Author Topic: 7 custom faction for Smacx  (Read 137586 times)

0 Members and 1 Guest are viewing this topic.

Offline ariete

Re: 7 custom faction for Smacx
« Reply #225 on: September 03, 2013, 10:12:42 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Bay Company
;
; created by ariete
;

#BAYCO
Bay Company, The Rogue Trader, Bay Co., F, 1, Swazkuffer, F,  0,  1, 0, 1, 0,
  TECH, DocFlex, TECH, Indust, SOCIAL, +ECONOMY, SOCIAL, -EFFIC, SOCIAL, +SUPPORT, SOCIAL, +PLANET, SOCIAL, -PROBE, SOCIAL, +INDUSTRY, POPULATION, 2, AQUATIC, 0
  Values, Wealth, ECONOMY
  Values, Power, nil
  Corsair, Corsair.
  Jeneba, Kaiji, Black Corsairs Dock
  Admiral, heroic, bloodthirsty, intrepid, barbarous,
  Outmoded Misfit
  exploit the riches of the sea
  to harness the vast potential of the oceans
  strangling the sea lanes and depriving us of our trade
  strangling the sea lanes and depriving us of our trade
  exploit all sea-settlements of the planet
  channeling all sea-trade traffic on his routes
  channeling all sea-trade traffic on your routes
  monopolistic grasping
  brazen thievery, M1
  aquatic ambitions, M2
  latest traders, M2
  duty, M1
  protecting your shipping from the menaces of the sea
  the war forces of my corsair fleets
  the Code of the Sea

#BASES
Admiralty Coast
Cape Coast
Black Corsairs Coast
New Hope Coast
Night Corsairs Coast
4 Oceans Coast
Death Corsairs Coast
Eurytion Bay Coast
Long Waves Coast
Sea-warriors Coast
Neptun's Sons Coast
Far Horizon Coast
Pholus Coast
Freshwater Coast
Poseidon Coast
Sailors of Huran II
Corsairs of Istvan II
Merchants of Nebula I
Corsairs of Titan I
Strait Coast
Corsairs of Saturn II
Sailors of Jupiter IV
Sailors of Tau II
Merchants of Ophelius I
Neptun's Warriors Coast
Poseidon's Sailors Coast
Last Hope Coast
Sea Sound Coast
Storm Warriors Coast
Red Sea Warriors Coast
Sea-pioneers of Cadia I
White Vessel Coast
Black Frigate Coast
Poseidon's Sons Coast
Neptune Coast
Corsairs of Moon jk-7
Corsairs of Kaliban III
Corsairs of Venus II
#END

#WATERBASES
Admiralty Dock
Cape Dock
Black Corsairs Dock
New Hope Dock
Night Corsairs Dock
4 Oceans Dock
Death Corsairs Dock
Eurytion Bay Dock
Long Waves Dock
Sea-warriors Dock
Neptun's Sons Dock
Far Horizon Dock
Pholus Dock
Freshwater Dock
Poseidon Dock
Sailors of Huran II
Corsairs of Istvan II
Merchants of Nebula I
Corsairs of Titan I
Strait Dock
Corsairs of Saturn II
Sailors of Jupiter IV
Sailors of Tau II
Merchants of Ophelius I
Neptun's Warriors Dock
Poseidon's Sailors Dock
Last Hope Dock
Sea Sound Dock
Storm Warriors Dock
Red Sea Warriors Dock
Sea-pioneers of Cadia I
White Vessel Dock
Black Frigate Dock
Poseidon's Sons Dock
Neptune Dock
Corsairs of Moon jk-7
Corsairs of Kaliban III
Corsairs of Venus II
#END

#BLURB
^  Bay Company is an interplanetary navy corporation of
sailors, merchants and corsairs, developed during the galaxy
human colonization era.
The colonies on Chiron, organized in a federal confederation
are each one administred by local Navy Guild.
The acquatic corporation revenge own supremacy on the exploitation
of the oceans reaches, also through lease agreements, actratting
new sea-pioneers affiliations from the galaxy.

#DATALINKS1
^LEADER: {Admiral Karma Swazkuffer}
^BACKGROUND: {Unity Astrogator}
^AGENDA: {Corporation of sailors, merchants and corsairs}
^TECH: {Doctrine: Flexibility, Industrial Base}
^

#DATALINKS2
^+1 ECONOMY: {Fervent portual activity increase trade between colonies
 - Navy capacity extend range of the commercial exchanges}
^-1 EFFICIENCY: {Federal confederacy of semi-autonomous decentred
governments leaded by administrative bodies named Navy Guilds - Private
sea-captain ambitions are not properly controlled}
^+1 SUPPORT: {Sea-life teach each sailor to self-defence preparation}
^+1 PLANET: {Capable slavers of native life forms}
^-1 PROBE: {Individualistic mentality can be vulnerable to infiltration}
^+1 INDUSTRY: {Industrial production increased by naval yards activities}
^Need HAB COMPLEX for bases to exceed size 5: {Growth require more capacity
development in the already close enviroments of the seas colonies}
^Enhancements may be built in ocean and trench squares with the discovery
of Advanced Ecological Engineering: {Trained for life at sea}
^Sea colony pod & sea former prototypes FREE: {Advanced oceanic technology}
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for
the ocean}
^{May not use Power Value.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!"

"Agreed. Forth to adventure!"
"There is no greater adventure than the defeat of a meddlesome foe. Prepare to be annihilated!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"Your ambitions seem to lie outside our sphere of influence, $TITLE0 $NAME1.
We'd like to sign a Treaty of Friendship to cement our common bonds."

