19 themes/skins available for your browsing pleasure. A variety of looks, 6 AC2 exclusives - Featuring SMACX, Civ6 Firaxis, and two CivII themes.[new Theme Select Box, bottom right sidebar - works for lurkers, too]
0 Members and 1 Guest are viewing this topic.
Problem is, this is also a modding heavy board. I have investigated the skills it takes to mod Civ BE based on Civ 5. It is a huge jump, even for artists. All those leaderheads are presented in 3d and animated unless Civ 5 detects your computer to be a low end lappy. That is not even the biggest deal. XML code is throughout. You change one thing one place, it must be in several others with knowledge as to what is changed and where. There is no one page "all graphics here" pcx or faction .txt.BUT.. this IS learnable. Problem is, even for Civ 5, the documentation SUCKS from first glance. It tells me fundamentals, yes. But it does not tell Joe gamer how to put in his custom civ of doom in the game in layman's terms that does not cover 50 other aspects of the Civ 5 system!!!! There will be a market for that....
BTW, BU, how is your 3d modeling coming along? I may need to enlist in some .... services. Not now. You know the Green 1 always talks in years and months.I saw an excellent 3d rendering of Domai many moons ago, but I am not sure if it was you or of the Aunt.
why would it be hard to mod away 1upt?
It would take entirely rewriting the game engine, I betcha.