Author Topic: A spontaneous community faction project.  (Read 21284 times)

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Online Buster's Uncle

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Re: A spontaneous community faction project.
« Reply #150 on: October 03, 2012, 06:33:15 PM »
Good idea.

:salute:

Providing that this turns out to be the last version of the graphics, I'm going to need to edit a notice into my first posting of branson.pcx that everything up to your post is a draft.

...I'm still rather interested in Green's(?) concept of a 'Space Race Players' faction set/conversion/scenario...

Funnily enough, and it wasn't presumptuous, on my LinBox the first three are living in a folder "Branson-RC1" -- but that was just because I needed to tidy up and thought we were getting somewhere near the finale for Mr Branson.

I like Green's idea too. Partly for that reason Dickie lands with an HQ, a Scout and a pod. Nothing else. No tech.
The bit of story I was writing might not work for Green's idea but , in a nutshell, Branson - and any others - have to hotfoot it from Terra after a nano-disaster circa 2037 (hence landing with almost zilch).

Apart from that -- who else should land contemporaneously with B?
Suggestions welcome.......
Green would be the best to answer that, unless we can get Uno interested. 

Did they pitch in together on a starship?

Offline Davyboy

Re: A spontaneous community faction project.
« Reply #151 on: October 03, 2012, 06:40:45 PM »
:salute:

Providing that this turns out to be the last version of the graphics, I'm going to need to edit a notice into my first posting of branson.pcx that everything up to your post is a draft.

...I'm still rather interested in Green's(?) concept of a 'Space Race Players' faction set/conversion/scenario...

Damn,
Just d/ld the Branson3.pcx and it's bugged. Mooks like I was being too clever reindexing it. Have to do it again.

Offline Green1

Re: A spontaneous community faction project.
« Reply #152 on: October 03, 2012, 06:46:38 PM »
Good idea.

:salute:

Providing that this turns out to be the last version of the graphics, I'm going to need to edit a notice into my first posting of branson.pcx that everything up to your post is a draft.

...I'm still rather interested in Green's(?) concept of a 'Space Race Players' faction set/conversion/scenario...

Funnily enough, and it wasn't presumptuous, on my LinBox the first three are living in a folder "Branson-RC1" -- but that was just because I needed to tidy up and thought we were getting somewhere near the finale for Mr Branson.

I like Green's idea too. Partly for that reason Dickie lands with an HQ, a Scout and a pod. Nothing else. No tech.
The bit of story I was writing might not work for Green's idea but , in a nutshell, Branson - and any others - have to hotfoot it from Terra after a nano-disaster circa 2037 (hence landing with almost zilch).

Apart from that -- who else should land contemporaneously with B?
Suggestions welcome.......
Green would be the best to answer that, unless we can get Uno interested. 

Did they pitch in together on a starship?

Competition. Branson, Musk, etc would NEVER cooperate. They all used MRO data  to select thier own landing sites. Plus, given Mars only is a relatively short hop, no need for a massive Unity type starship.

Remember... COTS money and beating the others to it for big profits over the others does not lend itself to joint operations.

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Re: A spontaneous community faction project.
« Reply #153 on: October 03, 2012, 06:53:57 PM »
Hmm.  GeoModder did a major Mars scenario about a million years ago, of which we host a copy - someone should take a good look at it for stuff to steal adapt and to avoid duplicating efforts, provided he did anything useful with customizing the planet.  Some of the factions are pretty neat, but that's all I've looked at.  http://alphacentauri2.info/downloads/?sa=view;down=23

Offline Green1

Re: A spontaneous community faction project.
« Reply #154 on: October 03, 2012, 06:54:04 PM »
Oh yeah...

The idea of escaping a catastophe sounds good. Otherwise it breaks immersion. You would have to deal with the fact if these guys are on Mars and Earth is still around, they could always use wealth to launch more supplies fromEarth. Then you deal with my interplanetary/sattellite deal I was talking about that SMAX can not do.

I think the Hoagland conspiracy thing is a good take.

Maybe in addition to Hoagland being correct, Niburu crackpot theory is actually correct, too! It pos up from behind the sun with little notice and collides with Earth!

