few changes in the settings may need to be made depending on your device.
   The small  keyboard icon is most useful if Hidden up on the taskbar.
   


You may have to restart HVK for some scaling changes to take effect.

Mod Installation:
   Pretty simple. HVK is default installed to C:\Program Files\HotVirtualKeyboard. Open the zip and drag all files accept for HVKActions.cka into the keyboards folder. HVKActions.cka needs to be put into the Data Folder. IF YOU BUY HVK then you can load the settings file included. This feature is not available during trial.

Installing Future Mods
   I recommend deleting the previous copy over files  before installing new ones. Make sure to exit HVK first.

THAT BEING SAID LET'S GET STARTED!
new gotm iconGOTM March 2019, Exiles: Miriam's Vengeance SMAC
Posted by: Mart, March 02, 2019, 06:19:41 PM
Replies: 5

Board: Command Nexus
Views: 630


SMAC game. Remember, this is SMAC game!  ;miriam;




Southern Chiron hemisphere, Somewhere..., Mission Year 2190



Mission Year 2190, Day 1.


Miriam Godwinson took a deep breath. Since the landing yesterday, she got some 3 hours sleep. She was needed to make crucial decisions and did not want to leave them for her lieutenants. The air in the cabin of an escape pod was stale, but at least, one could breathe without a mask.


The pod landed on a wide beach deep in unexplored territory in the southern hemisphere. They only knew about this terrain what was visible to the line of horizon. The landing itself must have been overseen by God, since all pods, that managed to start from the last Believer's base, successfully flew over the ocean and barely on fuel fumes "drifted" over water to the first land they could find. Yes, it was a day yesterday...


* * *


Mission Year 2190, Day 0.


A plasma sentinel soldier rushed in to their local base command center in The Glory of God, the last base, that was still not conquered by Hiverian and University forces.
"We need to go now, Sister! NOW!" He was clearly desperate to convince them to leave the building immediately. Miriam looked towards Lt. Camia.
"All documents destroyed" Camia replied turning away from the shredder machine.
Miriam pointed to the main command computer.
"Soldier, destroy this."
"Yes, Sister, right away" he took a gun rifle from his shoulder.
"With explosive rounds" Miriam said.
The soldier shoot two longer rounds across the device. They could hear loud clanking sounds and sand-like sounds of electronics being torn to pieces.


They run out of the building. The smoke from flames of burning base facilities to the west was filling large part of the air. Somewhere to the south there was a large storage area warehouse, where they prepared some of the escape pods exactly for this occasion. It was the closest.
Miriam running turned on her inter-com.
"Miriam here. Commander Cassian, are you there?"
"This is Cassian. Where are you now?"
"We left command center... We are running south."
"You have the warehouse pods the closest to you, as we planned. There are three. I put more fuel in the largest one, Sister. Take the largest."


A minute later they reached storage field entrance. There it was, the largest pod.


Far in the distance to the east, she could see two Hiverian rovers rolling over a hill, behind base outskirts. Camia and the soldier were running towards the largest pod.
"No" Miriam shouted "take this one." She pointed towards the smaller pod, but closer to them. They reached it in several seconds and entered the pod. It already had a crew and they helped them to the seats.


Pilot was watching surroundings on a monitor. Camera was showing some shadowy figures running from the northern end of the storage field. They seemed to be hiding when running behind patches of smoke, so they could approached unnoticed, but it was in vain. University Commandos!
"Take them out" Miriam ordered.
"We will manage to start before they reach us, Sister" the pilot answered. "The other pods can deal with them."


A very loud explosion suddenly rocked their pod. A missile salvo from a rover on the hills has hit the largest pod. The pilot pulled the start lever and sudden g-force pushed them into the seats strongly. Yes, it was God's doing. If they got to that largest pod, they all would be dead now.


* * *


Mission Year 2190, Day 1.


Miriam walked towards a pod, where Commander Cassian established their present command center. Twelve pods started from The Glory of God base and twelve landed here on this shore successfully. She took a binocular and scanned horizon. To the west she could see rocky hills and some mountains behind them. To the east there were fungal fields. And to the south there was flat terrain covered with occasional patches of green Chiron grass.


They had no big choice where to establish a new base, but this was not that bad place. She was sure, no Hive or University unit could reach them here for long time. They had time to rebuild.