"We would never think of encroaching on your interests, $NAME3. Let's sign that Treaty."
"We'd like to reserve judgement. Our expansion plans may yet come into conflict."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!"

"Exploration of Manifold Six: much more important. Agreement!"
"Already familiar: Manifold Six. Best adventure: your destruction!"

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"You don't seem very interested in the sea, $TITLE0 $NAME1. Though you are
alien to us, it seems that among all the human factions, I am your logical
ally, since our spheres of influence are different. Let's sign a Treaty of
Friendship and formalize what is already manifest."

"Land: Progenitor. Sea: $NAME3. Treaty: agreed."
"All Manifold Six: possible conflict. Treaty: unwise at this time."


# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:19:08 PM by ariete »

Offline ariete

Re: 7 custom faction for Smacx
« Reply #226 on: September 03, 2013, 10:13:11 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Free Companies
;
; created by ariete
;

#FREE
Free Companies, The Captain Of Fortune, Free Companies, F, 2, Zorbjesk, M, 1, 1, 0, 1, 0,
  TECH, Physic, SOCIAL, -EFFIC, SOCIAL, +SUPPORT, SOCIAL, +POLICE, SOCIAL, -GROWTH, SOCIAL, +PLANET, SOCIAL, -PROBE, SOCIAL, -RESEARCH
  Values, Power, SUPPORT
  Values, Wealth, nil
  Mercenary, Mercenary.
  Warlord cpt. Vokix, sgt. Calibs, Feud of the Worlds Eaters
  Warmaster, heroic, bloodthirsty, intrepid, barbarous,
  Outmoded Misfit
  exercise our rights to keep and bear arms
  to exercise freely the God-given right to keep and bear arms
  equipping a private army to seize control of Planet
  equipping your private army to seize control of Planet
  equip a private army and seize control of this world
  leading his warbands in any cruel raid
  leading your warbands in any cruel raid
  brazen thievery
  brazen thievery, M1
  raids preparations, M2
  latest plunders, M2
  reward, M1
  protecting you by your enemies
  my free companies, warbands and pirates
  the Free Companies Coalition Agreement

#BASES
Warmaster Fort
Blood Scars Fort
Deathwatch Fort
Crimson Fists Fort
Worlds Eaters Fort
Night Lords Fort
Dark Nights Clan Fort
Red Sun Warriors Fort
4 Moon Buccaneers Fort
Ghosts of Tytan I
Mercenaries of Cadia I
Black Legion Fort
Alpha Legion Fort
War Templars Fort
Incubus Clan Fort
Soul Drinker Fort
Warriors of Saturn I
Raiders of Vulcan II
Despoilers Clan Fort
Terror Warband Fort
Knights of Tauran II
Krieg Warband Fort
Saul's Sons Fort
Bad Moon Warriors Fort
Buccaneers of Neptun IV
Pirates of Istvan III
Evil Sun Clan Fort
Fighters of Syrio I
Deep Impact Clan Fort
Soldiers of Venus IV
Pirates of the Bay Fort
Lost Souls Clan Fort
Fighters of Jupiter II
Blood Clan Fort
Old Clan Fort
War-Tribe of Verin I
Mercenaries of Dune II
Buccaneers of Mars IV
#END

#WATERBASES
Warmaster Yards
Blood Scars Yards
Deathwatch Yards
Crimson Fists Yards
Worlds Eaters Yards
Night Lords Yards
Dark Nights Clan Yards
Red Sun Warriors Yards
4 Moon Buccaneers Yards
Ghosts of Tytan I
Mercenaries of Cadia I
Black Legion Yards
Alpha Legion Yards
War Templars Yards
Incubus Clan Yards
Soul Drinker Yards
Warriors of Saturn I
Raiders of Vulcan II
Despoilers Clan Yards
Terror Warband Yards
Knights of Tauran II
Krieg Warband Yards
Saul's Sons Yards
Bad Moon Warriors Yards
Buccaneers of Neptun IV
Pirates of Istvan III
Evil Sun Clan Yards
Fighters of Syrio I
Deep Impact Clan Yards
Soldiers of Venus IV
Pirates of the Bay Yards
Lost Souls Clan Yards
Fighters of Jupiter II
Blood Clan Yards
Old Clan Yards
War-Tribe of Verin I
Mercenaries of Dune II
Buccaneers of Mars IV
#END

#BLURB
^  During the galaxy human colonization era, are employed frequently
free companies for the conquest-pacification of new worlds. When they
achieved the objectives assigned, the war-chieves founded the League of
the Warlords, which begin the costruction of a feudal kingdom where coexist
different habits and laws, internal clashes between clans and tribal
culture, spontaneous piracy and rubbers activities. The somme war-leader,
the Warmaster Horus Zorbjesk (Warlord of the free company of the 4 Moon
Buccaneers), was nomineed by the War Council of the League as first sovereign
of the Warlords kingdom. Others war-chieves became sovereigns of others feuds,
which report the name of own free company. More free companies will create
to expand the League influence on the planet, and others will come from the
galaxy to join the instable but strong kingdom.

#DATALINKS1
^LEADER: {Warmaster Horus Zorbjesk}
^BACKGROUND: {Unity Contractor}
^AGENDA: {Instable and divided feudal kingdom of warrior clans and tribes}
^TECH: {Applied Physics}
^

#DATALINKS2
^-1 EFFICIENCY: {Corruption and wastes of the Warlords feudal organization}
^+1 SUPPORT: {Each armed citizien join own free company in case of war}
^+1 POLICE: {Order is hard to mantain without militar campaigns for internal
pacification}
^-1 GROWTH: {Differents and supremacy ambitions between tribal cultures and
clans power internal conflicts which, over the hard life style of each
individuals, drastically reduce the population}
^+1 PLANET: {Capable slavers of native life forms - Few developed industrial
machinery have low impact on the native enviroment}
^-1 PROBE: {Society easly corruptible}
^-1 RESEARCH: {Scientists emphasize their research just on militar progress}
^{May not use Wealth Value.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"You cannot hope to stand against me, $NAME1.
Pledge Blood Truce now or face total destruction."

