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Using hex editor, I found 4 occurrences of "arial" in terranx.exe:arialn.ttfArial NarrowArialArialand it seems like the last one could be garbage code, from the "surrounding" stuff.In terran.exe there are only 3.It looks like they hardcoded font type.So let's say I instal additional font in windows with characters edited to a set I want.Then replacing in exe (hex editing would be enough I guess) arial name with that special font ttf file name, we can get this new font to work?
I can use for my game hex editor for patching, but ultimately a short executable replacing these font name strings would be better. I can write it.
Alternatively, I can add 4 new lines to labels.txt, and have it use those instead. Actually, I think it also uses some other fonts, but I could replace those as well.
Quote from: Yitzi on December 15, 2014, 12:33:36 PMAlternatively, I can add 4 new lines to labels.txt, and have it use those instead. Actually, I think it also uses some other fonts, but I could replace those as well.movlist.txt has font type in there, it's ArialOther fonts are ttf? I found only one occurence of ".ttf"