Author Topic: My backside hurts... or AAR round 2!  (Read 31823 times)

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Online Buster's Uncle

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Re: My backside hurts... or AAR round 2!
« Reply #30 on: September 27, 2012, 02:17:46 PM »
Aahh!  Two tiles west, then.

Offline sisko

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Re: My backside hurts... or AAR round 2!
« Reply #31 on: September 27, 2012, 02:25:11 PM »
It appears Deidre beat me to a colony south.
ouch, that hurts! looks like you'll have to expand north in the long term. and that's a very pink Pholus Ridge.
Anyone else feels like it's time to fix the faction graphics bug?

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #32 on: September 27, 2012, 02:27:30 PM »
Artifact cashed in.. Prog Psych. Why me?

I threw the base up before BU could get his advice out. It will protect versus her annexing the mineral node.

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Re: My backside hurts... or AAR round 2!
« Reply #33 on: September 27, 2012, 02:30:40 PM »
I'd look hard at settling her border to the southeast while that's still doable...

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #34 on: September 27, 2012, 02:34:26 PM »
I'd look hard at settling her border to the southeast while that's still doable...

Looking at it... meanwhile.. lets get that monolith...

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Re: My backside hurts... or AAR round 2!
« Reply #35 on: September 27, 2012, 02:34:35 PM »
yep. you have to beat her to the monolith.  :)

what's the production output of the mine? 3 or 4? have you put a farm on top of it yet?
Anyone else feels like it's time to fix the faction graphics bug?

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #36 on: September 27, 2012, 02:41:33 PM »
Crap... ogre! Blocking the way!

Moving north to get around zone of control. Through fungus, i might add.

This colony war is tense!

Recycling Tanks rushed at Roze function.

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #37 on: September 27, 2012, 02:53:33 PM »
... and she comes calling.

First, she has met Lal. But I will never trade tech for a commlink.

I pick up Doctrine: Mobility for Doctrine Flex.

I may end up getting Social Psch for Prog Psych..


Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #38 on: September 27, 2012, 02:59:31 PM »
We get it. Research is now Non Linear math... No beeline to IA in choices? Damn.

She then babbles about wanting Planetary Networks for free then for a map. Of course that is not happening.

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #39 on: September 27, 2012, 03:04:21 PM »
Monolith is ours!

Offline sisko

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Re: My backside hurts... or AAR round 2!
« Reply #40 on: September 27, 2012, 03:07:05 PM »
Monolith is ours!
that's a very hard to protect base! you should connect it to the road system as soon as you terraforming resources allow it.
Anyone else feels like it's time to fix the faction graphics bug?

Offline Davyboy

Re: My backside hurts... or AAR round 2!
« Reply #41 on: September 27, 2012, 03:07:31 PM »
There is a deal with certain Graphics cards, SMAX, and MSpaint. I have to open SMAX then MSPaint the the shots turn out right.

I had to talk this over with BUncle two weeks ago, and it came down to my printscreen s/w being pants.

(I don't plug software, but) since I started using "Snagit" it's become a no-brainer. IT preserves colours and gamma settings, stores in a handy "My Screenshots" directory in My Docs, and I get on with the important business of SMACing the opposition (if they won't diplo nice)

With your browser / thread running in the background while you play you'd probably post up in under 10 seconds.

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #42 on: September 27, 2012, 03:25:29 PM »
Davyboy, when I get off my roll, I will check on it :D

I agree with you guys if there are issues, the monolith base is going to be hard to defend.

I am going to go ahead and prototype a recon rover. Also, I am going to hold on Colony Pods after 1 more and go into more former production.

We also have the first colony on the ridge!

That green farm stuff past that is nothing to worry about. The unity rover popped an agriculture pod.

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #43 on: September 27, 2012, 03:37:16 PM »
Been some turns, but formers are out and working.

Had to cope with a spore launcher near the capital that destroyed a farm.

That colony pod is going to settle near the energy resource on the sea.

Build, build, build.

That northern part seems pretty huge.

Offline Green1

Re: My backside hurts... or AAR round 2!
« Reply #44 on: September 27, 2012, 03:48:44 PM »
Nonlinear math is ours. Industrial Economics is next. I will hold on formers and do some much needed prototyping.

Also, the empire as it is.

Looking south, deidre has a size 6 city! I am impressed.

 

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