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> The AI is building Cruiser Probe Teams in landlocked cities.That's really strange. Is there any chance the land altitude around the base was changed after building that unit?
Bonus content: this might be a good soundtrack for this mod.
> Also, I notice that even with collateral_damage on 0, one successful attack kills a full 10 stack of forced pop mindworms.That behaviour also applies to probe team stacks. When one unit loses, the whole stack is destroyed. It's surely one of the weak spots for the AI because it tends to stack so many units in one square. I've been thinking of changing that for balance reasons.