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When I open the save in SMAX with scient's patch, Morgan Industries has produced 4 scouts. Two are support-free and the other two are using 1 min/turn each. Are you using some other unofficial patch?
Morgan Industries is only supporting 1 unit for free instead of two units even though Morgan's Social support score is 0. Attached below is the relevant save.
The next time this bug occurs I will try and make a save for you.
got this bug in my first game of 2.5j. while i only have post-bug save, i'll report this anyway:"the flowers preach" base is bugged. i noticed the bug first time after starting formers building. not sure when it began.one of the scouts built by the bugged base was cloned early in the game. one native life turret was captured near the bugged base.if in this save you set the bugged base to build energy, it will in some turns display a message of formers being disbanded (even though with the bugged support the mineral output is still 3-3=0). no actual formers unit of the player is disbanded. during the next turn after that, the message repeats again. the support cost remains bugged anyway.if i destroy all the supported units except one, and then build one unit in the bugged base, the graphic will show the 2nd in the list with a shield too.
here is a pre-save of a support-related inconsistency. this time there will be free support for 3 units even though there should only be for 2.activate the bug by attacking the spore launcher with the mind worm, it should result in the launcher being captured. it will for some reason have home base as "the flowers preach", which will then be the bugged base.
Is the spore launcher in fungus? Native units in fungus get supported for free
Quote from: Yitzi on June 08, 2014, 03:19:03 AMIs the spore launcher in fungus? Native units in fungus get supported for freeAll right, that covers it. However, what are the rules that determine whether captured native life become independent or get assigned to nearby base for support?