"Truce it is, then. I thank you."
"Bluffing will get you nowhere, $NAME3. Prepare to be obliterated!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1. My soldiers of fortune are content to guard their
homes in armed peace. I suggest we sign a Treaty of Friendship and
stay out of each others' way."

"Fair enough, but I shall guard my borders carefully."
"Hardly. A faction armed to the teeth hardly seems friendly to me."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"You cannot hope to stand against me, $NAME1.
Pledge Blood Truce now or face total destruction."

"Destruction: to be avoided. Truce: agreed."
"You winning: why do you offer peace? Conclusion: you: losing! Rejection!"

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, clearly your aims and ours are mutual: survival on
this harsh world we've come upon. With you as Treaty partner, I will be less
of a target for the others, and therefore my people will not suffer."

"Right to defend: important. Treaty: agreeable."
"Weaponry: belies soft words. Treaty: not advisable."

# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:20:34 PM by ariete »

Offline ariete

Re: 7 custom faction for Smacx
« Reply #227 on: September 03, 2013, 10:14:21 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Imperial Home
;
; created by ariete
;

#HOME
Imperial Home, The Sovereign, Home, F, 1, Arkadix, M,  1,  1, 0, 1, 0,
  TECH, Mobile, SOCIAL, -ECONOMY, SOCIAL, -EFFIC, SOCIAL, +SUPPORT, SOCIAL, +POLICE, SOCIAL, +GROWTH, SOCIAL, +INDUSTRY, SOCIAL, +RESEARCH
  Politics, Fundamentalist, PROBE
  Values, Knowledge, nil
  Imperial, Imperial,
  Lord Earl Eumenes I, Lord Viscount Ormos V, Earldom of Eumenes I
  Lord Duke, figurehead, puppet monarch, royal, enslaved,
  Driven Despot
  serve the god-emperor's will
  to exercice the rights conferred by the Imperial Mandate on the world of Planet
  reducing us all to checkers of his vassalage schemes
  reducing us all to checkers of your vassalage schemes
  reduce the human population of this world into slavery
  alloting crowns for each portion of this planet to his vassals
  alloting crowns for each portion of this planet to your vassals
  subduing the peoples
  imperial abutment, M1
  legitimate role on this world, M1
  latest expansion war campaigns, M2
  fee, M1
  keeping the devotion and obedience
  the ducal guard and the imperial garrison under my supervision
  the Imperial Mandate on Planet

#BASES
Dukedom of Harakon II
Marl Home of Galatiyn IX
Earldom of Eumenes I
Virx Home of Philtrus IV
Barony of Apollonio I
Uarq Home of Talendi III
Earldom of Baordi VI
Viscountcy of Tauro III
Barony of Lorin II
Panx Home of Vincurax IV
Earldom of Gamene VII
Viscountcy of Ormos V
Barony of Carmenio II
Marquessate of Luris III
Earldom of Artur I
Alih Home of Prometeo II
Barony of Artemius IV
Xeno Home of Garithe VII
Earldom of Lucifun I
Viscountcy of Karim X
Barony of Gilberg VIII
Ghos Home of Kornelio XI
Earldom of Huss I
Viscountcy of Alih II
Barony of Jhav IV
Marquessate of Maximo VI
Earldom of Rha II
Viscountcy of Mir I
Barony of Shuko IV
Marquessate of Girmol XI
Earldom of Hival III
Viscountcy of Ashu I
Barony of Amet II
Marquessate of Sauraz II
Earldom of Zumer II
Viscountcy of Talib IV
Barony of Uyonix I
Marquessate of Yinox V
#END

#WATERBASES
Duke Haraton II Ports
Marl Home of Galatiyn IX
Earl Eumenes I Ports
Virx Home of Philtrus IV
Baron Apollonio I Ports
Uarq Home of Talendi III
Earl Baordi VI Ports
Viscount Tauro III Ports
Baron Lorin II Ports
Panx Home of Vincurax IV
Earl Gamene VII Ports
Viscount Ormos V Ports
Baron Carmenio II Ports
Marquis Luris III Ports
Earldom Artur I Ports
Alih Home of Prometeo II
Baron Artemius IV Ports
Xeno Home of Garithe VII
Earl Lucifun I Ports
Viscount Karim X Ports
Baron Gilberg VIII Ports
Ghos Home of Kornelio XI
Earl Huss I Ports
Viscount Alih II Ports
Baron Jhav IV Ports
Marquis Maximo VI Ports
Earl Rha II Ports
Viscount Mir I Ports
Baron Shuko IV Ports
Marquis Girmol XI Ports
Earl Hival III Ports
Viscount Ashu I Ports
Baron Amet II Ports
Marquis Sauraz II Ports
Earl Zumer II Ports
Viscount Talib IV Ports
Baron Uyonix I Ports
Marquis Yinox V   Ports
#END

#BLURB
^  Duke Haraton II of the Arkady's Home proclaim his-self the
legittimate sovereign of planet as by Imperial Mandate. His
authority is recognized and supported by the interplanetary
empire, which offers protection and aids, over stimulizing
the arrival of new settlers in the colonies of the dukedom
of the Arkadys. In exchange, the colonized planet sovereign
home guarantee his devotion to the god-emperor and provides the
required riches to the empire. Expansion is powered also by
minor imperial Homes coming from the galaxy, following
abdication or ousted, by own subdits or at the hands of another
Home, will ask refuge under the crown of the duke of Planet.

