Author Topic: Resuming work on my mod  (Read 4127 times)

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Offline NewAgeOfPower

Resuming work on my mod
« on: October 14, 2012, 08:07:07 AM »
How does one create the light/dark versions of one's logo? Can I get a demo?

Also, Bases8 bottom left is excellent for Demarchists. Will post up the finished Demarchist and Conjoiner files soon...

In fact, here is the conjoiners.pcx (may have posted before, but this is final version)
« Last Edit: October 14, 2012, 08:16:27 AM by sisko »
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As death to the mortal, so failure to the immortal.
Such is the price of all ambition.

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Re: Resuming work on my mod
« Reply #1 on: October 14, 2012, 01:33:58 PM »
I've gone over logos at least three times in tutorials published in the Graphics thread in the last two weeks or so. 

In short, the lower Council and Report Logos should be reduced 30-40% in contrast.  The small report logos are a longer story.

Where did I work on those logos, as you credited me?  I've done upwards of a hundred custom factions, and who can remember?


-If you're asking how to do scan lines, really man, read the tutorials, especially Scanlines Made Simple, Fast & Easy.  Each is posted in Articles, too, and easy to find there.

Offline NewAgeOfPower

Re: Resuming work on my mod
« Reply #2 on: October 14, 2012, 02:52:37 PM »
No clue. Diplomacy Landscape is from Blade Runner, I think.
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Re: Resuming work on my mod
« Reply #3 on: October 14, 2012, 03:13:57 PM »
...Is that the SMAniC Genesis faction logo, maybe?  I don't think I had anything to do with the logo on that - just a new leaderhead, and surely did my standard set of tweeks to the small report logos.

Coincidentally, the tutorial that was next in line for today is about logos again, though it stops short of the stuff you're asking about.  It'll be up in an hour or two if nothing sidetracks me, before midnight even if something does.

Offline NewAgeOfPower

Re: Resuming work on my mod
« Reply #4 on: October 14, 2012, 09:28:09 PM »
Thanks. My factions eagerly wait.
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Re: Resuming work on my mod
« Reply #5 on: October 14, 2012, 09:42:21 PM »
Oh, it's been up for a couple of hours.  Again, you'll have the easiest time finding everything in Articles under modding - if you still have questions after reading all those, I'll talk you through whatever you need.

My 72 year-old mom started on GIMP today, and is picking it up quick, so I'm sure you'll have little trouble.

Offline Kilkakon

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Re: Resuming work on my mod
« Reply #6 on: October 15, 2012, 05:34:12 AM »
Good luck. :) Nice portait and city choice!

Offline NewAgeOfPower

Re: Resuming work on my mod
« Reply #7 on: October 15, 2012, 06:23:33 AM »
Slaved away for a few hours, 30% done. Cleaning up logos (custom logo) is absurdly painstaking manual labor, done one pixel at a time... Dizzy now, and it didn't turn out perfectly. One set of bases looks crooked, will fix that tomorrow.

About to turn in. Requesting the following stock photos/images to work on;

-Futuristic Woman with glowing patterns on her skin; in the style of Peter Hamilton's OCTattoos (Organic Circuitry).

-Need a man in a robe with a hood concealing most of his face. As long as robe isn't green or violet (Red/Black/White/Blue preferred, epic patterns are a plus) it should be fine...

My biggest issue right now is a dude in a hooded robe, need that asap.
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Re: Resuming work on my mod
« Reply #8 on: October 15, 2012, 06:40:07 AM »
I'm passing out right now, and no promises for tomorrow, but I wouldn't think those would be too hard to find - or make.  Trawling through DeviantArt might hook you up.

Offline NewAgeOfPower

Demarchists Complete
« Reply #9 on: October 16, 2012, 09:06:02 AM »
A bit dizzy, but as of 3:58 AM I have completed Demarchists.

Bases and Shields provided by BU.

Democratic Anarchy- Powered by Ubuntu!
As mind to body, so soul to spirit.
As death to the mortal, so failure to the immortal.
Such is the price of all ambition.

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Re: Resuming work on my mod
« Reply #10 on: October 16, 2012, 02:20:14 PM »
Scanlines.  Leaderheads, diplomacy landscape and logos need them.  It's up to you, 'cause this is solid work and ought to look fine in-game, but skipping the scanlines hurts the consistency with the official stuff, and looks lazy and/or inept to other graphics modders.  You're already too accomplished to let that happen.  In the end, though, do what makes you happy.

Also, your at-rest (top) small report logo will be invisible, or close to it, in-game.  You want to take the middle one, darken it roughly 40% (I'm guessing - this takes a lot of looking in game, tweaking the file and resaving, then looking in-game again) use the color balance function to turn it a faint blue-green, and replace the at-rest with that.

Do those things, and I will get right on bragging that I taught you. :b:

Offline NewAgeOfPower

Re: Resuming work on my mod
« Reply #11 on: October 16, 2012, 10:02:38 PM »
Man, I am WAYYY too lazy. Proud? I'm an amateur looking for enjoyment, not an 'artiste'. BU can keep bragging about himself ;p

If some upstart player/artist wants to scanline my stuff, I will gladly write them into the credits.
« Last Edit: October 16, 2012, 10:42:26 PM by NewAgeOfPower »
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Re: Resuming work on my mod
« Reply #12 on: October 16, 2012, 10:12:49 PM »
Sir, you have brass.  That is an unfair stipulation coming from someone adapting elements from my work - without my advance blessings, IIRC.

I can keep a secret, but think you ought to reconsider about asking me to promise not to repurpose, something I'm not that likely to do anyway.  Logos are important, and a good one is gold, but they're also the element I find by far easiest to generate, sometimes entirely from scratch.

And the fixes I suggested to the small report logo aren't optional - your playtesting should back me up.

Offline NewAgeOfPower

Re: Resuming work on my mod
« Reply #13 on: October 16, 2012, 10:36:39 PM »
I won't get the chance to playtest till this weekend.
« Last Edit: October 16, 2012, 10:42:51 PM by NewAgeOfPower »
As mind to body, so soul to spirit.
As death to the mortal, so failure to the immortal.
Such is the price of all ambition.

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Re: Resuming work on my mod
« Reply #14 on: October 16, 2012, 10:38:05 PM »
Nossir, that's me.  AC2 is my Hive.

Now lift the insulting stipulation so I can help you like I want.

 

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