- - - = = = * * * * * = = = - - -


Installation
The attached is folder of the GOTM with scenario (.sc file) file and two txt files, that provide additional info.
- Unzip the compressed GOTM to your scenario folder.
- Start scenario from the .sc file in the folder.


THIS IS SMAC game. Vanilla, not expansion. Important info, so that you do not load the game in expansion game.
The game can be played with official game executable (PP, GOG, etc.) or patches, that do not change alpha.txt rules. Yitzi installation would work also in SMAC.


Scenario Objectives
Achieve listed below in smallest possible number of turns.
- Retake New Jerusalem. The original base must exist in order to qualify for victory.
- Eliminate both Hive and University factions.
- You or any AI can NOT achieve any other victory condition before the above.


Contest
Competition will be considered in Transcend and Librarian difficulties, but you can choose any of them in scenario.


- For competition, in case of the same date, Victory Points on F8 screen decide.
- Standings for Librarian and Transcendence difficulties will be held separately.
- Submissions after deadline are ranked in Consolation Standings.


Submission Deadline:
30 days after the next GOTM is posted, but not before the last day of May 2019.

* Chiron News Network

Posted by: bvanevery, December 13, 2018, 09:08:47 PM
Replies: 0

Views: 1263

xxSMAC $1.49 winter sale at GOG
Posted by: bvanevery, December 13, 2018, 09:08:47 PM
Replies: 0

Board: Chiron News Network
Views: 1263

They're at it again.  Think you need to buy today to get the price.  $6 otherwise, hardly a bank breaker.

Posted by: Buster's Uncle, December 04, 2018, 09:22:51 PM
Replies: 0

Views: 994

scenarioGOTM December 2018, Morgan's Merchant League
Posted by: Buster's Uncle, December 04, 2018, 09:22:51 PM
Replies: 0

Board: Chiron News Network
Views: 994

GAME OF THE MONTH
DECEMBER 2018



Morgan's Merchant League

- - - = = = * * * * * = = = - - -

Morgan Industries, Mission Year 2150

Morgan left the meeting room and took an elevator to his apartment.

This day was particularly difficult. His analysts reported news about University of Planet starting a new Secret Project, so-called The Virtual World. They discussed for long time possible implications of Zakharov completing his new endeavor. And his effort towards The Merchant Exchange was still in danger, he did not know, how much Roze was close to completion of her Merchant Exchange project, which she started already 15 years ago. The Exchange must be in Morgan Industries! He cannot allow the main stock exchange of the Planet to be outside of his faction. And Roze, an escapee from his own corporation, the one in whom he placed so much trust and hopes for the future considering her computer systems skills, was now showing her strength. Sinder Roze won the Planetary Governor elections in 2141. He even helped her, for a good bribe, ofcourse, yet it was completely uncertain, what danger she poses in the future.

However, now it was late evening, and Morgan was very tired. He took a look around his luxurious apartment. Hmm, it could be better. As far as he knew, it was the most luxurious in the whole corporation. And actually, no other faction could afford such luxury. So it was the best apartment on Chiron, but not good enough for Nwabudike Morgan. He had better one on Earth. So here, he has to have a better one than that one on Earth.

He made a drink with Morga-Cola from the finest fruit tincture he traded with Believers. They had it from Unity Supply pods, and naturally, such luxurious Old Earth Merchandise had to find its way to Morgan Industries. He instructed his diplomats to search for such opportunities when dealing with other factions on Chiron. The drink was excellent choice, he felt, he could do something else today. Thinking about merchandise from Earth, there was something more, acquired recently, an old computer game "Patrician III." The economic game, which simulated Hanseatic League during middle ages in Europe. He could play for some time.

After several hours, Luebeck was prospering, it was the best town in the game! He was its Lord Mayor and soon Alderman of the whole Hanseatic League. Small consolation for his lost elections in 2141! Ha ha ha! Morgan laughed. He lost real elections on Alpha Centauri for Planetary Governorship and now he plays an old and outdated graphics, computer game to get even. Pathetic.

And what if he actually won on Chiron such trading merchandise "game"? Yes, that's the idea. He can give it a go for a hundred years. Morgan Industries will be the best faction in Planetary Commerce till 2250. Other aims can wait. He is going to be immortal anyway, so it will be like nothing. Pure joy for an economic tycoon like him.

