19 themes/skins available for your browsing pleasure. A variety of looks, 6 AC2 exclusives - Featuring SMACX, Civ6 Firaxis, and two CivII themes.[new Theme Select Box, bottom right sidebar - works for lurkers, too]
0 Members and 1 Guest are viewing this topic.
Well I am an artist, and I'm at your disposal. Small assignments will tend to get turned around quickly, big ones not so much - my build queue is a mile long already.Tell me more about what a tileset would entail...
Okay, that sounds doable, actually. It would save time if you were to point me at an example of the sort of thing you're looking for in the sort of game you propose to make - then a few words about how what you want ought to differ. 16x is tough to do and have it look like anything, but it can be done.I can knock out one or two at a time according to what priorities you set, and post, and we'll keep going until you say we're done. Not a big deal unless we're talking hundreds of tiles, but still doable even then.
Just the numbering, then? And definitely leave room for more, right?
Yeah; my to-do list is seriously long. Running a forum takes an awful lot of work that doesn't show, to the point that I simply don't work on my own projects at all.I guess to get me started, tell me what tiles you'd like to see first - a set of worms or what? How many? Doing what? Whatever you want in a limited subject of, say, 12 or less and I'll see how fast I can work up a line of tiles.
There was a GURPS AC campaign setting years back. It was under an older version of GURPS back when they had a four stat point-buy system.Instead of die hard situations like the scenarios you describe, why not make the political environment totally random? Randomess is the selling point of any good rougelike.