Author Topic: Interesting fact about drone riots  (Read 4340 times)

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Offline Fal

Re: Interesting fact about drone riots
« Reply #15 on: July 17, 2013, 02:55:55 PM »
Quote
so bases with a low number of facs but high population (which increases the number of tries) are the most vulnerable.

Pretty much.

That doesn't make any sense, why would high pop bases be more vulnerable than low pop bases?  More tries at destroying facilities gives you more opportunities to avoid a revolt, right?

Offline Yitzi

Re: Interesting fact about drone riots
« Reply #16 on: July 17, 2013, 03:31:43 PM »
Quote
so bases with a low number of facs but high population (which increases the number of tries) are the most vulnerable.

Pretty much.

That doesn't make any sense, why would high pop bases be more vulnerable than low pop bases?  More tries at destroying facilities gives you more opportunities to avoid a revolt, right?

You're right; I was mistaken in my response to Kirov.  The most vulnerable bases to revolt are those with low population and few facilities, though those are also the most vulnerable to losing facilities (more of a concern if revolt won't happen anyway, such as an alien faction or if you have a POLICE rating of -2 or better.)

Offline Fal

Re: Interesting fact about drone riots
« Reply #17 on: July 17, 2013, 04:21:45 PM »
True.  It's strange that you can be completely immune to revolts just by keeping your police at -2 or higher.

I also have to say, it surprises me that AI bases are immune to revolting.  I seem to recall, ages and ages ago, playing Domai and forcing bases to revolt through repeated probing.  This was much too long ago for me to remember any details, but I was fairly certain that I had caused AI bases to revolt before.

Offline Yitzi

Re: Interesting fact about drone riots
« Reply #18 on: July 17, 2013, 05:38:56 PM »
True.  It's strange that you can be completely immune to revolts just by keeping your police at -2 or higher.

Perhaps not coincidentally, that's the same point where you don't get pacifism drones.

Quote
I also have to say, it surprises me that AI bases are immune to revolting.  I seem to recall, ages and ages ago, playing Domai and forcing bases to revolt through repeated probing.  This was much too long ago for me to remember any details, but I was fairly certain that I had caused AI bases to revolt before.

If you find a case, show it to me, because I'm pretty sure what I read in the code said it can't happen.

 

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