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Combining of 2 special abilities for a unit costs extra 25% in SMACX. There is an incosistency, a bug: the "free cost" abilities (like Deep Radar or Trance and ECM) are sometimes free even in combination, sometimes not. How should it be solved?
Combining 2 abilities should always raise the price of the unit.
3 (33.3%)
A "cost free" ability should never raise the price, even when combined with another ability.
Having now established a secure perimeter, we've made ourselves relatively safe from enemy incursions. But against the seemingly random attacks by Planet's native life, only our array warning sensors can help us, for the mind worms infiltrate through every crevice and chew through anything softer than plasma-steel.
~Lady Deirdre Skye 'The Early Years'