Author Topic: AI Stress Test  (Read 20564 times)

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Online Buster's Uncle

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Re: AI Stress Test
« Reply #150 on: August 09, 2013, 01:33:11 AM »
You have had your hands in a lot of things.
I've been making these things and teaching and sharing resources for a long time.

(As I told you, Kil's actually a more accomplished SMAC(X) art modder than I, being able to do everything I can [without me teaching him almost any of it] and able to actually draw.  He is our True Art King - I have to fall back on seniority, and my status as a teacher/graphic troubleshooter.  He does so much more stuff from scratch, than I, and it's beautiful stuff if you bother to look past the poke'mons.)
« Last Edit: August 09, 2013, 03:15:02 AM by BUncle »

Offline Green1

Re: AI Stress Test
« Reply #151 on: August 09, 2013, 01:36:18 AM »
 Speaking of Kilk, I am trying to do your faction proud, but is extremely slow going.

I think it will be better once I get the sea terraformed a bit better. I do have a resonance laser cruiser being prototyped but it is slow. To top off this misfortune, I had the rec commons at Fool's short out because energy reserves are low.

I think I may try to talk to the Iron Regime. See if we can strike deals.

Offline Green1

Re: AI Stress Test
« Reply #152 on: August 09, 2013, 01:38:12 AM »
sigh...

Offline Green1

Re: AI Stress Test
« Reply #153 on: August 09, 2013, 01:40:14 AM »
Yeah... right... come all the way through The Annihilators AND Exterminatus to get me....

Offline Green1

Re: AI Stress Test
« Reply #154 on: August 09, 2013, 01:48:35 AM »
Those locusts!

Also, who says the AI does not use crawlers?

Offline Green1

Re: AI Stress Test
« Reply #155 on: August 09, 2013, 01:55:09 AM »
Human : Extinct falls.

Offline Sigma

Re: AI Stress Test
« Reply #156 on: August 09, 2013, 02:01:25 AM »
Annihilators living up their name and purpose.

It's pretty hilarious to see three evil alien scourges, all of whom follow a similar template, duking it out with one another like this. I also like how there's a Procyon colony pod in practically every screenshot that you take. I wonder if they're running Democratic yet or if they're still Frontier.


Offline Green1

Re: AI Stress Test
« Reply #157 on: August 09, 2013, 02:02:44 AM »
Fighting in Exterminatus territory gets hotter. Screenshots do not really do it justice. It is all out war in the skies with locusts intercepting jets.

Annihilators build Aesthetic Virtues.

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Re: AI Stress Test
« Reply #158 on: August 09, 2013, 02:04:31 AM »
Hey Sig, would you like a custom avatar?  If you, for instance, made one out of you favorite custom leaderhead and posted, I would totally hook you up.

Offline Green1

Re: AI Stress Test
« Reply #159 on: August 09, 2013, 02:07:53 AM »
Annihilators living up their name and purpose.

It's pretty hilarious to see three evil alien scourges, all of whom follow a similar template, duking it out with one another like this. I also like how there's a Procyon colony pod in practically every screenshot that you take. I wonder if they're running Democratic yet or if they're still Frontier.



Oh yes... government models of the big 4:

Exterminatus: Fundy/Planned
Annihilators: Frontier/Planned
Antimind: Police State/Green
Procyon: Free market/ Democratic


Offline Green1

Re: AI Stress Test
« Reply #160 on: August 09, 2013, 02:12:48 AM »
The last city on the western side of that landmass falls.

The Annihilators will begin pushing into more heavily defended Exterminatus territory.

Offline Kilkakon

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Re: AI Stress Test
« Reply #161 on: August 09, 2013, 02:15:53 AM »
(As I told you, Kil's actually a more accomplished SMAC(X) art modder than I, being able to do everything I can [without me teaching him almost any of it] and able to actually draw.  He is our True Art King - I have to fall back on seniority, and my status as a teacher/graphic troubleshooter.  He does so much more stuff from scratch, than I, and it's beautiful stuff if you bother to look past the poke'mons.)
Aww thank you man. :D *hug*

[imagine a quote here about the bases]
Those bases are temporary, and the logos are as well (currently still Cyndatech). The bases come from a template that I once found on a forum over 5 years ago, but then lost... but then discovered "outlaw.pcx" which used the same ones but sadly not the right diplomacy ones. I will put in Tomorrow's real tech eventually, as I actually made models for them in 3D Studio.

Speaking of Kilk, I am trying to do your faction proud, but is extremely slow going.

I think it will be better once I get the sea terraformed a bit better. I do have a resonance laser cruiser being prototyped but it is slow. To top off this misfortune, I had the rec commons at Fool's short out because energy reserves are low.

I think I may try to talk to the Iron Regime. See if we can strike deals.
Haha thank you. It's an honour you're trying them! Probe teams might help. And yes industry will hurt badly to start off with, the idea is that they are slow but unbreakable.

Oh and FYI, only the leader is draconic, the rest of the faction's as human as you and I are.

Online Buster's Uncle

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Re: AI Stress Test
« Reply #162 on: August 09, 2013, 02:22:39 AM »

Offline Green1

Re: AI Stress Test
« Reply #163 on: August 09, 2013, 02:25:48 AM »
Well, i do have a sea probe heading that way :)

But first, what I think is TOTAL AI stupidity.

Now, I will agree. You got to kick Antimind to keep the fungus down.

BUT NOT WHEN YOU ARE GETTING BUTT HANDED TO YOU on another front!

that air power could have saved a good portion of Exterminatus empire. Now, even as the column of doom approaches, the concentration is still on Antimind.

Offline Green1

Re: AI Stress Test
« Reply #164 on: August 09, 2013, 02:30:33 AM »
Since this is not really an AAR, I have not gone too much into the faction I took over.

Man, I apologize about furry. Calling a dragonborn a furry can get you eaten :D.

But.. I do have that sea probe on the way since Exterminatus caught an attitude and vendettaed us.

Hopefully the air there will be too busy with the Annihilators to notice us.

 

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