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As I learn about so-called EcoSocialism, I'm aware of some problematic differences from straight up Socialism. Often, not enough emphasis on workers, and not enough wrapping one's head around the business environments that workers are currently stuck existing in. So yes, it's possible for there to be differences. I do object to the game portraying them as stark differences though, like things either camp would go to war over.The game does play up there being some kind of difference between the operative methods of a religious vs. atheistic police state. They call one Fundamentalist, and the other a Police State. They're both actually police states, and use exactly the same methods to control the population, in real life. Secret police, making you say certain things, do certain things, carry certain things, not carry other certain things, rat on your neighbors, publicly execute people, etc. I was particularly 'impressed' by ISIS throwing gay people off the tops of minarets. Now that's a very dramatic public statement.I might like someone to explain to me, what the realistic game mechanical difference could possibly be, when there's no real world evidence for it. It's really really apparent in the history of the North Korean dictators, where they have been regarded as religious figureheads. You do worship the leader over there. Those leaders do have special powers beyond those of ordinary human beings over there. There's a really good Netflix documentary series lately, narrated by Peter Dinklage of Game of Thrones / Tyrion fame, called How To Become A Tyrant. Plenty of stuff on N.K.I am wondering what game mechanical system would actually embody differences between atheism and religion. It should probably be its own axis in a SE table. Perhaps called "Beliefs" ? It could get a little redundant, as everything could actually be a belief. Anthropologists for instance talk about "belief systems", as a broader term than just religions.
Zhakarov isn't actually opposed to Miriam though! He's opposed to people picking something other than Knowledge and he's incapable of Fundamentalist. Miriam isn't actually opposed to Zhakarov. She's opposed to people picking something other than Fundamentalist, and she's incapable of picking Knowledge. In the original game, which is anti-religious and doesn't actually fit with her dialogue in the quotes and Secret Project videos. I made Miriam opposed to Cybernetic, which she clearly is.Compare Zhakarov to Santiago, which is straight up Knowledge vs. Power.The 3-way opposition is actually Yang, Lal, Miriam.
Some of Zakharov's quotations suggest that, although his avowedly atheistic society is structured along the lines of a university faculty, they, too, employ secret police. Genetic Inspectors, I think?
Spartans - Peacekeepers (reflecting the war-like and peace-like valences of each, respectively)
- Believers: removed MORALE bonus. Reinstated FANATIC attack bonus. Changed personality to Erratic. They have been underperforming, but I haven't found a solution for it. I tried giving them a SUPPORT bonus but oddly, it didn't help. These changes at least give them more flavor than a "generic fighting" faction.
the Peacekeepers are there to enforce the Charter by any means necessary.
Quote from: Trenacker on February 23, 2022, 01:08:07 AMSome of Zakharov's quotations suggest that, although his avowedly atheistic society is structured along the lines of a university faculty, they, too, employ secret police. Genetic Inspectors, I think?No the University is trying to avoid the (Planetary) Council's Genetic Inspectors. They're surely like our real world U.N. Weapons Inspectors. "Vice Provost for University Affairs" is denying everything and saying they're not allowed to search this faction's private residences.QuoteSpartans - Peacekeepers (reflecting the war-like and peace-like valences of each, respectively)Lal's character may be peaceful / pusillanimous wimp, but his faction AI is Erratic. Which makes him a warmonger roughly half the time you interact with him. I suppose one could chalk this up to ludonarrative dissonance. Like when some "hero" utters lines in a cut scene about peace and humanity after the player has murdered thousands of people as that hero.Anyways, the Spartans and Peacekeepers have no inherent conflict on the SE table. In fact you should expect Lal to choose Power. Now, maybe Santiago will choose Fundamentalist early in the game to get the +1 MORALE bonus, and that will bend Lal out of shape. That's about it though.Santiago doesn't spend any time talking about "U.N. / Planetary Council" stuff. She's not into governance. She only prattles on about how everyone's gonna stay permanently at war.Lal does talk about "their own private army of demons". Since "unscrupulous power brokers" was plural though, "violating the sanctity of unwilling human minds", there's no reason to think that Santiago was being called out specifically. One can readily assume the Morganites and the Hive are also using such troops.We know that Zhakarov doesn't think there's any sanctity to a human mind, although his amorality is from his faction sheet and penalties, rather than any quotes or lines of dialog. We can't be sure that Zhakarov is anti-war so much as anti-Power, which the game represents specifically as military power. We all know that knowledge is power... if we didn't, various characters will tell us when offering techs for sale! So yes, Zhakarov could be a "power broker" using cyborg troops. Add the professor to the list of suspects worthy of Lal's fretting.
To the extent that the Peacekeepers could also represent humanists deeply committed to self-actualization through free choice, I'd expect them to have serious objections to Spartan society.
But it is also possible to conceive of the Spartans as something short of would-be fascists.
The Believers suffer terribly, I think, from a disconnect between their lore and the way that they act in most games. I think it was Michael Ely's fiction that did a good job of suggesting that the Believers stole from other factions to avoid starvation in their own. In my own fiction, I've stipulated that this is because they landed with the greatest number of mouths to feed--by virtue of having tried to evacuate anyone who was ambulatory, including those sick with advanced radiation poisoning. But in the computer game, when controlled by the AI, the Believers tend to resemble the Crusaders of 1097--a rampaging army of zealots
whose piety may seem contrived to justify banditry.
There's nothing terribly wrong with the survival nut side of Spartan culture. They're a caricature of 1990s militia groups. So they wanna run around exercising the 2nd Amendment and shooting dangerous mindworms. What's the big deal? Planet's a dangerous place, so shouldn't everybody be doing that? I think only the Gaians would have issues with survival nuttery on Planet, seeing everything as a "species to protect".
It's not in the game's lore. Fascism isn't really a subject that SMAC deals with. Probably because Civ II didn't deal with it either. It was in Civ I and for some reason they dumped it.
I think the religious far right coming after the music and game industries was in recent memory back then. So they made a cartoon Church Chat Lady ala Saturday Night Live. The cartoon version is dissonant from the developed character version.
Never got that vibe from the game. Miriam is not in it for the wealth or resources. She's a true holy roller.
Quote from: bvanevery on February 26, 2022, 09:56:25 AMI think the religious far right coming after the music and game industries was in recent memory back then. So they made a cartoon Church Chat Lady ala Saturday Night Live. The cartoon version is dissonant from the developed character version.I don't think the in-game lore did Miriam as dirty as you do.
But I think a lot of Miriam's quotations are not necessarily sinister, whereas I take a lot of Zakharov's to be just that, for instance.
I always imagined that Miriam and her followers would look at the Unity survivors as the Elect, and Planet as their God-given portion. Kind of the way the Bible presents the Land of Israel to the Israelites. Such an outlook would provide a broader contextual justification for hegemonistic or exploitative behavior toward other factions.
I think, from the perspective of the victims of someone like a hegemonistic Miriam, it would seem very much that the Believers preached morality without actually living as moral people.