Author Topic: Graphics  (Read 195661 times)

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Re: Graphics
« Reply #315 on: May 31, 2014, 04:48:48 PM »
Interesting thing - there's no particular reason but random chance that Bases8 is such a good-looking collection and this one only okay; I'm going through the files of GalCiv structures by filename, and E-F just didn't have nearly as many stunners that reduced prettily.

Both enlarge when clicked on, BTW.


I'm having that problem with Bases10, too: there's lots of beautiful structures there, but many lose so very much in reduction and pasted into the SMACX pallet.  A lot of light pixels pop up, because you get funny color translations sometimes that really stand out.  It's tough to compensate for and when you're arranging so many, you hate to spend excessive time on any one base sequence.

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Bases10
« Reply #316 on: September 11, 2014, 06:07:17 AM »
Bases10



11 structures adapted from Age of Empires II, laid out to copy/paste into the .pcx of your next custom faction.  These are a lot of work to put together, so please be sure to credit me in the empty space of the .pcx.


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Re: Graphics
« Reply #317 on: September 16, 2014, 01:44:27 AM »
A little project I played with this afternoon, just to see how well I could do it.

The first shot attached turned up in a news story the other day.  I'm not sure, but the model may be the same woman I turned into Dr. Nerdina for the SMAniaC Genesis faction, as seen earlier in this thread.  That big mannish chin - but not sure at all.  It still struck me as possible future leaderhead fodder, so I saved a copy.  I was curious how well I could feminize and make more attractive this rather less-attractive-to-begin-with shot.

The second attachment is my result.  She doesn't do as much for me as the Nerdina did, but I'd say it's a decided improvement.

I still got it?

Offline Geo

Re: Graphics
« Reply #318 on: September 16, 2014, 08:41:57 PM »
She definitely looks more rounded (softer) in her face.
Not sure if the glasses don't look a tad too big though. Perhaps its the enlarged eyes?

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Re: Graphics
« Reply #319 on: September 16, 2014, 09:31:52 PM »
Dunno - they suggest a high-tech faction, and that could be enhanced with lens coloring and trick like that.  Part of the interest in the shot is in the distortion of the lenses - which I enhanced by making her eyes even larger, slightly.

(I mostly was doing this as a photo-manipulation exercise with no real leaderhead purpose in mind.)

Quick alter of the lenses...

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Re: Graphics
« Reply #320 on: September 16, 2014, 10:16:32 PM »
Is this better, or am I over-complicating it?

Offline Geo

Re: Graphics
« Reply #321 on: September 17, 2014, 02:57:24 PM »
Four is better IMO. The red is more recognizable then in five.

Offline Nexii

Re: Graphics
« Reply #322 on: September 17, 2014, 06:42:42 PM »
I would have went with Zakharov colors (right eye red, left eye green)

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Re: Graphics
« Reply #323 on: September 17, 2014, 07:10:46 PM »
It's mighty derivative already, don't you think?

Offline Nexii

Re: Graphics
« Reply #324 on: September 17, 2014, 09:17:32 PM »
Naw Zak's got it going on

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Re: Graphics
« Reply #325 on: September 17, 2014, 09:44:26 PM »
I'll redo in red and green, then.

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Re: Graphics
« Reply #326 on: September 17, 2014, 10:16:53 PM »
?

Offline Geo

Re: Graphics
« Reply #327 on: September 17, 2014, 10:18:45 PM »
Now give 'r a scifi outfit. :P

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Re: Graphics
« Reply #328 on: September 17, 2014, 10:21:13 PM »
Hmmm.  I'll have to think about that awhile...

She needs a SF background more...

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Re: Graphics
« Reply #329 on: September 18, 2014, 05:48:47 AM »
...

 

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