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> Then at some point they start attacking my units without game telling me that they are doing sneak attack.Looks like I can't replicate this bug at all. Did this happen even on the same turn? There's a Gaian laser squad a couple of tiles away, and I did notice one thing. If you station one impact infantry both next to the Cyborg base and the laser squad, it may seem the squad is attacking, even though it is the recon rover *inside* the base that actually counter attacked there. Visually on the map it might look really similar, but the laser squad should not attack in this case.Are you using the default WorldBuilder btw? It looks like there's quite a lot of small islands. I didn't mention it in the thread yet, but the modded WorldBuilder can be seen in Details.md. Not that it affects this issue though.
Speaking about bugs there is a minor one. Saving and loading production queue. Annoys me a little by adding more mouse-clicks but harmless overall.
50. [EXPLOIT] Using the right click "Save current list to template" and "Load template into list" features of base queue can be used to bypass retooling completely. Fixed so these queue template features only save and load the actual queue and not affect the item currently in production.
Speaking of worm wars, I didn't see any AI in the latest version switching from FM to Green, even on the brink of collapse under worm waves.
When assaulting neighbor see if they have strong psi defense. If not - build worms, otherwise not.