Author Topic: SVG conversions?  (Read 4486 times)

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Offline luxaster

SVG conversions?
« on: August 11, 2013, 04:01:11 AM »
Right, so, I just joined to share these svg files that I have been working on. For some reason I decided that I wanted to vectorize all the SMAC faction logos as svgs for fun (making svgs is very good stress relief for me for some reason) and so I have a complete set of faction logos vectors that are pretty good for the most part, although a few do have a couple of flaws.

 I am also currently converting the logos for all the techs into svg format as well, though that is harder since the tech logos are actually NOT symmetrical or standard in size, but although they are not perfect they are still recognizable.

I was wondering if the wiki or anyone would have any use for them? I've attached a few of the vectors as pngs just so you can see what I mean (I have all of them in the same SVG file).
« Last Edit: August 11, 2013, 04:16:25 AM by luxaster »

Offline JarlWolf

Re: SVG conversions?
« Reply #1 on: August 11, 2013, 04:05:28 AM »
Welcome to AC2!

As for a need of it, some of us actively make factions and some of us are making patches and mods, etc. One could use these in such operations.

I can tell you right now that if you can also make logo's for custom factions, you'll be hitting a big demand in this community.


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Offline luxaster

Re: SVG conversions?
« Reply #2 on: August 11, 2013, 04:16:04 AM »
If people need me for simple logo design I could probably be of some help, but I do not know how to make the logos in a way that makes them usable in game, I think. Personally I'm not even aware of how images are used in game either ???

Offline JarlWolf

Re: SVG conversions?
« Reply #3 on: August 11, 2013, 06:32:01 AM »
If you do the basic gruntwork on actually creating the images, folks like myself and others can do the rest for converting and using it.

There is detailed tutorials, message BUncle for them/look in the graphics thread. That'll set you on the path. If you need anything don't fear to ask me or others.



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Offline Geo

Re: SVG conversions?
« Reply #4 on: August 11, 2013, 07:53:21 AM »
If the main feature of .svg files (vectorizing) holds true for images of letters as well, I definitely can make a request then: the words "ALIEN CENTAURI" from the font placing "CENTAURI" in the SMAC opening screen.

On the format the game uses, they're in .pcx format.
I'm surprised you didn't know, or haven't you created your logo's from ingame images?

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Re: SVG conversions?
« Reply #5 on: August 11, 2013, 01:58:50 PM »
This is impressive stuff!

Offline ete

Re: SVG conversions?
« Reply #6 on: August 11, 2013, 10:19:04 PM »
These are very impressive, and I would like to use them on wiki (and encourage sisko to make them available as mini icons at a size they work at). I'm not totally sure where to use them just yet, but yea, definitely interested.

Also, it would be really cool to have them available for http://alphacentauri2.info/index.php?topic=3363.0 use.

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Re: SVG conversions?
« Reply #7 on: August 11, 2013, 10:48:47 PM »
Hmmm.  You think I ought to be considering logo smilies?  These would definitely make better-looking avatars than the ones I made if they'll scale down to 80x80 neatly.  Avatars and smilies, I can install myself.

Good catch with the t-shirt thread, ete; I thought the same, but neglected to say anything.  (Not very talkative until I've finished my first coffee of the morning.)

Offline ete

Re: SVG conversions?
« Reply #8 on: August 11, 2013, 10:58:18 PM »
SVGs generally scale perfectly (S for scalable), only going to have any trouble if they've got loads of detail and you make them tiny. I'd like to have them available as avatars and smileys too, yea. Perhaps we could have a signup question about favourite faction which gives them a logo in their postbit or something?

And for t-shirts, they're pretty affordable.. I'd consider getting an uni logo one. Even if few people understand it, it looks cool, and I may find a few AC fans.

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Re: SVG conversions?
« Reply #9 on: August 11, 2013, 11:06:51 PM »
Man, if they scale down even prettier than the attachment I just made from one of the above postings, I will install them on the spot.  What I made is crayons by comparison.

Offline luxaster

Re: SVG conversions?
« Reply #10 on: August 12, 2013, 03:30:57 AM »
Geo, I am not sure I am able to do that? Mainly because the font used has some shine effects on it that I am afraid are far out of my skill range. Also I just yesterday learned that .pcx files were actually images so I have actually been making the vectors from images I found online (which happen to mostly be from those pcx files).

And ete I would definitely love to give them to the wiki, although I will warn that they are not exact, especially in that I make the logos that look symmetrical but aren't actually symmetrical (for example, I put the in-game logo for Nonlinear Mathematics next to my version in the attachments). I also put the progress I have done on the tech logos. Also

I also attached the Gaian logo sized down to 80x80 with vector scaling, which I can do for all of them.

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Re: SVG conversions?
« Reply #11 on: August 12, 2013, 03:33:40 AM »
Please.

Offline Kilkakon

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Re: SVG conversions?
« Reply #12 on: August 12, 2013, 03:35:32 AM »
Nice. :D Welcome to our forum. :)

Offline luxaster

Re: SVG conversions?
« Reply #13 on: August 12, 2013, 03:47:45 AM »
Alright here are the 5 after Deirdre.

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Re: SVG conversions?
« Reply #14 on: August 12, 2013, 03:50:52 AM »
Oh man; I suck so hard.  I've been working in crayons.  Crayons, I tell you - by comparison.

Good work man. ;b;

 

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