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Quote from: Green1 on January 20, 2013, 02:27:11 AMKyrub, I am going to hold out on yours and Yitzi's tinkerings till the SMAX version is out My tinkerings are all SMAX.
Kyrub, I am going to hold out on yours and Yitzi's tinkerings till the SMAX version is out
Oh yeah... and do not think the Green 1 has forgotten about 14 factions. I still have the handcuffs and New Orleans hookers in the locked room filled with Monster energy drinks and a computer. Do not make me come get yall...lol.
Quote from: Green1 on January 20, 2013, 02:57:45 AMOh yeah... and do not think the Green 1 has forgotten about 14 factions. I still have the handcuffs and New Orleans hookers in the locked room filled with Monster energy drinks and a computer. Do not make me come get yall...lol.Your best bet of getting 14 factions is talking GOG into incorporating all the unofficial patches and a 14-factions patch into their version, as it's simply not feasible to do via Assembly.
1. That's great! I'll look at this patch as soon as I have a chance.
Playing with Patch L tonight, I noticed something odd. I selected Frontier/Free Market/Wealth/None as Morgan. Each city's base tile was producing 5 extra energy.My Social Engineering summary showed a "+4 Economy": +1 for Morgan Faction, +2 for Free Market, and +1 for Wealth.That should give +2 energy per base and +1 per tile. But I was awarded +4 energy per base and +1 per tile, as if I had a "+5 Economy".I have vanilla faction.txt files. I'm playing Librarian Level.
I first want to say I am very grateful for all the work done by scient, kyrub, and Yitzi...were it not for your fixes, I would not have come back to this game as the bugs and AI were just too much for me to bear...For what it is worth, kyrub, I too enjoy SMAC much more than SMAX....while expanding your AI tweaks to SMAX would be great, just know you aren't alone in your feelings...
I fear it is safe to assume that none of Yitzi's work will be made available for SMAC, but that is of course a decision that makes sense (since most people now play SMAX, yes?)
I thought we were going to prod -er- ask Mr. Kyrub to port over to the SMAX side I think most of us are SMAXers.Still... cannot fault the guy for liking the original 7. All those leaders are made in awesome. Even Miriam......
Keep in mind that you can use alphax.txt to switch the tech tree (including facilities/projects) back to the SMAC version and change spore launchers into mind worms and sealurks into isles of the deep, and then what you get is just SMAC plus fungal towers and a different AI.