#DATALINKS1
^LEADER: {Lord Duke Haraton II of the Arkadix Home}
^BACKGROUND: {Unity Imperial Home's representative}
^AGENDA: {Vassalage scheme linked to empire}
^TECH: {Doctrine: Mobility}
^

#DATALINKS2
^-1 ECONOMY: {Imperial fees guarantee Imperium protection}
^-1 EFFICIENCY: {Local courts wastes}
^+1 SUPPORT: {Imperial resupplies increase support cap to maintenance
of imperial guard garrison stationated in colonial territories}
^+1 POLICE: {Subditance preserved also through the employ of militar
units as police}
^+1 GROWTH: {New settlers from everywhere of the Imperium arrive to
increase population}
^+1 INDUSTRY: {Infrastructures and industrial machinery adapted to use
the resources traded on imperial interplanetary market}
^+1 RESEARCH: {Scientists have access to imperial info-data system}
^{May not use Knowledge value.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"As I see no need for this Vendetta to continue, $NAME1,
a pledge of Blood Truce would seem in order."

"Indeed. Blood Truce would be most satisfactory."
"Never! I plan to put an end to your scheming once and for all!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, your ideals are admirable if a bit misguided and
your faction need not pose a threat to Imperial policy. Shall we sign
a Treaty of Friendship to formalize our royal relationship?

"As you wish. The Home seems a valuable friend."
"No. Your vassallage scheme are a bit too bizarre for me, $NAME3."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"As I see no need for this Vendetta to continue, $NAME1,
a pledge of Blood Truce would seem in order."

"Progenitor: perceive no point either. Mutual agreement: truce."
"Your needs: truth: not same. Continued conflict: beneficial to Progenitor!"

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, my noninterference philosophies would seem to make
me the only natural ally for you from among these warring human
factions. Can't we sign a Treaty of Friendship and coexist in peace?

"Home: safe ally. Treaty: admirable idea."
"Home: control: too important. Ally: dangerous. Answer: no."


# ; This line must remain at end of file

Offline ariete

Re: 7 custom faction for Smacx
« Reply #228 on: September 03, 2013, 10:15:10 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Independentists
;
; created by ariete
;

#INDEP
Independentists, The Pioneer, Independentists, M, 2, Karuma, F,  0,  0, 1, 0, 1,
  TECH, Biogen, TECH, DocLoy, TECH, Psych, FACILITY, 4, SOCIAL, +ECONOMY, SOCIAL, +EFFIC, SOCIAL, -MORALE, SOCIAL, -PROBE
  Politics, Democratic, EFFIC
  Politics, Police State, nil
  Secessionist, Secessionist,
  Sarita, Kakani, Heros Town
  Commissar, independent, self-righteous, loyal, whining,
  Pusillanimous Wimp
  defend the principles of independence and self-government
  to defend our homeland and exercice our independence and self-government
  setting himself up as the only 'legitimate' authority on Planet
  setting yourself up as the only 'legitimate' authority on Planet
  make yourself into some kind of self-appointed benevolent dictator
  kissing up to his precious Independence Declaration Charte
  kissing up to your precious Independence Declaration Charte
  sowing the seed of the secession
  total-secession menaces, M1
  secessionist initiatives, M2
  political programs, M2
  contribution, M1
  maintaining the peace
  the Defense Volunteer Troops
  the Independence Declaration Charte

#BASES
First Founders Capitol
Heros Town
Patriot City
New Hope Town
Eternal Town
Liberty City
Pride City
Refugees of Istvan II
Pioneers of Kaliban II
Secessionists of Gaia X
Rebel City
Fight City
Rights Town
Border Town
Moon Town
New Town
Refugees of Vulcan I
Pioneers of 4 Moons
Secessionists of Orel I
Struggle City
Revenged City
Other City
Peace Town
Old Town
Freedom Town
Last Town
Refugees of Cadia XI
Pioneers of Titan II
Secessionists of Valh I
Cold City
Light Town
Inner City
Lost Souls of Calipso I
Refugees of Teuran III
Pioneers of Loki IV
Secessionists of Dune I
Night City
Great Town
#END

#WATERBASES
First Founders Harbour
Heros Town Harbour
Patriot City Harbour
New Hope Town Harbour
Eternal Town Harbour
Liberty City Harbour
Pride City Harbour
Refugees of Istvan II
Pioneers of Kaliban II
Secessionists of Gaia X
Rebel City Harbour
Fight City Harbour
Rights Town Harbour
Border Town Harbour
Moon Town Harbour
New Town Harbour
Refugees of Vulcan I
Pioneers of 4 Moons
Secessionists of Orel I
Struggle City Harbour
Revenged City Harbour
Other City Harbour
Peace Town Harbour
Old Town Harbour
Freedom Town Harbour
Last Town Harbour
Refugees of Cadia XI
Pioneers of Titan II
Secessionists of Valh I
Cold City Harbour
Light Town Harbour
Inner City Harbour
Lost Souls of Calipso I
Refugees of Teuran III
Pioneers of Loki IV
Secessionists of Dune I
Night City Harbour
Great Town Harbour
#END

#BLURB
^  Many pioneers and settlers were employed for the conquest of
new worlds during the galaxy human colonization era. Common
peolple refuge their-self in independent colonies democraticly
self-governed, subscribing the universal Independence Declaration
Charte, common to all independentists government in the galaxy.
The federal democratic union is open to all freemen settlements
of new foundation or from defection by other faction where the
freedom secessionist movement is active. Refuge seekers coming
from the galaxy will join hoping in a new chance of life in peace
and freedom.

