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If I understand at all, you actually need a mix of fungus and non-fungus outdoor squares in place of these floor tiles? And the fungus in a variety of orientations, so you can design your own fungus patches, yes?Here: I'll also attach a .jpg of the relevant SMAC(X) file to give you more to go on...
I can talk you through it as far as how to reduce and place elements and generally working with a graphics program; I just am not familiar as I need to be with what you need to end up with - texture.pcx and ter1.pcx will give you all the traditional elements SMAC(X) uses for the map terrain. Do you have Photshop, GIMP, or what?
How's this coming along.