Author Topic: A Let's Play of SMAX  (Read 20877 times)

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Offline Green1

Re: A Let's Play of SMAX
« Reply #30 on: September 26, 2012, 06:46:31 AM »
Oh yes! Human Genome Project is done now. In response, two of my cities have entered Golden Age!

Still no word from the other factions...

Offline Green1

Re: A Let's Play of SMAX
« Reply #31 on: September 26, 2012, 06:53:07 AM »
Unity Rover seems to have fallen into a dimensional gate somewhere far away!

The first of my navy is out, and i found out Zak had the first boat.

Latest exploration:


Offline Green1

Re: A Let's Play of SMAX
« Reply #32 on: September 26, 2012, 07:02:09 AM »
High Energy Chemistry is out!

The next choice was tough. Planetary Networks would give me probes where I could at least infiltrate miriam's datalinks. However, I decided on Nonlinear math for impact weapons. Ethical Calculas would have been nice, too for Children's Creche and Democracy.

Worse comes to worst, though, I can always start churning out chemical weapons troops now that I have High Energy Chemistry. it's a minor atrcocity, but because I have no trade yet, it would not matter. Although i am sure Miriam would not be happy.

Offline Green1

Re: A Let's Play of SMAX
« Reply #33 on: September 26, 2012, 07:25:10 AM »
Orange transport going somewhere....

Notice the power charts. Yang and Miriam have shot WAY up. I stayed stable and Zak still has an empire out there.

Domai has money, but seems to be having issues.

Offline Green1

Re: A Let's Play of SMAX
« Reply #34 on: September 26, 2012, 07:36:47 AM »
A laser foil sent north has contacted the Drones.

He asked for Doctrine: Flexibility for his world map, which I did not care for. I also am out teching him as he had no tech to trade.

That orange transport is also STILL sitting there. I start another synth sentinal at UN HQ just in case. What's it going to be sister?

Offline Green1

Re: A Let's Play of SMAX
« Reply #35 on: September 26, 2012, 07:43:54 AM »
Now, I see. It is fixing to be time to get off my lawn!

I move a laser squad and the ogre to UN HQ!

Offline Green1

Re: A Let's Play of SMAX
« Reply #36 on: September 26, 2012, 07:58:15 AM »
In typical Miriam fashion, she walks a laser infrantry up to UN HQ and demands 50 energy! Of course, I turn her down. She decides to "let that pass". I then tell her to "get off my lawn".

Needless to say, I am now at war. My laser infrantry makes quick work of hers. She still has that scout patrol out in the coastal woods that took out a sensor array. His doom will be coming soon. Not using the ogre yet, but probably a scout patrol or synth sentinal of my own.

I cannot help but think, if this was multiplayer, i would probably be 5 shades of screwed as a competent player would have sent 2 or three transports with all laser squads. This invasion force is a joke.

Offline Green1

Re: A Let's Play of SMAX
« Reply #37 on: September 26, 2012, 08:09:48 AM »
Well, that is taken care of. I need to show Miriam a passage from the holy book of Lal: Real Invasion. But not right now.

One of my transports has an artifact!

Also... I think I see whats up with the Drones. And I though I was having starting troubles.... If that is an island like I think it is...

Offline Green1

Re: A Let's Play of SMAX
« Reply #38 on: September 26, 2012, 08:21:39 AM »
Yeah... this is just sad. Kyrub... Scient...Buddha.. Jesus.. Tom Cruise? If a player starts in that boat he needs to beeline Centauri Ecology and Doctrine; Flexibility. There is no excuse even on Gilligan's Island to have nothing going on.

Although Mary Anne WAS hawt.

I keep imagining everytime Domai tries to build a boat to get off the isle, a fat dude in a captian's hat yells "GILLIGAN!!!" and the ship explodes.

Offline Green1

Re: A Let's Play of SMAX
« Reply #39 on: September 26, 2012, 08:27:08 AM »
Ooooo... another one.

I will cash these in immediately when the nodes at the base they end up at finish.

Offline Green1

Re: A Let's Play of SMAX
« Reply #40 on: September 26, 2012, 08:33:27 AM »
the naval battle begins.

Nonlinear Math is here, too... but she now has impact foils.

Next up, Planetary Networks and probes.


Offline Flygon

Re: A Let's Play of SMAX
« Reply #41 on: September 26, 2012, 08:34:29 AM »
I actually feel sorry for the Drones.

This seemingly happens every game I play, with them in it.

Offline Green1

Re: A Let's Play of SMAX
« Reply #42 on: September 26, 2012, 08:50:05 AM »
I actually feel sorry for the Drones.

This seemingly happens every game I play, with them in it.

It happens only to me occasionally.

Many times though with the Drones, they turn into vast infrastucture project building machines.

One game, they managed to beat me to Cloudbase Academy and Orbital Spaceflight. Then... I swear... maybe 40 sattelites! Then, the nukes poured down on Yang....

Now I do know there is another glitch with the AI, being a vassal, and a spore launcher I have seen before. It's where one spore launcher paralyzes an entire empire!

Offline Green1

Re: A Let's Play of SMAX
« Reply #43 on: September 26, 2012, 09:01:19 AM »
Artifact #1 is cashed!


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Re: A Let's Play of SMAX
« Reply #44 on: September 26, 2012, 01:15:32 PM »
I'm a builder, so maybe it's just me, but I'd settle off that island PDQ.

 

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