Author Topic: Scenario Editor bug: The faction graphics bug  (Read 1875 times)

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Offline sisko

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Scenario Editor bug: The faction graphics bug
« on: July 18, 2013, 12:38:26 PM »
All SMAX scenarios built with the scenario editor are affected.
Description is here: http://alphacentauri2.info/index.php?topic=2531.0
Why this should be a priority: this bug is chasing away the players from user created content (SP&MP).

Edit: I really want to see this bug solved someday.
2nd edit: This has also the potential to make me return to scenario building again.
« Last Edit: July 18, 2013, 01:34:14 PM by sisko »
Anyone else feels like it's time to fix the faction graphics bug?

Offline Mart

Re: Scenario Editor bug: The faction graphics bug
« Reply #1 on: April 11, 2015, 07:33:20 PM »
I will use this thread to discuss this bug:
Is this bug somehow fixed at the moment?

When working with scenario editor and launching a game from scenario, I noticed something in singleplayer. The save file appears to have recorded the faction file name. This can be checked by enabling scenario editor and by trying to relaod a faction. The name is as it should be, and not the one that is in Alpha Centauri.ini
However, when playing multiplayer, the bug occurs.

If the save file has the appropriate string, it might be possible to change the place, where the game gets the file name, and load proper string instead from the ini file one.

What multiplayer encryption has to do with it? Is it possible, that encryption prevents the game from getting the proper string? And then, it takes it from ini file?

Offline Yitzi

Re: Scenario Editor bug: The faction graphics bug
« Reply #2 on: April 12, 2015, 09:29:19 PM »
When I open proposals for fixes for the next version of my patch, feel free to propose it.

 

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