Author Topic: Alternate original seven faction mod  (Read 158736 times)

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Offline Dio

Re: Alternate original seven faction mod
« Reply #975 on: November 03, 2014, 11:54:28 PM »
I think I have gotten the problem resolved.

Offline Dio

Re: Alternate original seven faction mod
« Reply #976 on: November 07, 2014, 12:30:21 AM »
Hive.pcx in png form.

Offline Dio

Re: Alternate original seven faction mod
« Reply #977 on: November 07, 2014, 02:34:58 AM »
I might need to scanline the main body of the logos more. Otherwise I think it is one of my better pieces.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #978 on: November 08, 2014, 01:39:51 PM »
;b;

Offline Dio

Re: Alternate original seven faction mod
« Reply #979 on: November 17, 2014, 04:04:42 AM »
Here are some interesting finished and unfinished tech images I created.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #980 on: November 17, 2014, 04:05:42 AM »
Neat.

Offline Dio

Re: Alternate original seven faction mod
« Reply #981 on: November 30, 2014, 05:24:56 PM »
I have recently been trying to find a color in the game palette to represent a bluish metal that is not also green.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #982 on: November 30, 2014, 05:37:42 PM »
You want to try for a barely-blue; a good silvery metallic barely has any color.

Offline Dio

Re: Alternate original seven faction mod
« Reply #983 on: November 30, 2014, 05:51:12 PM »
Okay. Morgan Logo 70x70. I choose a faded yellow because I did not want the pure yellow to overpower the rest of the logo. Also, I chose this yellow because it was brighter than than the gold color (higher saturation and hue). I chose a green for the connectors because it can represent Money (in the U.S.) and as a subtle complement to the yellow. I am not particularly happy with the scanlines on this so that may change before final release.

Offline Dio

Re: Alternate original seven faction mod
« Reply #984 on: December 01, 2014, 06:08:55 PM »
...  ;clenchedteeth with  ;yang;

Offline kaminiwa

Re: Alternate original seven faction mod
« Reply #985 on: July 11, 2015, 10:49:50 PM »
Is there somewhere I can download this? The link in the second post just gives me a "404 - Attachment Not Found", but it seems very neat. I could do the faction mechanics myself, but the graphics by Dio seem really neat :)

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #986 on: July 11, 2015, 10:55:01 PM »
Oh, they totally are.

All the attachment from before the last year 1/2 are broken, because tech stuff; I imagine Dio will be by and re-attach in the next 24 hours - and I officially endorse the idea of people posting their custom factions in Downloads. ;nod

Offline BU Admin

Re: Alternate original seven faction mod
« Reply #987 on: July 11, 2015, 10:57:36 PM »
Officially endorsed with a big Please on top.

Offline Dio

Re: Alternate original seven faction mod
« Reply #988 on: July 12, 2015, 04:05:41 AM »
The last finished package I have is from almost two years ago. However I do have art from November that I can finish that would the alternate logos for the first file of each faction.

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #989 on: July 12, 2015, 04:07:01 AM »
Do post whatever you have - another reason to post; sometimes one loses files...

 

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