Tomorrow! He will summon his economic council and seed the idea...

http://alphacentauri2.info/index.php?topic=21097.msg116968#msg116968
Posted by: bvanevery, November 23, 2018, 03:42:51 PM
Replies: 0

Views: 483

xxSMAC $1.49 Black Friday sale at GOG
Posted by: bvanevery, November 23, 2018, 03:42:51 PM
Replies: 0

Board: Chiron News Network
Views: 483

https://www.gog.com/game/sid_meiers_alpha_centauri
Posted by: DrazharLn, November 05, 2018, 12:31:51 PM
Replies: 0

Views: 7105

xxscient v2 patch (Unofficial SMAC/SMAX patch v2.0)
Posted by: DrazharLn, November 05, 2018, 12:31:51 PM
Replies: 0

Board: Chiron News Network
Views: 7105

scient v2 patch (Unofficial SMAC/SMAX patch v2.0)

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=364
Posted by: tnevolin, September 06, 2018, 09:23:40 PM
Replies: 5

Views: 870

xxHelp me find a mod combination
Posted by: tnevolin, September 06, 2018, 09:23:40 PM
Replies: 5

Board: Chiron News Network
Views: 870

Hello all SMAX mod lovers.
Some time ago I've installed a mod or mod combination and enjoyed challenged games greatly. Unfortunately, I had to wipe out my machine and reinstall everything. Sadly, I cannot find the same mod I used. I dug up a lot of locations and forums but it eludes me. Any help will be greatly appreciated.

This is what I remember about mod I played.
1. It had improved AI including improved AI terraforming. AI opponents were exceptionally challenging in both economical and military ways to the end of the game.
2. Game gave special basic units to AI to help them out. These units were called like "AI Former", "AI Probe", etc. These units have special abilities boosting their potential. Like "AI Former" had "Super Former" ability and "AI Probe" had PSI defense and antigrav struts - so that AI Probes move 3 turn regardless of terrain and can sustain regular military unit attack by converting it to psi combat. Manual recommended to make such booster AI units obsolete and do not use them by player.
3. New factions: Atlanteans, Bree, Circe, Conservatory of Planet, Covenants, etc. Not sure if this is related to mod itself. Maybe I just added custom factions.

Thank you for all pointers!
Posted by: Green1, May 20, 2018, 10:45:31 AM
Replies: 3

Views: 879

xxTriumph Studios/ Paradox Games to release Age of Wonders: Planetfall!
Posted by: Green1, May 20, 2018, 10:45:31 AM
Replies: 3

Board: Chiron News Network
Views: 879

<iframe width="560" height="315" src="https://www.youtube.com/embed/WTHxBqqNONA" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>


https://www.eurogamer.net/articles/2018-05-19-age-of-wonders-goes-sci-fi-with-planetfall

19/05/2018
PC / PlayStation 4 / Xbox One
Age of Wonders goes sci-fi
Prepare for Planetfall.

Wesley Yin-Poole

Deputy Editor

@wyp100
The next game in the Age of Wonders series is a science fiction version called Planetfall.

Age of Wonders: Planetfall is a turn-based empire building strategy game due out on PC and consoles in 2019. Triumph Studios, developer of the Age of Wonders games, is once again at the helm, with Paradox publishing.

Setting wise, you emerge from a fallen galactic empire to explore planetary ruins and meet surviving factions that have each evolved in their own way. The single-player campaign sees you discover the history of a civilisation. There are random maps and you can play multiplayer against friends.

Triumph boss Lennart Sas said Planetfall is roughly three years into development, and runs on a new generation of its Creator Engine. "While the setting is new, we're confident that Age of Wonders fans will feel right at home exploring the remnants of the Star Union," he said.

"Our aim is to make a game that greatly expands upon its predecessors, and still employs the core principles that made Age of Wonders such a success."



Here are the key features, as per Paradox:

- Strategic Turn-Based Sci-Fi Combat: Perfect your combat strategy in intense turn-based battles that offer tactical challenges, a large cast of races, units with customisable weapons, and destructible environments.

- Discover a Rich Science Fiction World: Uncover the history of the fallen galactic empire as you explore lush landscapes, and experience the emergent story. Encounter NPC factions and rival houses, and discover hidden technologies that can strengthen your society and give you advantage over enemies.

- Planetary Empire Building: Create your own unique House, and build prosperous colonies through economic specializations of planetary sectors and governing doctrines.

- Multiple Paths to Victory: Achieve your end goals through conquest, diplomacy or doomsday technologies. Engrossing options with NPC factions and rival Houses won't make the decisions easy!

