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If you have the PTS you can profitably ICS with Morgan until you win the game.
Each extra base only adds 1 drone somewhere in your empire.
If you look at most speed runs it's ICS with PTS, rushing to Cloning Vats and satellites with very few facilities built.
Nerfing specialists hurts ICS more than vertical growth, as they're immune to inefficiency. Colony pod price increases help a bit too, at least till you get Fusion reactors.
I'm not so sure what kind of system would more fairly cut down the power of ICS. Perhaps EFFIC applying to minerals, like waste in Civ2. Cheaper facilities helps too but I'd say probably not cheaper maintenance as much... smaller bases make less energy. So low cost, high maintenance on facilities might be something to try too.
Quote from: Nexii on June 29, 2020, 10:58:48 PMEach extra base only adds 1 drone somewhere in your empire.Hmm. Where did you get that information from?
Extra base can add from 0 to infinity b-drones at any of your existing bases.
For each base a faction builds in excess of [the Bureaucracy limit according to the formula given], one additional drone will appear at some base somewhere in the colony.
Nerfing specialists hurts ICS more than vertical growth, as they're immune to inefficiency.
I'm not so sure what kind of system would more fairly cut down the power of ICS.
Vertical growth is extremely efficient due to pop-booming with the limiting factor being drone control and terraformer capacity.
Quote from: tnevolin on June 30, 2020, 12:39:07 AMHmm. Where did you get that information from?It's in the Datalinks. Advanced Concepts.. Bureaucracy. The claim is very clear. Where are you getting the idea that the Datalinks are wrong?
Hmm. Where did you get that information from?