#DATALINKS1
^LEADER: {Commissar Abira Karuma}
^BACKGROUND: {Unity pioneer}
^AGENDA: {Democracy of independent colonies}
^TECH: {Biogenetics, Doctrine: Loyalty, Social Psych}
^

#DATALINKS2
^+1 ECONOMY: {Free market democracy}
^+1 EFFICIENCY: {Decentred federal government}
^-1 MORALE: {Volunteer defense militia}
^-1 PROBE: {Freedom can be vulnerable to infiltration}
^Citizen defense system: {Free PERIMETER DEFENSE at each base}
^{May not use Police State Politics.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"Call off your dogs, $NAME1. I am ready to pledge Blood Truce
if you will leave me in peace."

"Fair enough. I shall order hostilities to cease."
"Hah! I shall enjoy watching your bases burn!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"We are peaceful pioneers, $TITLE0 $NAME1. Will you sign
a Treaty of Friendship and leave us to live in peace?"

"Of course. We must certainly strive to increase our relations."
"No. What's done is done, $NAME3."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"This squabbling amongst ourselves accomplishes nothing, $NAME1.
Let us forswear our differences and refocus our efforts on survival."

"Survival: paramount. Truce: agreed."
"Concept: 'ourselves': humans. Your destruction: will continue."

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"We understand your kind are deeply interested in freedom,
$TITLE0 $NAME1. Will you sign a Treaty of Friendship and
leave us to live in peace?"

"Freedom: paramount: rescue of all inhabitants. Treaty: agreed."
"$NAME3: too secretive. Treaty: not advisable."


# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:21:15 PM by ariete »

Offline ariete

Re: 7 custom faction for Smacx
« Reply #229 on: September 03, 2013, 10:15:46 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Peoples Party
;
; created by ariete
;

#PARTY
Peoples Party, The Militant, Party, M, 1, Suariek, M,  1,  1, 0, 0, 1,
  TECH, DocLoy, TECH, Physic, TECH, Psych, SOCIAL, -EFFIC, SOCIAL, +SUPPORT, SOCIAL, +MORALE, SOCIAL, +POLICE, SOCIAL, +PROBE
  Politics, Police State, POLICE
  Politics, Democratic, nil
  Nationalist, Nationalist,
  capt. Vokij, sgt. Heran, War Veteran Fort
  Colonel, vigilant, paranoid, cautious, sociopathic,
  Right-Wing Lunatic
  achieve affluence for the peoples emancipation
  to follow the party guide-lines
  equipping her political militia to seize control of Planet
  equipping your political militia to seize control of Planet
  make yourself into some kind of self-appointed benevolent dictator
  torturing her political prisoners
  torturing your political prisoners
  propagating coup-d'etat for all planet
  military mobilizations, M2
  party iniziatives, M2
  right-wing fantasies, M2
  electoral found, M1
  keeping the discipline
  my Legions and the Party Militia
  the Legio Battle-Manual

#BASES
Party Command Fort
Right-wing Proud Base
Province of NPC
Nationalists of Chiron
Soldiers of Huroi V
Comorades of Calisto I
Janissaries of Titan II
War Veteran Fort
Soldiers of Ghunav V
Emperor's Archers Fort
Province of NSPC
Militiamen of Tauron I
Province of NSPWC
Rifles of Chiron Fort
Socialists of Chiron
Young Comorades Base
Bunker 126
War Outpost
Borderline Fort
Militia Station
Ice Warriors of Valha II
Fascists of Buorn IX
Warlords of Nebula II
Fighters of Catachia VI
Janissaries of Kaurava I
Centurion Cave
Cossacks of Tyuni III
Bunker 115
War Veteran Citadel
Camp Base 118
Hero's Waypoint
Fort Liberty
Fort Superiority
Discipline Base
Parade Ground Base
Cossacks of Germon II
Fascists of Juno XII
Bunker 187
#END

#WATERBASES
Party Admiralty Base
Right-wing Sea-Base
Sea-Province of NPC
Nationalists of Sea
Sailors of Huroi V
Sailors of Calisto I
Sailors of Titan II
War Veteran Sea-Fort
Sailors of Ghunav V
Emperor's Sailors Base
Sea-Province of NSPC
Sailors of Tauron I
Sea-Province of NSPWC
Rifles of Chiron Base
Socialists of Sea
Comorades Sea-Base
Sea-Bunker 126
War Sea-Outpost
Sea-Borderline Base
Navy Station
Sailors of Valha II
Fascists of Sea
Sailors of Nebula II
Sailors of Catachia VI
Sailors of Kaurava I
Centurion Sea-Cave
Sailors of Tyuni III
Sea-Bunker 115
War Sailors Citadel
Sea-Camp Base 118
Hero's Waypoint Base
Base Liberty
Base Superiority
Discipline Sea-Base
Horizon Base
Sailors of Germon II
Sailors of Juno XII
Sea-Bunker 187
#END

#BLURB
^  Peoples Party is a stronghold of the radical nationalistic
way faction, largely supported by junior officers of the
human armies in the galaxy, aiming to establish a military
government, that promoted totalitarian, militarist, and
expansionist ideals. Members were active in numerous coup
d'état attempts against many human governments in the galaxy.
Party main-centre support the cause of the nationalists on the
planet. New minor party formations will birth on planet and
others will came from galaxy to extend the nationalistic ideals.

