Author Topic: Alternate original seven faction mod  (Read 158756 times)

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Offline Dio

Re: Alternate original seven faction mod
« Reply #750 on: October 20, 2013, 03:43:51 AM »
No comments...... do you like or dislike the current design?

Offline Buster's Uncle

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Re: Alternate original seven faction mod
« Reply #751 on: October 20, 2013, 04:33:23 AM »
It's just hard to say when they're not done.  Final details like shading matter a lot.

Offline Dio

Re: Alternate original seven faction mod
« Reply #752 on: October 20, 2013, 04:46:38 AM »
Does this help? Now what do you think of it?

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Re: Alternate original seven faction mod
« Reply #753 on: October 20, 2013, 05:02:43 AM »
I think you're on the right track - and I haven't been feeling very talkative.

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #754 on: October 20, 2013, 07:40:20 AM »
Does this help? Now what do you think of it?

It's looking better... I'd daresay to implement some green in there though: Maybe add some vines or greenery, they are an ecologist faction after all, blending Centauri and Earthen life together.


"The chains of slavery are not eternal."

Offline Geo

Re: Alternate original seven faction mod
« Reply #755 on: October 20, 2013, 01:45:51 PM »
I'd say more variety in the root system (for each 'column/trunk').
Hive bases look perfect though. ;b;

Offline Dio

Re: Alternate original seven faction mod
« Reply #756 on: October 20, 2013, 04:36:50 PM »
Sorry about my curtness yesterday. I was simply frustrated from working for hours on getting the perspective right on those saucer structures that extend out from the main structures. Also, I am going to credit all the people who have given feedback for this project and especially BUncle, JarlWolf, Geo and Ariete.

Offline ariete

Re: Alternate original seven faction mod
« Reply #757 on: October 20, 2013, 04:53:19 PM »
hey dio, i love your revisiting work
i've see in your last public release of this project you haven't scanline logos, if you need i'm going to put hand (credits or not credits, doesn't matter  ;))

Offline Dio

Re: Alternate original seven faction mod
« Reply #758 on: October 20, 2013, 05:05:33 PM »
I think I can handle scanlining the logos. As soon as I am done with the bases, I am going to finish up the last of the logos that needed to be re-touched.

Question: Which perspective do you like better, the saucer circled in black, or the saucer circled in beige?

Offline ariete

Re: Alternate original seven faction mod
« Reply #759 on: October 20, 2013, 05:17:27 PM »
i don't understand, the saucer seems the same, maybe that circled in beige is a little bit upper in perspective??

Offline Dio

Re: Alternate original seven faction mod
« Reply #760 on: October 20, 2013, 07:30:57 PM »
How do these roots look?

Offline Geo

Re: Alternate original seven faction mod
« Reply #761 on: October 20, 2013, 08:37:07 PM »
How do these roots look?

The bottom left is about perfect. The upper left and bottom right look too evenly spaced. The upper right is irregular, but... well... looks too chaotic and frankly ugly.

From the perspective, the black circled one (upper left) looks best.

Offline ariete

Re: Alternate original seven faction mod
« Reply #762 on: October 20, 2013, 10:02:00 PM »
i prefer the upper right roots (those ''irregular'' for the belgian) few, well distinguished and stick out well themself, i think look better with more space between each one than a ''caotic'' confused mass

Offline JarlWolf

Re: Alternate original seven faction mod
« Reply #763 on: October 21, 2013, 12:33:24 AM »
I agree with Ariete on this one, I find the bottom left ones just too thick and not that appealing. The upper right looks more like actual tree roots, so that's the one im rooting for.

Edit: I like the top left one too.


"The chains of slavery are not eternal."

Offline Dio

Re: Alternate original seven faction mod
« Reply #764 on: October 21, 2013, 12:42:46 AM »
I think I have the techinques for making roots and saucers down to a fine art now.

 

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