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my understanding is that there is a bit mask which is applied to the game, and it is an 8-bit mask. Thus only 8 Factions (including NL) are allowed in a given game. I have been able to trick the game into allowing 8 factions (i.e. I set up the 8th Faction as a playable faction), however it ain't pretty, and it crashes the game continually.
I suspect it would be a lost cause, though. Praying for a saviour to come about from the masses seems to be not a good solution. I hate to be pessimistic. Age of Wonders for a cult game community has one thing we do not: rabid eastern European fanatic coders that live to .exe mod and have massive fanbase and support. Also, I have reservations. Most coders I have known are not to receptive of some guy's ideas unless that person is a coder himself. Not to say they do not take suggestions. It is just they are the ones doing the "work". As such, what the community or myself feel is the number one goal, they may not.
First off.. and for coders, this seems to not be as "exciting" as adding new content or Total Conversions since it is work. More than 7 factions.
Notice what I feel is the "useless" function of the faction select screen. Why do I need three buttons up top for SMAC only, SMAX only, and mixed? Shouldn't just a pull down suffice?
Now, unit maximum MAY bite us. I think Scient or Kyrub tried to lift the unit max but it bit him. With 14 factions, we could be pushing this.
Not sure about maps. Starting positions would have to be made for more than 7 factions.
NUMBER 2Map PackI feel sorry for the multiplayers. They only have one map which is the veteran's map. Even the FPS crowd has several competition maps.Any expansion would include the more popular competition maps. Maybe a scenario.
NUMBER 3SMAX Palette/ graphics overhaul/ modern gfx card (HD) issues.We do not need 3d graphics. But, it would be nice to display more colors and have a higher resolution. Resolution support for more modern graphics cards would be cool, too.
The controversial part: Most expansions offer additional gameplay. Beyond the Sword for Civ 4 offered espionage, corporations, and a host of other things. Gods and Kings offered the more as well to Civ 5. Each modern Civ has had expansions. There are those that say Civ 5 will get a third. Where is AC's third expansion?
Orbital/ sattelite warfare.
Creature Bestiary. More Native units to wreak havoc would be awesome.
I had checked Scient's thread and I know he used a disassembler. I did not know he was going all hardcore machine language!
I was assuming that the Firaxis team would have at least used a higher programming language to actually build the game.
The Orbital warfare deal really intrigues me. Now, I wish i had the perfect solution. But, unfortunately no other game that has been published has ever dealt with orbital warfare mechanics. SMAX is the only one with even a basic system. Even then, it is not much compared to the richness of the rest of the game.
I do agree with you on Sky Hydroponics labs though the purists (who more than likely are ALSO abusing Cloudbase Academy) are going to freak.
I go a bit further. I still do not see why an advanced society would put farms in space even with unlimited energy just to ship back dirtside when most games still have lots of undeveloped land.