#DATALINKS1
^LEADER: {Colonel Alvarus Suariek}
^BACKGROUND: {Unity Party Militant}
^AGENDA: {National-socialist state}
^TECH: {Applied Physics, Doctrine: Loyalty, Social Psych}
^

#DATALINKS2
^-1 EFFICIENCY: {Centralized hierarchy burocracy}
^+1 SUPPORT: {Party fight-squads and self-armed civilian militia}
^+1 MORALE: {Periodical and compulsory national service prepares
disciplinated and trained troops}
^+1 POLICE: {War veteran heritage characterize social-political
government decisions and people culture and traditions}
^+1 PROBE: {People condivision of party values enlarge the
propaganda effects}
^{May not use Wealth value in Social Engineering.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"You cannot hope to stand against me, $NAME1.
Pledge Blood Truce now or face total destruction."

"Truce it is, then. I thank you."
"Bluffing will get you nowhere, $NAME3. Prepare to be obliterated!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1. My legionaries and militiamen are content to guard
their homes in armed peace. I suggest we sign a Treaty of Friendship
and stay out of each others' way."

"Fair enough, but I shall guard my borders carefully."
"Hardly. A faction armed to the teeth hardly seems friendly to me."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"You cannot hope to stand against me, $NAME1.
Pledge Blood Truce now or face total destruction."

"Destruction: to be avoided. Truce: agreed."
"You winning: why do you offer peace? Conclusion: you: losing! Rejection!"

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, clearly your aims and ours are mutual: survival on
this harsh world we've come upon. With you as Treaty partner, I will be less
of a target for the others, and therefore my people will not suffer."

"Right to defend: important. Treaty: agreeable."
"Weaponry: belies soft words. Treaty: not advisable."

# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:22:18 PM by ariete »

Offline ariete

Re: 7 custom faction for Smacx
« Reply #230 on: September 03, 2013, 10:16:20 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Pirate Horde
;
; created by ariete
;

#HORDE
Pirate Horde, The Alien Pirate, Horde, F, 1, M'Zy-4x, M, 1, 1, 0, 1, 0,
  TECH, DocFlex, TECH, Physic, SOCIAL, -EFFIC, SOCIAL, +SUPPORT, SOCIAL, +PLANET, FUNGNUTRIENT, 1, FUNGMINERALS, 1, FUNGENERGY, 1, PSI, 25, AQUATIC, 0, ALIEN, 0,
  Economics, Planned, INDUSTRY
  Economics, Free Market, nil
  Pirate, Pirate.
  Hack9op, Pe5-er, u8try Warband Area
  Captain, mighty, power-hungry, fearless, horrific,
  Abominable Despot
  exploit this abounding planet
  to exploit this abounding planet and defeat on Planet the Tribal Mass
  eliminating all other factions on 'his' Planet
  eliminating all other factions on 'your' Planet
  wrest control of Planet from its various inhabitants
  feasting on the living flesh of his human prisoners
  feasting on the living flesh of your human prisoners
  exploiting the powers of Planet for your own nefarious ends
  overblown plans for planetary conquest, M1
  war against the Tribal Mass, M1
  war against the Tribal Mass, M1
  protection fee, M1
  killing and slavering your enemies, M1
  my warbands and pirate fleets
  the Horde Doctrine

#BASES
Admiralty Region
tp9r4 Tribe Region
u8try Warband Region
wqe5p Tribe Region
pr6tu Warband Region
r4y5t Tribe Region
e4hju Warband Region
qi9e8 Tribe Region
0opq2 Warband Region
yul7i Tribe Region
Coalition Yards Region
Usurpers of Xeno II
Predators of Zairat I
Exploiters of Unoi XI
Pirates of Sauro III
xw9af tribe of Kaurav I
hg7ds Tribe Region
zx6nb Warband Region
lkh6o Tribe Region
q2ew1 Warband Region
du0rt Tribe Region
as5cv Warband Region
yhj1g Tribe Region
pi2rt Warband Region
flk4v Tribe Region
War Yards Region
Usurpers of Habtch II
Predators of Comra VI
Exploiters of Fervin X
Pirates of Artx Moon
xw9af tribe of Dalipse I
kurv9 Tribe Region
crf6t Warband Region
Usurpers of Necron II
Predators of Orion XII
Exploiters of Abazul I
Pirates of Jaril Moon
jf6hg tribe of Arnoi V
#END

#WATERBASES
Admiralty Area
tp9r4 Tribe Area
u8try Warband Area
wqe5p Tribe Area
pr6tu Warband Area
r4y5t Tribe Area
e4hju Warband Area
qi9e8 Tribe Area
0opq2 Warband Area
yul7i Tribe Area
Coalition Yards Area
Usurpers of Xeno II
Predators of Zairat I
Exploiters of Unoi XI
Pirates of Sauro III
xw9af tribe of Kaurav I
hg7ds Tribe Area
zx6nb Warband Area
lkh6o Tribe Area
q2ew1 Warband Area
du0rt Tribe Area
as5cv Warband Area
yhj1g Tribe Area
pi2rt Warband Area
flk4v Tribe Area
War Yards Area
Usurpers of Habtch II
Predators of Comra VI
Exploiters of Fervin X
Pirates of Artx Moon
xw9af tribe of Dalipse I
kurv9 Tribe Area
crf6t Warband Area
Usurpers of Necron II
Predators of Orion XII
Exploiters of Abazul I
Pirates of Jaril Moon
jf6hg tribe of Arnoi V
#END

#BLURB
^  Pirate Horde is a reunion of alien warlords exploiters and
own tribe of origin, united in an organized interplanetary
movement which plan to expand its own influence in the galaxy
through conquest, exploit of resources and slave living forms.
Horde often use to orbit around the planet chose for the
exploitation, with orbital settlements or building bases on the
nearest satellite, to support and reinforce the invasion on the
objective planet. Others tribes will birth on Planet and others
coming from the galaxy to aid the pirate influence expansion
and to fight the opposite faction of Tribal Mass.

