Author Topic: Faction ranking system  (Read 6242 times)

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Offline Green1

Re: Faction ranking system
« Reply #30 on: August 20, 2013, 08:44:53 AM »
 ;lol

indeed...

Offline ete

Re: Faction ranking system
« Reply #31 on: August 20, 2013, 01:52:35 PM »
To be fair, Vel is extremely positive about every single faction (with the partial exception of Cha).

I'd like some players interested in testing a two player/4-6 faction map with potential for both early pressure (native and conventional) and later building to go over to http://alphacentauri2.info/index.php?topic=4144.0 and sign up for a game. Let's see if builder factions really do have the edge :). It's designed to punish highly passive play since there's some key disputed territory (boreholes, nexus, ruins with a shorter attack path, sea between continents which gives plenty of bombardment and air strikes, and the highly fertile other continent only a short way away) and a way to do some interesting attacks, like getting a bunch of sea formers to lower the wall keeping the foe's freshwater sea and removing their bonus and opening their core up for sea attacks.

Green1: Come play :). Just make sure to try and give a faction who'll make good use of it the nexus.

 

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