Author Topic: AAR 5 (Morgan): Aliens are bad for business.  (Read 34642 times)

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Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #135 on: September 02, 2013, 12:23:08 AM »
Planetary Networks is out, next, Progenitor Psych for aquafarms.

it appears the caretakers are under heavy attack from Exterminatus.

Our attack on that Procyon base fails.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #136 on: September 02, 2013, 12:34:25 AM »
dang it. Antimind beat me to that expansion.

Also, Exterminatus kicking Caretaker tail.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #137 on: September 02, 2013, 12:38:35 AM »
Well, we will take that tiny island way to the west with the mineral node on the sea. It will make a great future airbase.

This time, I will use my brain and bombard that Procyon seabase for a minute before I can bring in 2 or 3 more boats to take it.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #138 on: September 02, 2013, 12:42:05 AM »
Procyon builds the neural amplifier.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #139 on: September 02, 2013, 12:45:00 AM »
Progenitor Psych down. Next, Industrial Automation.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #140 on: September 02, 2013, 12:46:34 AM »
We steal Neural grafting from the Procyon.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #141 on: September 02, 2013, 12:50:45 AM »
Procyon builds Longevity vaccine.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #142 on: September 02, 2013, 12:56:38 AM »
Procyon builds planetary datalinks. Gosh, If i could get naval production moving faster.

We also have an Exterminatus Missile Destroyer causing problems.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #143 on: September 02, 2013, 12:59:53 AM »
Antimind Isle of the Deeps move in to perhaps support us in pressure on Procyon.

Hey, Antimind buddy, care to send one of those to take care of that Exterminatus destroyer?

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #144 on: September 02, 2013, 01:03:34 AM »
Procyon sends ships and crushes Antimind and Morganite fleet.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #145 on: September 02, 2013, 01:08:30 AM »
good grief. That lone Exterminatus Missile Destroyer is making it rough on my sea base. I could lose it which would not be good.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #146 on: September 02, 2013, 01:13:00 AM »
After sacrificing two armored sea formers that severely damaged that Exterminatus destroyer, it flees.

Industrial Automation is out to help us with our pathetic production. We will go Advanced Military Algorithms for AAA troops since at least one faction has air.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #147 on: September 02, 2013, 01:16:29 AM »
Our impact foil chases and catches the Missile destroyer that caused us so much stress.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #148 on: September 02, 2013, 01:22:36 AM »
Nasty. An Exterminatus Chaos Foil!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #149 on: September 02, 2013, 01:27:25 AM »
Procyon once again ambushes one of our ships trying to put pressure on that base down there.

One of our impact foils sinks a transport of an Exterminatus invasion party.

 

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