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Making a Speeder or Hovertank predefined colonization unit is trivial in alphax.txt. The trick would be making it only available to 1 faction.The faction could still trade away this tech to other factions. You can't stop them from doing that. So strictly speaking the idea of a faction-specific unit does not exist in SMAC, like it does in other games say Civ III forwards. But you can definitely have a faction start with a kind of unit that others don't start with.
That's my biggest problem, will the AI be too stupid to use colony rovers even?