Author Topic: Valar Morghulis  (Read 9083 times)

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Offline Buster's Uncle

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Re: Valar Morghulis
« Reply #15 on: May 04, 2014, 06:36:08 PM »
Well, no incest at AC2.

-I just made that rule up, but I'm gonna enforce it now. :D

Offline DrazharLn

Re: Valar Morghulis
« Reply #16 on: May 05, 2014, 12:22:25 PM »
Clearly, the power has gone to your head.  :)

Offline Geo

Re: Valar Morghulis
« Reply #17 on: May 05, 2014, 07:43:36 PM »
Even with Yang's example to learn from? ;modban

Offline Buster's Uncle

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Re: Valar Morghulis
« Reply #18 on: May 05, 2014, 07:57:27 PM »
I know, I know; I'm being a nerdbadged aspie prude, but if anyone figures out how to commit incest online, they may not do it here.  I'm not inclined to budge on that point.

Offline poolside

Re: Valar Morghulis
« Reply #19 on: May 06, 2014, 06:56:41 AM »
* Sometimes, starting a new game will result in a game with an incomplete interface (no menus and zero information in the lower part of the interface). I have no idea what triggers it.

Ah, an example of the no-interface bug. Interestingly, the data below is from a previous game. The map isn't, though.


Offline Yitzi

Re: Valar Morghulis
« Reply #20 on: May 06, 2014, 02:56:42 PM »
* Sometimes, starting a new game will result in a game with an incomplete interface (no menus and zero information in the lower part of the interface). I have no idea what triggers it.

Ah, an example of the no-interface bug. Interestingly, the data below is from a previous game. The map isn't, though.

That seems like it'd be a fairly difficult one to fix, and borderline impossible if there's nothing you can do to cause it to happen.

Offline poolside

Re: Valar Morghulis
« Reply #21 on: May 09, 2014, 09:47:32 AM »
(Using 2.5j.)

Alright, this is a major issue. Thus far I've managed to avoid it by playing smax on Windows XP. This issue appears, I believe, in all versions of Windows post XP. (I know for sure that it appears in Windows 7 and 8.1.)

When the game boots, I am left with this.

Offline Yitzi

Re: Valar Morghulis
« Reply #22 on: May 09, 2014, 11:50:49 AM »
(Using 2.5j.)

Alright, this is a major issue. Thus far I've managed to avoid it by playing smax on Windows XP. This issue appears, I believe, in all versions of Windows post XP. (I know for sure that it appears in Windows 7 and 8.1.)

When the game boots, I am left with this.

Strange...I've never seen that, and I play on Windows 7.

Offline DrazharLn

Re: Valar Morghulis
« Reply #23 on: May 09, 2014, 12:07:44 PM »
I also don't get that on win7. What does your AlphaCentauri.Ini look like?

Try setting DirectDraw=0 (under [Alpha Centauri]) and ForceOldVoxelAlgorithm=1 (under [Preferences]).

Also, where did you get your install files for SMAC from?

Offline poolside

Re: Valar Morghulis
« Reply #24 on: May 09, 2014, 03:14:24 PM »
(Using 2.5j.)

Alright, this is a major issue. Thus far I've managed to avoid it by playing smax on Windows XP. This issue appears, I believe, in all versions of Windows post XP. (I know for sure that it appears in Windows 7 and 8.1.)

When the game boots, I am left with this.

Alright, I think I may have discovered the culprit. MacType hooks into the terranx.exe process and re-renders the fonts to a black font. So they look better, but you can't see them. :(

Offline Buster's Uncle

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Re: Valar Morghulis
« Reply #25 on: May 09, 2014, 03:22:29 PM »
You're a Mac user?  If so, 55 would love to hear from you in the Mac users thread in ToE a level up...

Offline poolside

Re: Valar Morghulis
« Reply #26 on: May 09, 2014, 03:25:47 PM »
You're a Mac user?  If so, 55 would love to hear from you in the Mac users thread in ToE a level up...

Uh, no, I'm not a Mac user (I wish!). MacType is a font renderer for Windows. https://code.google.com/p/mactype/

Offline ete

Re: Valar Morghulis
« Reply #27 on: May 11, 2014, 01:56:12 PM »
Also, ete, Kyrub's patch probably won't be merged into mine for a while, as porting from SMAC to SMAX may not be that easy and Kyrub isn't ready to do that until there's full SMAC'ing capability, which I do plan to get to but not that soon.
It'll take some time/effort (and wait until he wants to focus on it), but I thought it was he did not want to start until we had a proper plan rather than until everything was ready?

Offline Yitzi

Re: Valar Morghulis
« Reply #28 on: May 11, 2014, 02:36:06 PM »
Also, ete, Kyrub's patch probably won't be merged into mine for a while, as porting from SMAC to SMAX may not be that easy and Kyrub isn't ready to do that until there's full SMAC'ing capability, which I do plan to get to but not that soon.
It'll take some time/effort (and wait until he wants to focus on it), but I thought it was he did not want to start until we had a proper plan rather than until everything was ready?

Not sure; maybe you can ask him to clarify.

Offline poolside

Re: Valar Morghulis
« Reply #29 on: May 11, 2014, 06:13:39 PM »
Major pain in the butt: the enemy reminding you that you have committed an atrocity against them every single time you come into contact with any of their units or bases. Proposal: disable these notifications altogether or have them appear only one time or provide an option to disable them. (Gee, I sound like a Progenitor now.)

But holy crap, this is hilarious.


 

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