Posted by: MercantileInterest, April 28, 2018, 08:19:08 PM
Replies: 1

Views: 1442

xxBinary Dawn 3.2
Posted by: MercantileInterest, April 28, 2018, 08:19:08 PM
Replies: 1

Board: Chiron News Network
Views: 1442

Binary Dawn 3.2

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=362

Description: Description: Description: Binary Dawn now requires Yitzi Patch 3.5 (with 3.5d or higher letter patch fix).

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=346
http://alphacentauri2.info/index.php?action=downloads;cat=2

Description: Binary Dawn is an extensive gameplay overhaul based on Maniac's excellent Smaniac project. The new features include:

1. A reworked tech tree which allows earlier access to useful facilities like Tachyon Fields and delays discovery of certain projects like the Cloudbase Academy. Some of the techs have been renamed. For example, Centauri Agriculture allows access to forests, while Centauri Ecology permits Green Economics.

2. A revised social engineering system. Democracy is no longer the only feasible political choice. Less favored choices like Fundamentalist and Power have been boosted. The Future Society row has also undergone revision.

3. Rebalanced SMAC and SMAX factions. Aside from the Progenitors, all human factions should operate at roughly the same power level. Seven new factions, based around unusual gameplay options, may also be selected.

4. A redesign of the combat system. Choppers have reduced range. The AAA special ability appears well before needlejets, so fighting an opponent with air power does not equate to extinction. Hypnotic trance and empath song are slightly less effective to empower PSI. Defense is a viable strategy thanks to cheaper and earlier armor.

Binary Dawn includes many other features to improve the Alpha Centauri gaming experience. Try it out for a new take on a great game!
Posted by: Buster's Uncle, April 02, 2018, 02:55:09 PM
Replies: 0

Views: 785

xxFusion Power is NOW!
Posted by: Buster's Uncle, April 02, 2018, 02:55:09 PM
Replies: 0

Board: Chiron News Network
Views: 785

Fusion Power is NOW!


With a hard version for the contest, and an easy version for fun -also contest- included in the .zip
See the thread here: http://alphacentauri2.info/index.php?topic=20906.0 for instructions.
Posted by: Chauliodus, February 23, 2018, 08:11:59 PM
Replies: 0

Views: 700

xxComplexi
Posted by: Chauliodus, February 23, 2018, 08:11:59 PM
Replies: 0

Board: Chiron News Network
Views: 700

Complexi

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=360

Here is the Complexi. I got as far as I could in completely replacing the University, but my inability to edit .mve and .flc files means I couldn't make the picture slideshow or put my voice in a couple secret project videos.

The Complexi is a cyber-gothic faction that values diversity above everything. It is united under Sovereign Indigo, a dictator that values competition and individual sovereignty. He is a foil to Yang in this respect, and holds an optimistic ideology about the Multiverse. The Complexi were founded on the principal that there is no difference between pain and pleasure, and equal treatment to all members in society. Those who live (or keep their self-awareness) through the darwinistic trials of Complexi society are then a part of the diverse network of individuals, united behind a socialist economy that grows more and more cybernetic each day. They hold technology and human might highly, and continually experiment amongst themselves, often in virtual reality. The more obscurity a Complexi member has experienced, the stronger he/she/it is. This makes them adept at psi warfare, and to prevent yourself from becoming someone's slave in the society, you must have a strong, unique mind.

Without nationalistic doctrine or a democratic power structure, you will find that the Complexi will not grow in population.
Posted by: MercantileInterest, February 13, 2018, 06:11:52 PM
Replies: 2

Views: 905

xxGreat Map of Chiron
Posted by: MercantileInterest, February 13, 2018, 06:11:52 PM
Replies: 2

Board: Chiron News Network
Views: 905

Great Map of Chiron

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=359

An alternate version of the Huge Map of Planet, optimized for multiplayer.
Posted by: lithovore, October 02, 2017, 02:16:31 PM
Replies: 0

Views: 789

xxTiny Chiron
Posted by: lithovore, October 02, 2017, 02:16:31 PM
Replies: 0

Board: Chiron News Network
Views: 789

Tiny Chiron

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=358

Do you like tiny maps?  Do you like landmarks?  Then I hope you'll love Tiny Chiron, a loving recreation of Chiron at a very tiny scale.