#DATALINKS1
^LEADER: {Captain M'Zy-4x}
^BACKGROUND: {Alien}
^AGENDA: {Exploiter alien movement}
^TECH: {Applied Physics, Doctrine: Flexibility}
^

#DATALINKS2
^-1 EFFICIENCY: {Discontinuity beetween the coalitioned aliens tribes}
^+1 SUPPORT: {Rebel movement of exploiter warbands}
^+1 PLANET: {Slavers of native life forms as of all own enemies}
^+1 Nutrients in fungus squares
^+1 Minerals in fungus squares
^+1 Energy in fungus squares
^Enhancements may be built in ocean and trench squares with the discovery of Advanced Ecological Engineering: {Trained for life at sea}
^Sea colony pod & sea former prototypes FREE: {Advanced oceanic technology}
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for the ocean}
^+25% percentage combat bonus for PSI combat
^"Energy Grid" at each base: {Increased infrastructure generates additional energy}
^Make Planetfall with a Mk I Battle Ogre and extra Colony Pod
^All prototyped combat units have 2-square sighting radius ("Resonance" sensitivity)
^Can direct research efforts (rediscovering technology & infrastructure)
^Possess a physical scan of Planet's surface
^{May not use Free Market Economics.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"War : siphons resources from our goal : joining with the Horde. Blood Truce : Demanded!"

"We have goals of our own to pursue. Let's end this war and get back to business."
"I don't much care for your tone, $NAME3. We reject your demands!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"Ultimate Predators goal : Godhood. Humans : may benefit as well. First step : sign Treaty."

"Hmmm...Godhood does have a certain appeal. Where do I sign?"
"I'm not sure Horde Galactic Order has a place for us humans. I can't trust you to honor that Treaty!"

# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:23:00 PM by ariete »

Offline ariete

Re: 7 custom faction for Smacx
« Reply #231 on: September 03, 2013, 10:16:40 AM »
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: Tribal Mass
;
; created by ariete
;

#MASS
Tribal Mass, The Alien Pioneer, Mass, F, 1, H'm-4u2, M,  0,  0, 1, 0, 1,
  TECH, Ecology, SOCIAL, +EFFIC, SOCIAL, +GROWTH, SOCIAL, +PLANET, SOCIAL, +RESEARCH, FUNGNUTRIENT, 1, FUNGMINERALS, 1, FUNGENERGY, 1, PSI, 25, ALIEN, 0
  Economics, Green, PLANET
  Economics, Free Market, nil
  Tribal, Tribal.
  Gua9kz2, Yeru52z, i25 Colony Sector
  Warchief, insightful, reactionary, unyielding, horrific,
  Walking Atrocity
  preserve the enviroment and his life form
  to keep the Pirate Horde plague from defiling Planet
  wiping Planet clean of our kind
  wiping Planet clean of our kind
  turn Planet into one big Mind Worm preseve
  picking fights with anyone who opposes her vision of a pure Planet
  picking fights with anyone who opposes your vision of a pure Planet
  'species cleansing' in the name of the safeguard of the enviroment
  alarmist singsong, M1
  enviromental initiatives, M2
  enviromental initiatives, M2
  energy modulation obligation, M1
  preserving Planet native life
  the enviromental safeguard and loyalist colonial troops
  the Tau Ceti Accord of 31.5

#BASES
Directional Sector
i25 Colony Sector
lo2 Pioneer-group Sector
o28 Colony Sector
5ty Pioneer-group Sector
x32 Colony Sector
po7 Pioneer-group Sector
k35 Colony Sector
9ui Pioneer-group Sector
j42 Colony Sector
9qn pioneer-group Sector
t46 Colony Sector
y2x Pioneer-group Sector
i52 Colony Sector
ki6 Pioneer-group Sector
y55 Colony Sector
Pioneers of Craftworld I
i63 Colony Sector
Pioneers of Gaia XIV
o68 Colony Sector
Pioneers of Slanesh II
p74 Pioneer-group Sector
Pioneers of Kaurav V
q78 Colony Sector
Pioneers of Kiumbul II
Workers of Craftworld IV
a88 Colony Sector
f91 Pioneer-group Sector
s96 Colony Sector
Workers of Halifax I
Pioneers of Taubani II
h34 Pioneer-group Sector
z456 Colony Sector
Workers of Amundi II
Pioneers of Yuri V
q785 Colony Sector
y86 Pioneer-group Sector
e967 Colony Sector
#END

#WATERBASES
Sea-Directional Sector
i25 Sea-Colony Sector
lo2 Sailor-group Sector
o28 Sea-Colony Sector
5ty Sailor-group Sector
x32 Sea-Colony Sector
po7 Sailor-group Sector
k35 Sea-Colony Sector
9ui Sailor-group Sector
j42 Sea-Colony Sector
9qn Sailor-group Sector
t46 Sea-Colony Sector
y2x Sailor-group Sector
i52 Sea-Colony Sector
ki6 Sailor-group Sector
y55 Sea-Colony Sector
Sailors of Craftworld I
i63 Sea-Colony Sector
Sailors of Gaia XIV
o68 Sea-Colony Sector
Sailors of Slanesh II
p74 Sailor-group Sector
Sailors of Kaurav V
q78 Sea-Colony Sector
Sailors of Kiumbul II
Workers of Craftworld IV
a88 Sea-Colony Sector
f91 Sailor-group Sector
s96 Sea-Colony Sector
Workers of Halifax I
Sailors of Taubani II
h34 Sailor-group Sector
z456 Sea-Colony Sector
Workers of Amundi II
Sailors of Yuri V
q785 Sea-Colony Sector
y86 Sailor-group Sector
e967 Sea-Colony Sector
#END

