Author Topic: Yitzi's unofficial SMAX patch 2.2e  (Read 5966 times)

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Offline Yitzi

Yitzi's unofficial SMAX patch 2.2e
« on: August 07, 2013, 05:11:45 PM »
Yitzi's unofficial SMAX patch 2.2e

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=142

More bugs fixed.

Offline TarMinyatur

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #1 on: August 17, 2013, 05:50:53 PM »
DropPod-equipped units which attack on the same turn of an orbital insertion cause a crash to desktop.

Offline Yitzi

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #2 on: August 18, 2013, 06:01:03 AM »
Ok, I found the problem and fixed it.  The only problem is, I've made enough progress on the next project (pacifism drones rules) that the program won't work properly until I finish that, so I'll just try to hurry that up and the orbital insertion bug will be fixed in version 2.3.

Offline Darsnan

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #3 on: August 18, 2013, 04:03:52 PM »
Here is a bug with the Scenario Generator (for some reason its telling me that I am editing a Monolith unit?  :-\  ):


Offline Yitzi

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #4 on: August 18, 2013, 09:45:42 PM »
Here is a bug with the Scenario Generator (for some reason its telling me that I am editing a Monolith unit?  :-\  ):

No idea what's going on there, or even if it was introduced by my patch.

If you provide instructions how to replicate it (possibly with a save file to start from), I can investigate.

Offline Dio

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #5 on: August 19, 2013, 02:02:42 AM »
I am unable to start a new game with the custom factions and alphax rules that I have. I know it works when I use the default version of the alphax and faction files.

Offline Dio

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #6 on: August 19, 2013, 02:20:20 AM »
I figured out that it has something to do with the changes I made in the Alphax file.

Offline Yitzi

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #7 on: August 19, 2013, 04:24:19 AM »
If you provide me with copies of the alphax and faction files you're using, I might be able to figure out what's going on.  No guarantees, though.

Offline Dio

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #8 on: August 19, 2013, 05:50:10 AM »
Here is the modified Alphax file.
« Last Edit: August 19, 2013, 06:54:45 PM by Dio »

Offline Yitzi

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #9 on: August 19, 2013, 01:01:16 PM »
I found your problem: In the abbreviated names for the techs, you renamed Centauri Ecology from Ecology to CentEco, but you did not rename it in all the other places it's referenced in alphax and all the faction files.  Hence, it was still looking for the tech Ecology, which no longer existed, so it crashed.

Rename it to Ecology (and change what you did put as CentEco), or rename it to CentEco in all locations, and I think it will work (unless you did something similar with another tech as well).

Offline Dio

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #10 on: August 19, 2013, 03:25:27 PM »
I have resolved that issue. However, it still freezes after you finish selecting a faction when starting a new game. I will attach all of the faction files that would be effected by such changes.

Offline Yitzi

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #11 on: August 19, 2013, 04:17:30 PM »
Provide your new alphax.txt file and anything else that's not the original file, and I can test and see if I can figure it out.

Offline Dio

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #12 on: August 19, 2013, 06:54:24 PM »
I figured it out :danc:. The problem has been solved.

Offline Geo

Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #13 on: August 19, 2013, 07:23:46 PM »
Lal was the problem?

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Re: Yitzi's unofficial SMAX patch 2.2e
« Reply #14 on: August 19, 2013, 07:59:45 PM »
He goes kinda crazy aggressive suddenly in mid-game...

(Yitzi, you know you have the right to ask us to knock it off.)

 

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