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1) Is it possible to include the "other factions will not start projects before you have the technology" option from Thinker Difficulty and lower to the higher difficulty settings? This just makes it more interesting for me to play Blind Research in a chill game, so I don't need to worry about powergaming. Alternatively, can I soup up the bonuses given to the AI on the lower difficulty levels?
2) If I want to play SMACX balance, I find Spore Launchers just utterly handicap the AI. Is removing them from the game as simple as commenting out their line in alphax.txt?