Author Topic: Lets make some aquatic factions  (Read 11629 times)

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Offline Buster's Uncle

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Re: Lets make some aquatic factions
« Reply #15 on: September 22, 2013, 05:29:00 PM »
I'm having a dull morning so far.  If no random events trigger to interfere, I'll have a look and see what I can post for you.

If Jarl doesn't show up and beat me to it, that is.

Pretty logo.  Is this an NN faction?

Offline JarlWolf

Re: Lets make some aquatic factions
« Reply #16 on: September 22, 2013, 05:49:36 PM »
Looks like the solution for this one would simply be to erase the top ones and inject the bottom ones, edit out the ships+water breaching the structures, and maybe put in rovers/supply crawlers over transport ships.


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Offline Buster's Uncle

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Re: Lets make some aquatic factions
« Reply #17 on: September 22, 2013, 05:54:28 PM »
Here's the .pcx if you're looking for something to do...

Offline JarlWolf

Re: Lets make some aquatic factions
« Reply #18 on: September 22, 2013, 06:02:08 PM »
I'll see what I can do, probably won't be able to work on it extensively at the moment though, im heading to sleep soon.

Will work on it when I wake though.


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Offline Nexii

Re: Lets make some aquatic factions
« Reply #19 on: September 22, 2013, 07:09:11 PM »
Has anyone released an all aquatic faction pack (that's reasonably balanced)?  I think this would be fun to play

Offline ete

Re: Lets make some aquatic factions
« Reply #20 on: September 22, 2013, 07:19:32 PM »
Looks like the solution for this one would simply be to erase the top ones and inject the bottom ones, edit out the ships+water breaching the structures, and maybe put in rovers/supply crawlers over transport ships.
Yup, that's what I was thinking too. Plus add in base defenses, using the default ones is fine.

Has anyone released an all aquatic faction pack (that's reasonably balanced)?  I think this would be fun to play
There was a waterworld pack on the network node site, but it has apparently been lost to the mists of time.. perhaps some veteran has it hanging around in their filing system, but I've not got a copy yet. Other than that, not much. So let's fix that.

Offline JarlWolf

Re: Lets make some aquatic factions
« Reply #21 on: September 22, 2013, 07:33:11 PM »
Looks like the solution for this one would simply be to erase the top ones and inject the bottom ones, edit out the ships+water breaching the structures, and maybe put in rovers/supply crawlers over transport ships.
Yup, that's what I was thinking too. Plus add in base defenses, using the default ones is fine.

Has anyone released an all aquatic faction pack (that's reasonably balanced)?  I think this would be fun to play
There was a waterworld pack on the network node site, but it has apparently been lost to the mists of time.. perhaps some veteran has it hanging around in their filing system, but I've not got a copy yet. Other than that, not much. So let's fix that.

!
You want vanilla defences for these? *Shudders in antagonizing pain* I think a braincell just died...

I'll see what I can do there but vanilla defences drive me absolutely nuts trying to make them work. It's why I don't use them in my own custom factions. I'll do the cleanup thing for the land bases but I seriously don't want to touch the defences if you want vanilla style  ;lol
I apologize its just doing vanilla defences really kills my patience. I'll do everything else but that. I'll even throw in a a bottle of scotch on the side of the page.


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Offline ete

Re: Lets make some aquatic factions
« Reply #22 on: September 22, 2013, 07:37:22 PM »
If you're not keen on working with default defenses then doing the rest of the cleanup would still be great, perhaps someone else will throw the defenses on? BU? Sigma?

Offline ariete

Re: Lets make some aquatic factions
« Reply #23 on: September 22, 2013, 07:38:05 PM »
Has anyone released an all aquatic faction pack (that's reasonably balanced)?  I think this would be fun to play

i agree, it could be done. i could share the 2 factions.

@ete : about my previous facs (navy federation, storms conf....) i've deleted files on my pcs and on hosting account but i'm sure to leave some copies of my old work to kilkakon, rymdolov and to you too.

Offline Buster's Uncle

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Re: Lets make some aquatic factions
« Reply #24 on: September 22, 2013, 07:39:28 PM »
I'll bat cleanup if Jarl posts what he's done. 

The fences WILL be a pain around those multipart bases...
« Last Edit: September 22, 2013, 07:55:14 PM by BUncle »

Offline Buster's Uncle

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Re: Lets make some aquatic factions
« Reply #25 on: September 22, 2013, 07:48:19 PM »
-Funny; it was Jarl wanting to do an aquatic scenario that led to Kil and I spending a lot of time looking for aquatic factions, that led to me posting an appeal for someone to take on an indexing project that ete took up, which leads us full circle here...

Offline ete

Re: Lets make some aquatic factions
« Reply #26 on: September 22, 2013, 07:54:12 PM »
Possibly ariete, could you create wiki pages for your factions? http://alphacentauri2.info/wiki/Template:FactionInfoBox will help.

Excellent, BU and Jarl teamwork :)

And Kilka, do you have a download package of all the SMAXed versions of your factions? I'd like to add them to the big factionpack.

And yep BU :). Plus the stage of me getting interested in faction creation, and the whole loop of AARs becoming more popular also leading me to be interested in trying an aquatic AAR. And wanting to make a balanced MP aquatic map.

And I'm not sure if PF is a NN faction, but I think it is.

Offline ariete

Re: Lets make some aquatic factions
« Reply #27 on: September 22, 2013, 08:13:32 PM »
Possibly ariete, could you create wiki pages for your factions? http://alphacentauri2.info/wiki/Template:FactionInfoBox will help.


right but they aren't finished yet. i'm waiting some helps in txts. however, no doubt i will use the link when are definetly ready.

Offline Buster's Uncle

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Re: Lets make some aquatic factions
« Reply #28 on: September 22, 2013, 09:00:31 PM »
Go ahead and post about what you already have while you wait - you can go back and edit later when all the factions are done.  ete will tidy up your English when he sees it...

Offline ariete

Re: Lets make some aquatic factions
« Reply #29 on: September 22, 2013, 09:31:02 PM »
excuse me uncle where i go to modify what i've edit in the link and upload pcxs and txts files?

 

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