Author Topic: SMACX Thinker Mod  (Read 147108 times)

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Re: SMACX Thinker Mod
« Reply #930 on: April 17, 2022, 05:28:19 AM »
Collocating pact units is an infinite source of bugs in this game. Bombardment affects all units in tile including yours. So yes, this is a surprise attack.

Offline PvtHudson

Re: SMACX Thinker Mod
« Reply #931 on: April 20, 2022, 11:52:45 PM »
Attached save demonstrates harmless, but pesky behavior - multiple identical diplomatic notifications during AI turn. End the turn to get about 20 "Gaians and Procyon have pledged blood truce" pop-ups. Also in late game sometimes occur series of about 4-5 empty requests from AI to initiate diplomatic negotiations - choosing "Switching to main viewscreen" option doesn't lead to diplomatic dialog, just closes request.
« Last Edit: April 24, 2022, 07:22:58 AM by PvtHudson »
become one with all the people

Offline PvtHudson

Re: SMACX Thinker Mod
« Reply #932 on: April 24, 2022, 07:36:39 AM »
It would be useful if tech_stagnate_rate parameter in Thinker.ini supported turn intervals. For example, tech_stagnate_rate=100,150:50,200:100,300:200 meaning 100% from the start of the game, 150% from turn 50, 200% from turn 100, 300% from turn 200 to the end of the game. This will allow casual player to adjust their preferred tech rate, not tangling with complicated matters of tech cost formula in the code.
become one with all the people

Offline willa1man

Re: SMACX Thinker Mod
« Reply #933 on: April 26, 2022, 12:47:05 PM »
interesting information

Offline Hans Lemurson

Re: SMACX Thinker Mod
« Reply #934 on: June 08, 2022, 02:03:17 PM »
Playing with Thinker v3.1, I ran into a surprising behavior:

Surprise war taking Artifact in HQ

The Morganites had just contacted me to trade techs, and then immediately afterwards, they flew a Unity Copter over to my HQ and attacked it.  I had just vacated it to hunt down a pesky mindworm, and so a tasty Artifact was left as the only unit in the city.  The Unity Chopper captured the Artifact, and I now found myself in a very unexpected War against the Morganites.

Our relations weren't perfect, but the declaration wasn't followed up by any other invasions, so it sure didn't seem like the AI had actually declared that war intentionally.

My guess is that the "Grab free artifact" code kicked in, and ignored the fact that its target was in one of my bases.

I later recovered the Artifact from the fungus next to my HQ where it had sat unmoving ever since capture.
Termination of specimen advised.

Offline Neil

Re: SMACX Thinker Mod
« Reply #935 on: July 05, 2022, 04:53:49 AM »
Artifacts exist to be consumed and consumed they will be, if not by this Unity Copter than by some other Unity Copter.

Offline Kiousu

Re: SMACX Thinker Mod
« Reply #936 on: November 30, 2022, 04:56:03 AM »
Hi, I'm trying to play thinker mod, but when I try to run thinker.exe I get an error message that states "Error while attempting to patch game binary. Game is unable to start." I've got a clean installation from GOG, I've put all the files from Thinker_v3.1.zip into the game directory(even the german folder, though I don't speak german), I've verified that the terranx.exe works and the game says it's patched to 2.0. Enabling XP compatibility on the terranx.exe file didn't help either. Everything else I can find on google seems to mention something about a terranx_mod.exe, which I don't think is used anymore because I don't see any mention of it in the most recent readme. Basically, I have no clue what I've done wrong, and any help would be appreciated.

In any event, thanks for the hard work Induktio, even the thought that the AI could build a satellite is enough to put me in awe. You rock.

Offline Induktio

Re: SMACX Thinker Mod
« Reply #937 on: December 09, 2022, 05:06:04 PM »
Bug reports should be redirected to Github discussions. Minor issues can also be posted on existing threads. There's also a small update to the launcher that should fix some startup issues as reported by other users. Old launcher is still available as a separate download but there's no reason to use it unless there's issues with the new version.
« Last Edit: March 23, 2023, 02:01:55 PM by Induktio »

 

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