Author Topic: Indexing the Network Node factions  (Read 88609 times)

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Offline Geo

Re: Indexing the Network Node factions
« Reply #60 on: April 20, 2013, 12:28:39 AM »
't Was (IIRC) just adding the aquatic option in the faction text file.
But now I'm spent. Need to catch some zzz's...

Offline DrazharLn

Re: Indexing the Network Node factions
« Reply #61 on: June 30, 2013, 08:51:00 PM »
I'll have a look at indexing these systematically sometime this week. It seems like it should be fairly simple to write a script to generate most of the wiki text from faction txts.

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Re: Indexing the Network Node factions
« Reply #62 on: June 30, 2013, 08:53:14 PM »
Have you had a look at the wiki yet?  A good deal has already been done.

Offline DrazharLn

Re: Indexing the Network Node factions
« Reply #63 on: June 30, 2013, 09:01:48 PM »
I didn't see it on a first pass. I see how to navigate the wiki now. There should definitely be more focus on the datalinks navigation box, it's where all the content is!

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Re: Indexing the Network Node factions
« Reply #64 on: June 30, 2013, 09:07:19 PM »
We're still talking about the wiki?  I find it a little difficult to browse myself, being not that used to wikis.  I'm sure ete, Guv, and company would be glad of any contributions you might choose to make.

Offline DrazharLn

Re: Indexing the Network Node factions
« Reply #65 on: July 01, 2013, 12:09:15 AM »
The UI for the whole website leaves something to be desired, IMHO. But I don't know where to start fixing the design or how easy it would be to implement the fixes. Besides, as an infrequent user, my needs and opinions are rather less important than the regulars. If you lot don't mind, then there's not much point trying to improve it.

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Re: Indexing the Network Node factions
« Reply #66 on: July 01, 2013, 12:16:40 AM »
I think you'll find that it's more a matter of things being arranged differently than you're used to, not (on the whole) in an inferior fashion.  I took a while to get used to non vBullletin software, too.

If you still think things on the forum could be arranged better in, say, a month or so, I would be glad to see you discuss it with sisko.

Offline DrazharLn

Re: Indexing the Network Node factions
« Reply #67 on: July 01, 2013, 12:38:41 AM »
Thems were my feelings too.

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Re: Indexing the Network Node factions
« Reply #68 on: July 01, 2013, 12:44:21 AM »
Not to say that I don't wish that SMF software did things more like the far more popular vB -it's surely a barrier to new members being comfortable getting involved- but I suspect hacks to fix the problem would tend to hurt our stability more than they'd be worth...

Offline Sigma

Re: Indexing the Network Node factions
« Reply #69 on: July 19, 2013, 01:27:04 PM »
Wow it is genuinely surreal to see this thread here, given that I used to post on Network Node and recognize about half a dozen factions on the wiki as my work, even ridiculous stuff like the Yeerk Empire and Ninth Generation. What a blast from the past.

Offline Rymdolov

Re: Indexing the Network Node factions
« Reply #70 on: July 19, 2013, 04:11:15 PM »
Wow it is genuinely surreal to see this thread here, given that I used to post on Network Node and recognize about half a dozen factions on the wiki as my work, even ridiculous stuff like the Yeerk Empire and Ninth Generation. What a blast from the past.

I, for one, think it's cool to have one of the veterans from Network Node around! I think you'll find a friendly atmosphere and that people are willing to help others with their custom facs. Welcome!

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Re: Indexing the Network Node factions
« Reply #71 on: July 19, 2013, 04:11:54 PM »
Ditto.

Offline Sigma

Re: Indexing the Network Node factions
« Reply #72 on: July 19, 2013, 04:20:09 PM »
Thanks! Unfortunately I can't really help with archival purposes because all of the material I had on my old factions was lost like three computers ago.

If I recall correctly the ones I actually built were:

The Aardom Federation (my baby and the one I played as the most)
The Ninth Generation (my god those were some ridiculous base names)
The Children's Alliance (lol)
The Yeerk Empire
The Animorphs (my favorite book series when I was a kid and playing SMAC for the first time)
Another animorphs themed faction based on a Yeerk-Human alliance
One I can't remember its name, it was a gimmick faction based around an insane asylum that went up for one of their theme Sets

The name I used back then was Aalogin, so if that name is on any other factions then they're mine too.

Back when I first started playing I was morbidly terrified of falling behind technology in the game, so my faction design philosophy was basically RESEARCH!!!!, so practically all of my factions have some kind of research bonus, except the Yeerks who had a very significant research penalty. Because they were EVIL, you see.

Offline JarlWolf

Re: Indexing the Network Node factions
« Reply #73 on: July 19, 2013, 04:44:24 PM »

The Ninth Generation (my god those were some ridiculous base names)
The Children's Alliance (lol)


Someone's been very busy to have given birth to that many people.


"The chains of slavery are not eternal."

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Re: Indexing the Network Node factions
« Reply #74 on: July 19, 2013, 04:46:38 PM »
Are we talking everything, or just the .txt end, or what?

 

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