Offline Green1

Re: A spontaneous community faction project.
« Reply #155 on: October 03, 2012, 07:01:21 PM »
Speaking of Richard Hoagland... I just cannot resist this urge to show the TRUE relationship of George Noory and Richard hoagland. Swiped, of course from Coastgab!


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Re: A spontaneous community faction project.
« Reply #156 on: October 03, 2012, 07:45:55 PM »
I thought they were only business partners.

Offline Davyboy

Re: A spontaneous community faction project.
« Reply #157 on: October 03, 2012, 07:50:28 PM »
Hmm.  GeoModder did a major Mars scenario about a million years ago, of which we host a copy - someone should take a good look at it for stuff to steal adapt and to avoid duplicating efforts, provided he did anything useful with customizing the planet.  Some of the factions are pretty neat, but that's all I've looked at.  http://alphacentauri2.info/downloads/?sa=view;down=23


I can almost recall that, but never played it

My woolgathering had Mr B and many others investing in LEO manufacturing facilities for advanced pharma, high strength polymer fibre, quantum state electronics and other suchlike fantasies presumably best produced in micro gravity environments. At the time of the "Panic" this had grown to a respectable transcorporate industrial base with numerous residents.
With a loss of market / disaster below, they took the whole thing in a low energy orbit via ITN to Mars.

Other escapees naturally use alternate routes.

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Re: A spontaneous community faction project.
« Reply #158 on: October 03, 2012, 07:55:38 PM »
There's at least a dry map he worked over...

Offline Green1

Re: A spontaneous community faction project.
« Reply #159 on: October 03, 2012, 08:01:10 PM »
Hmm.  GeoModder did a major Mars scenario about a million years ago, of which we host a copy - someone should take a good look at it for stuff to steal adapt and to avoid duplicating efforts, provided he did anything useful with customizing the planet.  Some of the factions are pretty neat, but that's all I've looked at.  http://alphacentauri2.info/downloads/?sa=view;down=23


I can almost recall that, but never played it

My woolgathering had Mr B and many others investing in LEO manufacturing facilities for advanced pharma, high strength polymer fibre, quantum state electronics and other suchlike fantasies presumably best produced in micro gravity environments. At the time of the "Panic" this had grown to a respectable transcorporate industrial base with numerous residents.
With a loss of market / disaster below, they took the whole thing in a low energy orbit via ITN to Mars.

Other escapees naturally use alternate routes.


There actually are folks that talk about something like that from time to time on NSF. Of course, they shoot down anything that discusses things like making space stations into interplanetary vehicles.

Quote
There's at least a dry map he worked over...
. Yeah, you are going to need a dry water map.

Also, trees? It is a great idea to bring them. But, the soil on Mars is weird. The pressure and temp extremes would require domes for something like that. Domes would be rough to do right off.  Also, radiation. Mars has no protective magnesphere.

Offline Green1

Re: A spontaneous community faction project.
« Reply #160 on: October 03, 2012, 08:07:54 PM »
Also... Mars IS a weird place. Terrain modding would still be needed.

Mars even has geysers!



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Re: A spontaneous community faction project.
« Reply #161 on: October 03, 2012, 08:12:26 PM »
The rover should use the first camera more often.  It takes prettier pictures than the second.

Offline Kilkakon

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Re: A spontaneous community faction project.
« Reply #162 on: October 04, 2012, 05:37:18 AM »
Terrain modding can happen if it needs to, I've made 2 seperate terrains now (a strawberry fields drug paradise one and LE).

Branson3's logos seem a little pixelated... does anybody else agree? I'm not sure if the gold relief should be that sharp but it's something. And heh it's a collabrative anyway, it doesn't have to be all me (woo less work). XD

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Re: A spontaneous community faction project.
« Reply #163 on: October 04, 2012, 06:01:34 AM »
I think he does.

Just d/ld the Branson3.pcx and it's bugged. Mooks like I was being too clever reindexing it. Have to do it again.

...But I think it looks okay.  I wonder if we're all seeing the same thing...

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Re: A spontaneous community faction project.
« Reply #164 on: October 05, 2012, 07:16:14 PM »
Davy, I wanted to call your attention to this.  You may find it useful in the future.

 

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