#BLURB
^  Tribal Mass is a commonwealth of alien races which plan a
compatible settlement program with enviroment and native life
forms of the planets. Mass often use to orbit in the system
of the planet chose for the colonization with craftworlds, to
aid and support the first steps in the new world. The harmonic
vision of pure galaxy often degenerate in clashes with other
factions in the planets where the alien coalition have established
its own dominions. Others pioneers groups will birth on Planet and
others coming from the galaxy to aid the tribal influence
expansion and to fight the opposite faction of Pirate Horde.

#DATALINKS1
^LEADER: {Warchief H'm-4u2}
^BACKGROUND: {Alien}
^AGENDA: {tribal alien aglomerate}
^TECH: {Centauri Ecology}
^

#DATALINKS2
^+1 EFFICIENCY: {Knowledge of the planetary life systems and recycling}
^+1 GROWTH: {Many native life forms join spountaneously the commonwealth}
^+1 PLANET: {Native life forms recruitment - Low enviromental impact of
industrial machinery}
^+1 RESEARCH: {Open to different alien cultures}
^+1 Nutrients in fungus squares
^+1 Minerals in fungus squares
^+1 Energy in fungus squares
^+25% percentage combat bonus for PSI combat
^"Energy Grid" at each base: {Increased infrastructure generates additional energy}
^Make Planetfall with a Mk I Battle Ogre and extra Colony Pod
^All prototyped combat units have 2-square sighting radius ("Resonance" sensitivity)
^Can direct research efforts (rediscovering technology & infrastructure)
^Possess a physical scan of Planet's surface
^{May not use Free Market Economics.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"Pointless skirmishing: distracts from true menace: hated Pirate Horde. Blood Truce: requested and required immediately."

"We don't want to stand in your way, $NAME3. Blood Truce : accepted."
"YOU are the true menace here, $NAME3. This war shall continue!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"Although ultimate goal : return Planet to native state : in interim, our cultures can co-operate. Treaty of Friendship : sign please?"

"We don't plan to move anytime soon, $NAME3. But we can probably work together for the short term."
"Why hasten our own demise by working with your kind? Sorry, but we can't sign your Treaty."


# ; This line must remain at end of file
« Last Edit: September 19, 2013, 06:23:40 PM by ariete »

Offline Geo

Re: 7 custom faction for Smacx
« Reply #232 on: September 03, 2013, 05:54:59 PM »
What's up with the 3 digit thingie before the basenames?

Offline JarlWolf

Re: 7 custom faction for Smacx
« Reply #233 on: September 04, 2013, 12:43:19 AM »
Most of these actions have similar bonuses to each other... Maybe vary it by dropping morale and support bonuses on some of them and maybe replacing it with specific combat bonuses? I get your trying to make warlike factions but if you want them to have their own character, try varying the stats. For a regime that is very tightly controlled/right winger police state I suggest maybe having good probe, fairly good attack bonus.

Or for the Imperial faction, drop the morale/support and instead give them a defencive one, as they have to "hold the line."



"The chains of slavery are not eternal."

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49272
  • €442
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: 7 custom faction for Smacx
« Reply #234 on: September 05, 2013, 03:14:14 AM »
The English in your factions is surprisingly good, ariete, but there is room for improvement.  I've been very busy lately, so bump this thread and remind me if I haven't posted some suggested corrections in a few days...

Offline ariete

Re: 7 custom faction for Smacx
« Reply #235 on: September 05, 2013, 10:59:56 AM »
@jarlwolf - i gived just the essential characters to have a good facs balance, don't overdo bonus (max is 1). about individual combat skill can be interesting to value for each one (maybe defence perimeter for independentists, even if they have the technology to do it at start of game).

@BUncle - don't worry and thanks for the congratulations abut the use of language (last time i've been reprimanded  :D)


Offline Geo

Re: 7 custom faction for Smacx
« Reply #236 on: September 05, 2013, 02:58:59 PM »
 :(

Offline ariete

Re: 7 custom faction for Smacx
« Reply #237 on: September 19, 2013, 06:25:47 PM »
i've updated txts with some details, so it's the mirror of what i develope gradually. most modify is BAY COMPANY txt now more corsair and less merchant.

Offline ariete

Re: 7 custom faction for Smacx
« Reply #238 on: September 23, 2013, 02:19:02 PM »
ete, page 16 of this thread are txts updated.
you can change something you feel sounds good better, name base too

Offline ariete

Re: 7 custom faction for Smacx
« Reply #239 on: September 23, 2013, 02:22:28 PM »
What's up with the 3 digit thingie before the basenames?

if you were referring to this (example) lo2 Sailor-group Sector, the first 3 characters are the human alphanumeric codification of progenito language ... those humans, too primitives

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Imagine the entire contents of the planetary datalinks, the sum total of human knowledge, blasted into the Planetmind's fragile neural network with the full force of every reactor on the planet. That is our last-ditch attempt to win humanity a reprieve from extinction at the hands of an awakened alien god.
~Academician Prokhor Zakharov 'Planet Speaks'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 39.

[Show Queries]