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SMAX added sea terraforming options. Are some of these unbalanced? Could some of these have kyrub's AI patches applied to them? Should they be kept in some form?
@Ford_Prefect:That sounds like the standard way to do mod managers (which isn't a bad thing), but you may be able to save some effort by using someone else's implementation. e.g. http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
@Ford_Prefect:Good to hear. Could you upload the source to github or something with a FOSS licence? That way it's easy to maintain it (if changes ever need to be made) and there's an open source project available for the next time someone wants a mod manager.