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I'd like to ask what would you think about (and how hard would it be to implement) save grouping ?I'm not really a gamer. If I play, I rely heavily on saving often.Yet I'm not good with coming up with names, so tend to go with game proposed name whenever I can.In AC, this is a problem, as with the default name containing only leader's name and year, it gets quite tedious if I want to roll back a few (dozen) turns, as it's hard to tell then if the save came from new strand or the old one.So, how hard would it be to and something like "Create a new directory" button to the save dialog and making the game remember the last directory it saved to ?
PS: also, how many of the fixes described in that scient dump posted a bit over 6 months ago (here) are yet to be implemented in your patch ? That is, is there anything in that dump, that's not fixed by your patch (with either similar or different approach) ?
I'm not sure one's open right now - but while we're in here suggesting, I'd like to remind Yitzi for the future about programmable interlude triggers in scenario creation and more flexibility in how the interludes can be made to display as a distant secondary wish. scient always thought it should be doable, and several of us GotM team people have wanted this desperately for years.
-Also, you know about the faction graphics bug in MP/scenarios. I suspect -with my impressive powers of knowing mysterious stuff- sisko feels strongly about that one...