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  • *''Freshwater Sea''—the richest aquatic region on Planet provides +1 [[Nutrient|nutrient]] per square. Bonuses is lost if the Sea becomes connec ...ts of the original object remain in the crater, giving the squares inside +1 [[Mineral|mineral]] per square
    3 KB (422 words) - 09:21, 4 June 2023
  • ...en ''Network overload'' (lose all accumulated research), otherwise ''Major research breakthrough'' (free tech) ...an also spread to other bases if they fall within that radius), otherwise +1 [[Nutrient|nutrient]] in all base production radius squares for 10 years
    4 KB (528 words) - 23:11, 17 June 2023
  • To update, copy everything below this sentence and replace your conceptsx.txt with it. You will also want [[helpx.txt]] for the full updated datalinks. ; ALPHA CENTAURI explains various game concepts with this file
    78 KB (11,752 words) - 08:29, 13 March 2013
  • To update, copy everything below this sentence and replace your helpx.txt with it. You will also want [[conceptsx.txt]] for the full updated datalinks. ; Expanded HELPX.TXT version 1.01
    91 KB (13,108 words) - 08:29, 13 March 2013
  • |Efficiency=-1 |tech=1
    5 KB (859 words) - 14:51, 10 July 2015
  • |Economy=+1 |Support=-1
    11 KB (2,005 words) - 14:50, 10 July 2015
  • |Morale=-1 |Police=-1
    8 KB (1,284 words) - 14:48, 10 July 2015
  • |Planet=-1 |Probe=+1
    5 KB (917 words) - 14:51, 10 July 2015
  • |Growth=+1 |Industry=+1
    6 KB (996 words) - 14:49, 10 July 2015
  • |Police=+1 |Industry=-1
    6 KB (1,077 words) - 14:50, 10 July 2015
  • ...phics=fine|crash=no|type=official|desc=Native ecological "hippy" pacifists with Effic and Planet bonuses.}} ...th minimal freedom and a focus on social engineering. Growth and Industry +1, but Econ -2.}}
    7 KB (1,083 words) - 01:41, 27 August 2023
  • |Growth=-1 |Research=+2
    6 KB (981 words) - 07:56, 26 November 2016
  • ; removed COMMFREQ, 0, ENERGY, 100, DRONE, 1, POPULATION, 1, HURRY, 80, tweaked Datalinks & other settings slightly ; For more factions visit http://www.civgaming.net/citizens/networknode/
    4 KB (578 words) - 18:53, 27 September 2023
  • |Planet=+1 |personality=1
    3 KB (400 words) - 14:54, 10 July 2015
  • |Research=-2 |NoDrone=1
    4 KB (680 words) - 14:53, 10 July 2015
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit Exiles' Sanctuary, Sanctuary, Exiles, M, 2, Elizabeth, F, -1, 0, 0, 0, 1,
    3 KB (443 words) - 10:21, 6 February 2013
  • ; Some reports of v1 file locking up SMAC.Resaved with DOS linefeeds now. ; For more factions visit http://www.civgaming.net/citizens/networknode/
    3 KB (490 words) - 16:49, 10 February 2013
  • ; Version 1.1 ...ty, The Financier Lord, Perfect Society, M, 1, Don Darden, M, -1, 0, 1, 1, 1,
    4 KB (562 words) - 16:53, 10 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ Tech Triade, The Three, Triade, M, 2, Dorkak Deegan Cahol, M, 0, 0, 1, 0, 0,
    3 KB (500 words) - 12:45, 11 February 2013
  • ; startup. Feel free, at your own risk, to experiment with editing ...OLICE, FACILITY, 8, FREEFAC, 9, FREEFAC, 17 (removed extra techs because 8 bonus limit)
    5 KB (642 words) - 13:29, 11 February 2013

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