Manifold Caretakers
![]() Manifold Caretakers |
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Planet | +1 |
Defense | 125% |
Anti-Ideology | None |
Ideology | Planned |
Starting tech | Biogenetics, Information Networks, Centauri Ecology |
Facility | Recycling Tanks |
Progenitor faction | |
![]() Caretaker Lular H'minee |
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Personality | Aggressive |
Interests | Conquer Discover Explore |
Emphasis | PLANET |
Gender | Female |
Contents |
Strategy
Overpowered in human hands, almost to the point of making the game tedious. It's a cakewalk. Nobody will have much luck in attacking, you begin with a recycling tanks at every base, which means that you don't have to worry as much about terraforming, and farms are not really needed much at all until the midgame. All in all, you have a vastly simplified game, with more techs at game start, and an almost unbelievably strong defensive position.
Builder
This group was designed for the Builder game. You can play the part of the turtle, and do quite well. A program of rapid expansion will see you filling up the continent quickly (possibly switching to battle mode if you see that you're not alone, and sweeping them off the map before they can build to any significance), then, just become a hermit. Terraform to your heart's content and use your impressive tech lead (and it will be impressive) to hammer the daylights out of anybody who wants to spoil your fun!
Hybrid
Also easy to do. With your tech lead in the beginning, augmented by automatic Recycling tanks at all bases, your research will be top notch. That alone will make the Hybrid game easy, because you will be able to field better troops than most, if not all of your opponents. That, coupled with the fact that your 25% defensive bonus kicks in from the moment you take over a base makes it unlikely that the opposition will be able to root you out, once you get a foothold.
Conqueror
Again, fairly easy to do, but, with H'minee, you're probably better off simply subverting human bases to avoid population flight, and again, captured garrisons will gain that additional 25% defensive bonus from the moment you take control of the base.
Factions | |
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Classic Factions | •Gaia’s Stepdaughters •Human Hive •University of Planet •Morgan Industries •Spartan Federation •The Lord’s Believers •Peacekeeping Forces |
Alien Crossfire Factions | •The Cybernetic Consciousness •The Data Angels •The Free Drones •The Cult of Planet •Nautilus Pirates |
Progenitor Factions | •Manifold Caretakers •Manifold Usurpers |
- Factions with +1 Planet
- Factions with combat bonuses
- Factions opposed to nothing
- Factions supporting Planned
- Factions with Biogenetics starting technology
- Factions with Information Networks starting technology
- Factions with Centauri Ecology starting technology
- Factions with free Recycling Tanks
- Progenitor factions
- Official factions