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Combining of 2 special abilities for a unit costs extra 25% in SMACX. There is an incosistency, a bug: the "free cost" abilities (like Deep Radar or Trance and ECM) are sometimes free even in combination, sometimes not. How should it be solved?
Combining 2 abilities should always raise the price of the unit.
3 (33.3%)
A "cost free" ability should never raise the price, even when combined with another ability.
There are only two ways in which we can account for a necessary agreement of experience with the concepts of its objects: either experience makes these concepts possible or these concepts make experience possible.
~Immanuel Kant 'Critique of Pure Reason', Datalinks