Author Topic: GURPS: Alpha Centauri AAR @ Origins 2003  (Read 36 times)

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Offline MysticWind

GURPS: Alpha Centauri AAR @ Origins 2003
« on: Yesterday at 09:56:20 PM »
This post by one Dirk Collins on the unofficial SMAC newsgroup spoke of two tabletop RPG sessions of GURPS SMAC at the 2003 Origins gaming convention. Fortunately, most of the material (but sadly not Planetfall 2158, the actual game save file that the scenario is based on) has been preserved on Internet Archive.

Origins 2003 GURPS: Alpha Centauri Session I - Mission Briefing for the University of Planet player characters of the Tschaikovsky Colony. The players are scouts exploring a new continent to recover a Unity supply pod, and to protect a colony pod. Interestingly, this takes place in a SMAX context because the Usurpers and Caretakers, Nautilus Pirates, and Data Angles are all mentioned. The Team Profile seems to be made up of four PCs and two NPCs. An extensive Equipment list. The colony start map is sadly missing, but I am charmed that rover.jpg was preserved.

Origins 2003 GURPS: Alpha Centauri Session 2 - Due to a scheduling oversight, the scenario was rerun again (rather than continued) with different players who doubled up, with some new events.

Origins 2003 - GURPS: Alpha Centauri, Tschaikovsky Colony, GM's Reference Materials - Now we're cooking! Pre-generated Characters sheets, Encounter Tables, stats for Indigenous Lifeforms (the Xenophants sound cool and Earth vultures being an invasive species is a nice touch), and Storyline Facts, Events & Rumors for a lot of juicy nuggets of plot ideas. This earlier page posts the same material which some nicer formatting imo

Abandoned Settlement Map - Sadly the only map that was archived, it is what it is.

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Re: GURPS: Alpha Centauri AAR @ Origins 2003
« Reply #1 on: Yesterday at 10:02:38 PM »
Have you ever posted any finds on the Wiki here?  I owe you a badge if you've contributed to the AC Wiki, no way to automate badges...

It also wouldn't hurt if somebody playtested the thing, and reported back on any problems not the code lines showing at the top...

Offline MysticWind

Re: GURPS: Alpha Centauri AAR @ Origins 2003
« Reply #2 on: Today at 12:08:05 AM »
I've made some edits about custom factions, but I didn't think that the wiki also covered supplementary material like the GURPS RPG.

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Re: GURPS: Alpha Centauri AAR @ Origins 2003
« Reply #3 on: Today at 12:10:36 AM »
It cooould...

Heck - I'm badging you.  Hold on...

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Re: GURPS: Alpha Centauri AAR @ Origins 2003
« Reply #4 on: Today at 12:16:00 AM »
The GURPS RPG was a licensed official product, wasn't it?  ete was always on about collecting everything -but art mods- and putting it on the Wiki.  Well, I say the kind of stuff you're always tracking down, relevant to SMACX and its history, ought to naturally belong preserved as best you can in that wiki format, as it's part of its mission.

Post in the forum, too, always, or I will mind, mind you.  We are a forum that hosts a wiki, not the other way around.

 

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