Featuring:

  • Every natural landmark
  • A fossil field ridge that is actually useful
  • A fungus "neural network" that matches the original as closely as possible
  • Starting locations that are often weirdly similar to the larger maps of planet
  • An odd propensity for the Gaians to start in the monsoon jungle
Posted by: davidreagan209, October 01, 2017, 03:15:30 PM
Replies: 0

Views: 1008

xxTerra-formed Mars V2
Posted by: davidreagan209, October 01, 2017, 03:15:30 PM
Replies: 0

Board: Chiron News Network
Views: 1008

Terra-formed Mars V2

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=357

After global nuclear war had all but wiped out civilization on Earth, Humanity's only hope was the colonization of Mars. After melting the polar icecaps of the martian wastes with a barrage of thermonuclear detonations it was clear that a new threat had been awakened on the red planet. Colonize and explore the Planet Mars. Surprisingly rich with natural resources, the Martian landscape is covered in volcanoes, craters, and vast energy reserves.
-Size Standard
Posted by: MercantileInterest, June 25, 2017, 04:42:36 PM
Replies: 0

Views: 4075

xxBinary Dawn 3.1
Posted by: MercantileInterest, June 25, 2017, 04:42:36 PM
Replies: 0

Board: Chiron News Network
Views: 4075

Binary Dawn 3.1

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=356

Description: Description: Binary Dawn now requires Yitzi Patch 3.5 (with 3.5d or higher letter patch fix).

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=346
http://alphacentauri2.info/index.php?action=downloads;cat=2

Description: Binary Dawn is an extensive gameplay overhaul based on Maniac's excellent Smaniac project. The new features include:

1. A reworked tech tree which allows earlier access to useful facilities like Tachyon Fields and delays discovery of certain projects like the Cloudbase Academy. Some of the techs have been renamed. For example, Centauri Agriculture allows access to forests, while Centauri Ecology permits Green Economics.

2. A revised social engineering system. Democracy is no longer the only feasible political choice. Less favored choices like Fundamentalist and Power have been boosted. The Future Society row has also undergone revision.

3. Rebalanced SMAC and SMAX factions. Aside from the Progenitors, all human factions should operate at roughly the same power level. Seven new factions, based around unusual gameplay options, may also be selected.

4. A redesign of the combat system. Choppers have reduced range. The AAA special ability appears welll before needlejets, so fighting an opponent with air power does not equate to extinction. Hypnotic trance and empath song are slightly less effective to empower PSI.

Binary Dawn includes many other features to improve the Alpha Centauri gaming experience. Try it out for a new take on a great game!
Posted by: Lord Avalon, June 03, 2017, 04:44:41 AM
Replies: 0

Views: 1608

xxNethog's SMAC/X Tech Trees PDF
Posted by: Lord Avalon, June 03, 2017, 04:44:41 AM
Replies: 0

Board: Chiron News Network
Views: 1608

Nethog's SMAC/X Tech Trees PDF

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=355

Nethog's SMAC/X Tech Trees, Facilities & Projects descriptions, & Combat Modifiers chart.
Posted by: MercantileInterest, May 11, 2017, 07:43:35 PM
Replies: 2

Views: 2010

xxBinary Dawn 3.0
Posted by: MercantileInterest, May 11, 2017, 07:43:35 PM
Replies: 2

Board: Chiron News Network
Views: 2010

Binary Dawn 3.0

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=354

Description: Binary Dawn now requires Yitzi Patch 3.5 (and 3.5c or higher letter).

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=346
http://alphacentauri2.info/index.php?action=downloads;cat=2

Description: Binary Dawn is an extensive gameplay overhaul based on Maniac's excellent Smaniac project. The new features include:

1. A reworked tech tree which allows earlier access to useful facilities like Tachyon Fields and delays discovery of certain projects like the Cloudbase Academy. Some of the techs have been renamed. For example, Centauri Agriculture allows access to forests, while Centauri Ecology permits Green Economics.

2. A revised social engineering system. Democracy is no longer the only feasible political choice. Less favored choices like Fundamentalist and Power have been boosted. The Future Society row has also undergone revision.

3. Rebalanced SMAC and SMAX factions. Aside from the Progenitors, all human factions should operate at roughly the same power level. Seven new factions, based around unusual gameplay options, may also be selected.

4. A redesign of the combat system. Choppers have reduced range. The AAA special ability appears welll before needlejets, so fighting an opponent with air power does not equate to extinction. Hypnotic trance and empath song are slightly less effective to empower PSI.

Binary Dawn includes many other features to improve the Alpha Centauri gaming experience. Try it out for a new take on a great game!